Player Matchup

Hou Yi
Hou Yi
EpicPwnage0
Hou Yi
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Flapjack234
Morgan Le Fay
Level 123
God Stats
17W - 18L
1,471 SR
Queue Stats
187W - 179L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Neocrosse
Kuzenbo
Level 129
God Stats
33W - 25L
1,600 SR
Queue Stats
165W - 150L
1,523 Elo+
Party 1
Team Averages
Level 107
1,524 SR
1,508 Elo+

VS

Team Averages
Level 101
1,533 SR
1,488 Elo+
Apollo
Apollo
IFeekJundaBad
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,607 Elo+
Party 2
Vulcan
Vulcan
KiloThePig
Vulcan
Level 116
God Stats
6W - 8L
1,412 SR
Queue Stats
25W - 40L
1,349 Elo+
Party 2
Maui
Maui
TMoney174
Maui
Level 57
God Stats
3W - 1L
1,686 SR
Queue Stats
99W - 81L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 5 / 2
6,824
620
4,217
9,236
4,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Flapjack234
Morgan Le Fay
12
2 / 4 / 0
7,421
675
10,801
10,052
4,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Neocrosse
Kuzenbo
12
0 / 3 / 2
7,602
691
6,635
12,467
16,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,359
851
12,190
8,220
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
KiloThePig
Vulcan
13
3 / 1 / 7
8,156
741
10,951
7,360
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
14
2 / 0 / 10
9,071
825
4,745
10,395
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
5
2
0.2
L
Morgan Le Fay
Flapjack234
Morgan Le Fay
2
4
0
0.5
W
7
1
3
8.5
W
Vulcan
KiloThePig
Vulcan
3
1
7
6.5
L
Kuzenbo
Neocrosse
Kuzenbo
0
3
2
0.33
W
Maui
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
27,886
31,755
Taken
25,975
25,932
Mitigated
19,078
2,477
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,217
1,613
0
554
9,236
4,360
0
5,982
3,254
0
20,998
L
Morgan Le Fay
Flapjack234
Morgan Le Fay
10,801
1,330
0
942
10,052
4,755
0
4,598
5,454
32,271
0
W
12,190
6,035
0
500
8,220
3,881
1,228
5,382
2,644
0
35,726
W
Vulcan
KiloThePig
Vulcan
10,951
6,383
0
0
7,360
3,856
57
4,983
2,189
36,268
0
L
Kuzenbo
Neocrosse
Kuzenbo
6,635
2,443
0
981
12,467
16,817
0
5,153
7,314
20,453
298
W
Maui
4,745
1,182
250
2,523
10,395
11,341
25
6,185
3,972
14,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
26,586
120
Minions Killed
138
0
Camps Cleared
0
595,372
Distance Traveled
593,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,824
620
43
4
0
174,671
0
L
Morgan Le Fay
7,421
675
56
5
0
193,757
0
W
Apollo
9,359
851
60
5
0
170,406
0
W
Vulcan
8,156
741
61
6
0
204,017
0
L
Kuzenbo
7,602
691
21
2
0
226,944
2
W
Maui
9,071
825
17
2
0
219,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role