Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ankkury
Ne Zha
Level 77
God Stats
8W - 0L
1,258 SR
Queue Stats
17W - 13L
1,489 Elo+
Party 2
Bacchus
Bacchus
Gentianaa
Bacchus
Level 26
God Stats
2W - 0L
1,419 SR
Queue Stats
11W - 6L
1,536 Elo+
Party 2
Izanami
Izanami
Recruta01
Izanami
Level 154
God Stats
3W - 0L
1,665 SR
Queue Stats
82W - 75L
1,580 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,521 Elo+

VS

Team Averages
Level 128
1,506 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LucashssYT
Artemis
Level 128
God Stats
7W - 3L
1,604 SR
Queue Stats
12W - 13L
1,466 Elo+
Party 1
Mercury
Mercury
Luckeus01
Mercury
Level 108
God Stats
5W - 10L
1,424 SR
Queue Stats
179W - 185L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 2 / 1
7,026
586
4,600
4,911
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
 
Kali
11
3 / 1 / 2
6,765
564
4,063
10,213
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
Ankkury
Ne Zha
13
5 / 1 / 3
8,329
694
10,362
8,576
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Gentianaa
Bacchus
10
2 / 0 / 4
6,605
550
3,790
6,283
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Recruta01
Izanami
13
1 / 1 / 2
7,160
597
8,222
6,457
2,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 3
6,829
569
4,794
7,411
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Camazotz
 
Camazotz
9
0 / 4 / 0
5,339
445
1,955
9,296
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
 
Artio
7
0 / 2 / 0
5,001
417
1,381
11,492
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LucashssYT
Artemis
7
0 / 3 / 1
4,769
397
3,666
6,379
1,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Luckeus01
Mercury
11
4 / 2 / 1
6,578
548
6,185
9,520
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
1
0.75
W
Kali
 
Kali
3
1
2
4
L
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Camazotz
 
Camazotz
0
4
0
0
L
Artio
 
Artio
0
2
0
0
W
Ne Zha
Ankkury
Ne Zha
5
1
3
6.5
W
Bacchus
Gentianaa
Bacchus
2
0
4
4
L
Artemis
LucashssYT
Artemis
0
3
1
0.17
L
Mercury
Luckeus01
Mercury
4
2
1
2.25
W
Izanami
Recruta01
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
17,981
36,440
Taken
44,098
19,476
Mitigated
18,249
11,404
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,600
472
0
253
4,911
1,682
0
1,671
3,240
50,075
0
W
Kali
 
Kali
4,063
2,421
0
2,860
10,213
3,802
0
1,997
8,216
0
48,884
L
Aphrodite
 
Aphrodite
4,794
291
2,328
4,830
7,411
2,621
0
3,259
4,152
51,050
0
L
Camazotz
 
Camazotz
1,955
415
0
1,402
9,296
2,430
0
479
8,817
0
27,442
L
Artio
 
Artio
1,381
64
193
3,539
11,492
8,652
0
2,459
9,033
10,639
0
W
Ne Zha
Ankkury
Ne Zha
10,362
4,947
0
2,993
8,576
4,845
751
716
7,860
0
63,547
W
Bacchus
Gentianaa
Bacchus
3,790
668
0
2,476
6,283
6,621
29
895
5,388
11,479
0
L
Artemis
LucashssYT
Artemis
3,666
1,796
0
375
6,379
1,695
0
1,139
5,240
0
19,703
L
Mercury
Luckeus01
Mercury
6,185
3,587
0
845
9,520
2,851
0
1,054
8,466
0
48,017
W
Izanami
Recruta01
Izanami
8,222
6,476
0
2,822
6,457
2,526
47
896
5,561
0
80,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
28,516
427
Minions Killed
268
0
Camps Cleared
0
1,272,773
Distance Traveled
1,243,344
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,026
586
97
8
0
236,912
5
W
Kali
6,765
564
85
7
0
302,975
0
L
Aphrodite
6,829
569
95
8
0
224,898
2
L
Camazotz
5,339
445
48
4
0
243,965
4
L
Artio
5,001
417
5
0
0
263,155
1
W
Ne Zha
8,329
694
97
8
0
251,628
0
W
Bacchus
6,605
550
15
1
0
273,073
4
L
Artemis
4,769
397
33
3
0
211,636
4
L
Mercury
6,578
548
87
7
0
299,690
1
W
Izanami
7,160
597
133
11
0
208,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role