Player Matchup

Artemis
Artemis
Maysplays
Artemis
Level 81
God Stats
61W - 59L
1,566 SR
Queue Stats
381W - 389L
1,416 Elo+
Solo
Loki
Loki
Vonproperson
Loki
Level 156
God Stats
40W - 33L
1,509 SR
Queue Stats
624W - 623L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WinchestersAce
Morgan Le Fay
Level 106
God Stats
1W - 16L
1,500 SR
Queue Stats
190W - 183L
1,456 Elo+
Solo
King Arthur
King Arthur
nvrRises
King Arthur
Level 68
God Stats
0W - 2L
1,209 SR
Queue Stats
9W - 23L
1,229 Elo+
Solo
Ra
Ra
wornpoem
Ra
Level 107
God Stats
0W - 2L
1,475 SR
Queue Stats
20W - 24L
1,352 Elo+
Solo
Team Averages
Level 104
1,452 SR
1,384 Elo+

VS

Team Averages
Level 97
1,449 SR
1,355 Elo+
Janus
Janus
DreadRowe
Janus
Level 107
God Stats
15W - 12L
1,511 SR
Queue Stats
231W - 242L
1,361 Elo+
Party 1
Rama
Rama
EX_Stitch_626
Rama
Level 128
God Stats
2W - 2L
1,425 SR
Queue Stats
27W - 36L
1,361 Elo+
Solo
Yemoja
Yemoja
K1024Gladiator
Yemoja
Level 79
God Stats
1W - 9L
1,500 SR
Queue Stats
107W - 103L
1,446 Elo+
Solo
Surtr
Surtr
Larron-Prime
Surtr
Level 107
God Stats
17W - 20L
1,570 SR
Queue Stats
164W - 168L
1,367 Elo+
Party 1
Camazotz
Camazotz
MrHammermash
Camazotz
Level 66
God Stats
12W - 28L
1,237 SR
Queue Stats
19W - 40L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maysplays
Artemis
9
2 / 1 / 1
4,895
490
4,700
6,140
2,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 1
6,027
603
4,633
7,428
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
WinchestersAce
Morgan Le Fay
11
1 / 1 / 1
5,638
564
2,837
4,191
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
nvrRises
King Arthur
9
2 / 4 / 1
4,939
494
3,543
8,692
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
3,312
331
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DreadRowe
Janus
9
1 / 3 / 0
5,568
557
2,235
4,236
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 0
4,960
496
2,211
6,420
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
5,242
524
1,931
6,052
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 1
6,233
623
4,112
8,219
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
MrHammermash
Camazotz
10
3 / 1 / 0
5,780
578
3,301
6,090
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
7
7
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
DreadRowe
Janus
1
3
0
0.33
W
0
2
0
0
W
0
1
0
0
W
3
2
1
1.75
L
Artemis
Maysplays
Artemis
2
1
1
2.5
W
Camazotz
MrHammermash
Camazotz
3
1
0
3
L
4
1
1
4.5
L
Morgan Le Fay
WinchestersAce
Morgan Le Fay
1
1
1
1.5
L
King Arthur
nvrRises
King Arthur
2
4
1
0.63
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
13,790
26,451
Taken
31,017
13,577
Mitigated
11,254
3,229
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DreadRowe
Janus
2,235
43
0
310
4,236
1,339
319
2,445
1,791
36,230
0
W
2,211
1,904
0
1,642
6,420
1,976
486
0
6,420
0
35,465
W
1,931
604
1,894
1,764
6,052
2,414
71
0
6,052
16,770
0
W
4,112
2,298
49
2,754
8,219
3,566
0
0
8,219
618
36,632
L
Artemis
Maysplays
Artemis
4,700
1,665
0
1,150
6,140
2,242
0
1,378
4,762
0
24,220
W
Camazotz
MrHammermash
Camazotz
3,301
1,311
0
3,153
6,090
1,959
0
392
5,698
0
22,415
L
4,633
1,830
71
1,986
7,428
2,585
0
844
6,584
0
40,422
L
Morgan Le Fay
WinchestersAce
Morgan Le Fay
2,837
224
0
22
4,191
1,538
0
1,977
2,214
33,834
0
L
King Arthur
nvrRises
King Arthur
3,543
972
0
0
8,692
7,212
0
147
8,545
0
23,167
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
27,783
210
Minions Killed
218
0
Camps Cleared
0
758,768
Distance Traveled
868,683
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,568
557
60
6
0
171,158
5
W
Rama
4,960
496
59
6
0
167,637
1
W
Yemoja
5,242
524
23
2
0
154,037
1
W
Surtr
6,233
623
50
5
0
174,582
0
L
Artemis
4,895
490
40
4
0
173,899
0
W
Camazotz
5,780
578
26
3
0
201,269
0
L
Loki
6,027
603
65
7
0
200,620
1
L
Morgan Le Fay
5,638
564
77
8
0
192,148
0
L
King Arthur
4,939
494
28
3
0
192,101
0
L
Ra
3,312
331
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role