Player Matchup

Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Fa3fdk3331
Loki
Level 89
God Stats
4W - 2L
1,708 SR
Queue Stats
88W - 97L
1,413 Elo+
Solo
Nox
Nox
LBP-SoulJA
Nox
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,343 Elo+
Solo
Apollo
Apollo
Maybe Cringe
Apollo
Level 138
God Stats
3W - 3L
1,501 SR
Queue Stats
279W - 285L
1,433 Elo+
Solo
Geb
Geb
deisledawg23
Geb
Level 79
God Stats
3W - 3L
1,715 SR
Queue Stats
111W - 128L
1,457 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,429 Elo+

VS

Team Averages
Level 61
1,500 SR
1,346 Elo+
Tiamat
Tiamat
AOviedo97
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,382 Elo+
Party 2
Kali
Kali
Facurojo_
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thoth
Thoth
Gutmaster9419
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,171 Elo+
Solo
Ah Puch
Ah Puch
THE_lNFERNAL666
Ah Puch
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,371 Elo+
Party 2
Fenrir
Fenrir
YaK_KruZ666
Fenrir
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 53L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 1 / 12
6,861
980
5,887
3,856
1,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 2 / 6
7,137
1,020
8,268
6,427
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 8
6,248
893
3,334
4,755
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
12
7 / 3 / 8
7,469
1,067
7,998
7,295
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 8
7,353
1,050
4,457
8,228
4,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AOviedo97
Tiamat
10
0 / 5 / 1
5,536
791
1,569
6,906
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
2 / 2 / 2
6,436
919
1,630
4,980
2,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 1
5,301
757
3,074
4,475
1,410
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 5
7,366
1,052
15,954
7,086
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
2 / 4 / 2
6,148
878
3,052
9,449
8,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
16
Kills
7
8
Deaths
16
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
12
7
L
Tiamat
AOviedo97
Tiamat
0
5
1
0.1
W
5
2
6
4
L
Kali
2
2
2
1.5
L
0
4
1
0.13
W
0
2
8
2
W
Apollo
7
3
8
3.67
L
3
1
5
5.5
L
Fenrir
2
4
2
0.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
25,279
30,561
Taken
32,896
13,568
Mitigated
19,587
10,479
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,887
2,993
1,118
690
3,856
1,586
664
3,135
552
0
12,987
L
Tiamat
AOviedo97
Tiamat
1,569
413
397
529
6,906
3,533
0
1,811
5,095
3,911
0
W
8,268
851
973
474
6,427
2,534
279
3,455
2,688
0
16,098
L
Kali
1,630
917
139
1,491
4,980
2,292
0
679
4,301
0
2,021
L
3,074
157
21
106
4,475
1,410
0
1,349
3,126
4,607
0
W
3,334
374
563
694
4,755
1,914
295
4,081
425
11,610
0
W
Apollo
7,998
5,471
405
1,323
7,295
2,959
192
3,914
3,228
0
13,279
L
15,954
933
1,453
3,955
7,086
3,468
0
550
6,536
32,358
0
L
Fenrir
3,052
308
163
1,354
9,449
8,884
0
3,402
6,047
0
5,150
W
4,457
125
575
3,664
8,228
4,575
0
4,950
3,071
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
30,787
87
Minions Killed
58
0
Camps Cleared
0
785,184
Distance Traveled
620,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,861
980
34
5
0
150,754
0
L
Tiamat
5,536
791
7
1
0
117,651
0
W
Loki
7,137
1,020
13
2
0
160,735
0
L
Kali
6,436
919
0
0
0
114,067
0
L
Thoth
5,301
757
1
0
0
92,287
0
W
Nox
6,248
893
21
3
0
141,900
0
W
Apollo
7,469
1,067
8
1
0
159,147
0
L
Ah Puch
7,366
1,052
45
6
0
152,212
0
L
Fenrir
6,148
878
5
1
0
144,583
0
W
Geb
7,353
1,050
11
2
0
172,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role