Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ceixa
Ganesha
Level 161
God Stats
7W - 0L
1,497 SR
Queue Stats
367W - 56L
1,921 Elo+
Party 2
Guan Yu
Guan Yu
Ceixi
Guan Yu
Level 207
God Stats
27W - 5L
1,879 SR
Queue Stats
440W - 57L
1,916 Elo+
Party 2
Merlin
Merlin
Jüstice
Merlin
Level 171
God Stats
9W - 2L
1,906 SR
Queue Stats
88W - 26L
1,752 Elo+
Party 2
Nemesis
Nemesis
Сyclix
Nemesis
Level 150
God Stats
5W - 3L
1,712 SR
Queue Stats
185W - 57L
1,804 Elo+
Party 2
Team Averages
Level 192
1,699 SR
1,778 Elo+

VS

Team Averages
Level 155
1,635 SR
1,661 Elo+
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Hiq6
Vamana
Level 244
God Stats
10W - 4L
1,754 SR
Queue Stats
765W - 266L
1,865 Elo+
Party 1
Terra
Terra
Ryujіn
Terra
Level 109
God Stats
2W - 2L
1,920 SR
Queue Stats
54W - 10L
1,938 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 0
5,760
1,152
1,882
3,032
2,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Ceixa
Ganesha
10
0 / 1 / 1
6,169
1,234
3,296
6,823
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Ceixi
Guan Yu
10
0 / 0 / 0
5,504
1,101
878
2,692
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jüstice
Merlin
11
1 / 0 / 0
6,784
1,357
1,461
1,771
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Сyclix
Nemesis
10
0 / 0 / 1
5,718
1,144
839
2,940
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

480

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 1
5,611
1,122
3,925
3,521
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
9
0 / 1 / 1
5,508
1,102
4,391
3,482
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
 
Susano
9
0 / 0 / 0
5,262
1,052
0
1,110
312
Vamana
Hiq6
Vamana
9
1 / 0 / 0
5,803
1,161
975
833
438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Ryujіn
Terra
9
0 / 0 / 0
5,262
1,052
0
0
0
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
Nox
 
Nox
0
0
1
0.5
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Susano
 
Susano
0
0
0
0
W
Ganesha
Ceixa
Ganesha
0
1
1
0.5
W
Guan Yu
Ceixi
Guan Yu
0
0
0
0
L
Vamana
Hiq6
Vamana
1
0
0
1
W
Merlin
Jüstice
Merlin
1
0
0
1
L
Terra
Ryujіn
Terra
0
0
0
0
W
Nemesis
Сyclix
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,356
Damage
9,291
17,258
Taken
8,946
12,058
Mitigated
4,194
5,927
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,882
26
1,356
1,223
3,032
2,151
0
2,236
796
2,173
0
L
Nox
 
Nox
3,925
302
0
66
3,521
1,193
0
2,171
1,164
7,627
0
L
Aphrodite
 
Aphrodite
4,391
175
246
316
3,482
2,251
0
3,009
428
7,181
0
L
Susano
 
Susano
0
0
0
0
1,110
312
0
1,110
0
0
0
W
Ganesha
Ceixa
Ganesha
3,296
28
0
1,296
6,823
4,912
0
1,703
4,718
9,247
0
W
Guan Yu
Ceixi
Guan Yu
878
47
391
659
2,692
2,072
0
1,492
1,115
0
4,566
L
Vamana
Hiq6
Vamana
975
599
0
146
833
438
0
349
362
0
2,841
W
Merlin
Jüstice
Merlin
1,461
160
0
500
1,771
702
0
733
1,038
37,248
0
L
Terra
Ryujіn
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Сyclix
Nemesis
839
155
0
502
2,940
2,221
0
2,152
788
0
3,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
27,446
121
Minions Killed
17
4
Camps Cleared
2
378,446
Distance Traveled
127,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,760
1,152
5
1
0
88,383
0
L
Nox
5,611
1,122
11
2
1
64,543
0
L
Aphrodite
5,508
1,102
4
1
0
33,485
0
L
Susano
5,262
1,052
0
0
0
0
0
W
Ganesha
6,169
1,234
0
0
0
62,860
0
W
Guan Yu
5,504
1,101
2
0
0
65,045
0
L
Vamana
5,803
1,161
2
0
1
29,243
0
W
Merlin
6,784
1,357
97
19
2
78,541
0
L
Terra
5,262
1,052
0
0
0
18
0
W
Nemesis
5,718
1,144
17
3
2
83,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role