Player Matchup

Aphrodite
Aphrodite
Silver II
Adoisthesickest
Aphrodite
Silver II
Level 274
God Stats
3W - 4L
1,567 SR
Queue Stats
580W - 596L
1,017 MMR
Solo
Anubis
Anubis
Silver II
DamThzCrackers
Anubis
Silver II
Level 144
God Stats
4W - 3L
1,577 SR
Queue Stats
48W - 58L
1,205 MMR
Party 1
Chang'e
Chang'e
Silver I
JordanKun
Chang'e
Silver I
Level 129
God Stats
42W - 32L
1,620 SR
Queue Stats
118W - 139L
1,122 MMR
Party 1
Ishtar
Ishtar
Silver I
MasterRabbit792
Ishtar
Silver I
Level 133
God Stats
5W - 4L
1,587 SR
Queue Stats
108W - 124L
1,150 MMR
Party 2
Camazotz
Camazotz
Gold V
VernalSkydiver9
Camazotz
Gold V
Level 125
God Stats
1W - 3L
1,409 SR
Queue Stats
77W - 86L
1,278 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,552 SR
1,154 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,566 SR
1,151 MMR
Cernunnos
Cernunnos
Silver I
Kyle_Is_Feral
Cernunnos
Silver I
Level 116
God Stats
19W - 10L
1,500 SR
Queue Stats
67W - 67L
1,137 MMR
Solo
Fafnir
Fafnir
Silver I
TeensyBadge5
Fafnir
Silver I
Level 127
God Stats
7W - 11L
1,506 SR
Queue Stats
121W - 120L
1,111 MMR
Solo
Discordia
Discordia
Silver I
cyanJesus
Discordia
Silver I
Level 153
God Stats
8W - 5L
1,718 SR
Queue Stats
447W - 458L
1,125 MMR
Solo
Cliodhna
Cliodhna
Silver I
knifed_a_bot_lol
Cliodhna
Silver I
Level 106
God Stats
6W - 3L
1,650 SR
Queue Stats
27W - 35L
1,243 MMR
Solo
Hercules
Hercules
Silver II
wowie_woah-
Hercules
Silver II
Level 89
God Stats
10W - 12L
1,457 SR
Queue Stats
50W - 62L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adoisthesickest
Aphrodite
8
0 / 3 / 0
4,875
488
3,477
8,873
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 1
5,496
550
2,577
6,200
3,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
JordanKun
Chang'e
11
2 / 3 / 0
6,125
613
5,070
9,134
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 0
5,334
533
3,482
6,547
2,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
9
1 / 3 / 1
5,359
536
3,484
11,393
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeraAo KuangAthena

VS

Bans
BakasuraBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kyle_Is_Feral
Cernunnos
10
1 / 0 / 5
5,874
587
4,133
6,070
2,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
1 / 1 / 3
5,994
599
4,570
7,153
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
cyanJesus
Discordia
9
0 / 1 / 3
5,377
538
5,426
4,270
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 0 / 0
7,431
743
7,704
5,899
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
wowie_woah-
Hercules
10
2 / 1 / 2
5,714
571
3,739
8,051
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adoisthesickest
Aphrodite
0
3
0
0
L
0
2
1
0.25
L
Chang'e
JordanKun
Chang'e
2
3
0
0.67
W
Cernunnos
Kyle_Is_Feral
Cernunnos
1
0
5
3.5
L
0
2
0
0
W
Fafnir
1
1
3
2.5
L
Camazotz
1
3
1
0.5
W
Discordia
cyanJesus
Discordia
0
1
3
1.5
W
9
0
0
9
W
Hercules
wowie_woah-
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
25,572
42,147
Taken
31,443
17,216
Mitigated
16,726
16,873
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adoisthesickest
Aphrodite
3,477
299
1,595
3,767
8,873
5,618
0
1,661
7,212
18,541
0
L
2,577
118
0
2,138
6,200
3,034
0
3,304
2,896
45,085
0
L
Chang'e
JordanKun
Chang'e
5,070
498
80
3,610
9,134
2,673
96
3,046
5,838
39,357
0
W
Cernunnos
Kyle_Is_Feral
Cernunnos
4,133
2,082
0
3,397
6,070
2,047
615
527
5,543
0
37,157
L
3,482
2,036
0
2,050
6,547
2,095
0
0
6,547
0
36,578
W
Fafnir
4,570
940
0
2,520
7,153
5,503
0
4,024
3,129
33,670
0
L
Camazotz
3,484
664
0
3,633
11,393
3,796
50
2,045
9,276
0
33,425
W
Discordia
cyanJesus
Discordia
5,426
638
0
929
4,270
1,231
0
2,204
2,066
35,317
0
W
7,704
2,095
0
3,596
5,899
2,150
172
1,117
4,782
0
53,003
W
Hercules
wowie_woah-
Hercules
3,739
1,271
0
3,327
8,051
5,795
0
3,252
4,799
954
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
30,390
292
Minions Killed
282
0
Camps Cleared
0
989,847
Distance Traveled
1,067,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,875
488
13
1
0
187,664
0
L
Anubis
5,496
550
90
9
0
200,235
0
L
Chang'e
6,125
613
61
6
0
186,725
0
W
Cernunnos
5,874
587
57
6
0
194,794
0
L
Ishtar
5,334
533
72
7
0
185,443
2
W
Fafnir
5,994
599
41
4
0
179,677
0
L
Camazotz
5,359
536
56
6
0
229,780
0
W
Discordia
5,377
538
59
6
0
208,833
1
W
Cliodhna
7,431
743
90
9
0
264,297
0
W
Hercules
5,714
571
35
4
0
219,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role