Player Matchup

Horus
Horus
Silver I
Chernodaddy
Horus
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 342L
1,254 MMR
Solo
Neith
Neith
Bronze IV
DiabolicCreed84
Neith
Bronze IV
Level 135
God Stats
1W - 0L
1,730 SR
Queue Stats
53W - 58L
1,252 MMR
Solo
Anubis
Anubis
Silver II
NickVo623
Anubis
Silver II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 117L
1,277 MMR
Solo
Scylla
Scylla
Gold V
omango8
Scylla
Gold V
Level 107
God Stats
18W - 24L
1,494 SR
Queue Stats
132W - 134L
1,259 MMR
Solo
Ne Zha
Ne Zha
Silver I
thuxted
Ne Zha
Silver I
Level 127
God Stats
4W - 0L
1,863 SR
Queue Stats
148W - 170L
1,275 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,617 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,434 SR
1,261 MMR
Hou Yi
Hou Yi
Silver II
Jahownd
Hou Yi
Silver II
Level 159
God Stats
2W - 5L
1,476 SR
Queue Stats
62W - 85L
1,253 MMR
Party 1
Cerberus
Cerberus
Silver II
Kitsune_-TRG
Cerberus
Silver II
Level 104
God Stats
1W - 3L
1,701 SR
Queue Stats
324W - 338L
1,160 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
MacxAttackx1217
Gilgamesh
Bronze III
Level 156
God Stats
0W - 1L
1,310 SR
Queue Stats
12W - 20L
1,262 MMR
Solo
Ah Puch
Ah Puch
Silver I
Pengui0
Ah Puch
Silver I
Level 122
God Stats
1W - 2L
1,237 SR
Queue Stats
132W - 132L
1,315 MMR
Party 2
Janus
Janus
Gold V
xYourBiggestFanx
Janus
Gold V
Level 151
God Stats
2W - 4L
1,448 SR
Queue Stats
14W - 21L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,546
555
2,287
6,907
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 3
5,819
582
4,635
3,531
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
NickVo623
Anubis
12
7 / 0 / 0
7,051
705
5,335
5,171
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
omango8
Scylla
10
0 / 1 / 5
6,164
616
3,549
3,770
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
thuxted
Ne Zha
10
0 / 1 / 0
5,441
544
2,703
6,985
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AgniMercuryThanatosSerqetVamana

VS

Bans
IshtarMorgan Le FayAthenaCernunnosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jahownd
Hou Yi
8
0 / 1 / 0
4,527
453
1,443
5,840
1,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Kitsune_-TRG
Cerberus
8
0 / 1 / 0
4,909
491
2,762
7,719
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
MacxAttackx1217
Gilgamesh
8
1 / 6 / 1
4,834
483
3,413
9,046
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Pengui0
Ah Puch
11
1 / 0 / 0
5,798
580
2,735
4,520
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 0 / 1
5,719
572
2,646
2,973
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
0
0
3
1.5
L
Hou Yi
Jahownd
Hou Yi
0
1
0
0
L
Cerberus
Kitsune_-TRG
Cerberus
0
1
0
0
L
Gilgamesh
MacxAttackx1217
Gilgamesh
1
6
1
0.25
W
Anubis
NickVo623
Anubis
7
0
0
7
L
Ah Puch
Pengui0
Ah Puch
1
0
0
1
W
Scylla
omango8
Scylla
0
1
5
2.5
W
Ne Zha
thuxted
Ne Zha
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
12,999
26,364
Taken
30,098
12,923
Mitigated
12,657
10,032
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,287
1,089
558
2,648
6,907
4,605
0
2,975
3,932
0
14,672
W
4,635
1,675
0
913
3,531
1,105
728
272
3,259
0
43,380
L
Hou Yi
Jahownd
Hou Yi
1,443
942
0
1,463
5,840
1,728
0
542
5,298
0
28,439
L
Cerberus
Kitsune_-TRG
Cerberus
2,762
261
955
3,132
7,719
4,147
0
1,947
5,772
15,911
0
L
Gilgamesh
MacxAttackx1217
Gilgamesh
3,413
1,034
0
632
9,046
3,285
0
4,265
4,781
0
25,967
W
Anubis
NickVo623
Anubis
5,335
434
0
3,569
5,171
2,361
0
1,330
3,841
47,684
0
L
Ah Puch
Pengui0
Ah Puch
2,735
223
0
2,642
4,520
2,686
0
0
4,520
41,597
0
W
Scylla
omango8
Scylla
3,549
976
0
250
3,770
1,266
0
1,428
2,342
50,847
0
W
Ne Zha
thuxted
Ne Zha
2,703
468
0
2,094
6,985
3,586
0
2,788
4,197
0
32,847
L
2,646
451
0
941
2,973
811
0
2,130
843
50,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,021
Gold Earned
25,787
302
Minions Killed
307
0
Camps Cleared
0
978,225
Distance Traveled
939,316
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,546
555
21
2
0
200,604
4
W
Neith
5,819
582
77
8
0
186,757
0
L
Hou Yi
4,527
453
48
5
0
162,909
0
L
Cerberus
4,909
491
48
5
0
192,794
4
L
Gilgamesh
4,834
483
41
4
0
207,907
0
W
Anubis
7,051
705
73
7
0
217,251
0
L
Ah Puch
5,798
580
72
7
0
173,730
0
W
Scylla
6,164
616
84
8
0
195,166
4
W
Ne Zha
5,441
544
47
5
0
178,447
0
L
Janus
5,719
572
98
10
0
201,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role