Player Matchup

Kukulkan
Kukulkan
GGJiraiyaSonin
Kukulkan
Level 143
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Helpme712
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 29L
1,108 Elo+
Solo
Martichoras
Martichoras
KyrptiKBeserK
Martichoras
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,395 Elo+
Solo
Osiris
Osiris
VoodooChild672
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 229L
1,502 Elo+
Solo
Izanami
Izanami
Youpi420
Izanami
Level 146
God Stats
3W - 3L
1,545 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,385 Elo+

VS

Team Averages
Level 116
1,631 SR
1,514 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Baalbekk
Geb
Level 64
God Stats
37W - 21L
1,685 SR
Queue Stats
251W - 234L
1,510 Elo+
Solo
Janus
Janus
JongXina
Janus
Level 140
God Stats
16W - 7L
1,710 SR
Queue Stats
263W - 243L
1,533 Elo+
Solo
Anubis
Anubis
SpexShadow
Anubis
Level 142
God Stats
17W - 8L
1,649 SR
Queue Stats
227W - 204L
1,492 Elo+
Solo
Camazotz
Camazotz
TiGeRiS01
Camazotz
Level 88
God Stats
257W - 222L
1,613 SR
Queue Stats
265W - 238L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 6 / 1
7,413
741
5,480
9,517
3,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Helpme712
Cthulhu
11
0 / 3 / 2
6,485
649
4,098
12,768
10,195
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
KyrptiKBeserK
Martichoras
13
0 / 5 / 1
6,931
693
5,531
11,679
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 1 / 0
6,826
683
3,896
8,016
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Youpi420
Izanami
15
1 / 1 / 0
7,743
774
4,705
6,917
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 2 / 8
7,644
764
7,963
10,296
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 7
8,316
832
8,870
10,153
8,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
JongXina
Janus
15
6 / 0 / 5
8,632
863
16,409
3,200
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SpexShadow
Anubis
16
5 / 0 / 2
8,934
893
7,510
4,039
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
TiGeRiS01
Camazotz
16
3 / 0 / 3
8,611
861
2,824
7,998
3,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
16
16
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
8
2
W
2
0
7
5.5
L
Kukulkan
0
6
1
0.08
L
Cthulhu
Helpme712
Cthulhu
0
3
2
0.33
W
Janus
JongXina
Janus
6
0
5
8.5
L
Martichoras
KyrptiKBeserK
Martichoras
0
5
1
0.1
W
Anubis
SpexShadow
Anubis
5
0
2
6
W
Camazotz
TiGeRiS01
Camazotz
3
0
3
4.5
L
1
1
0
1
L
Izanami
Youpi420
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
43,576
48,897
Taken
35,686
27,299
Mitigated
26,128
5,789
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,963
2,283
0
424
10,296
10,382
112
3,046
7,094
0
22,509
W
8,870
464
1,383
3,539
10,153
8,415
0
1,774
8,231
16,796
0
L
Kukulkan
5,480
450
0
947
9,517
3,399
0
7,090
2,142
30,868
0
L
Cthulhu
Helpme712
Cthulhu
4,098
202
0
255
12,768
10,195
0
8,038
4,293
8,326
0
W
Janus
JongXina
Janus
16,409
458
0
0
3,200
1,403
820
1,564
1,636
32,371
0
L
Martichoras
KyrptiKBeserK
Martichoras
5,531
2,174
0
1,188
11,679
4,043
0
8,652
2,846
0
22,667
W
Anubis
SpexShadow
Anubis
7,510
58
0
703
4,039
2,459
1,112
1,410
2,585
35,655
0
W
Camazotz
TiGeRiS01
Camazotz
2,824
1,095
0
3,945
7,998
3,469
686
1,356
6,562
0
34,653
L
3,896
1,832
391
3,008
8,016
7,163
0
3,438
4,370
0
13,078
L
Izanami
Youpi420
Izanami
4,705
3,415
0
0
6,917
2,499
0
5,094
1,621
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
42,137
200
Minions Killed
256
0
Camps Cleared
0
983,443
Distance Traveled
1,207,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,644
764
34
3
0
239,608
0
W
Geb
8,316
832
12
1
0
281,586
0
L
Kukulkan
7,413
741
77
8
0
202,669
0
L
Cthulhu
6,485
649
7
1
0
195,099
0
W
Janus
8,632
863
44
4
0
247,443
0
L
Martichoras
6,931
693
34
3
0
191,959
0
W
Anubis
8,934
893
86
9
0
185,970
0
W
Camazotz
8,611
861
80
8
0
252,715
0
L
Osiris
6,826
683
12
1
0
192,334
0
L
Izanami
7,743
774
70
7
0
201,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role