Player Matchup

Sylvanus
Sylvanus
NukaQueen
Sylvanus
Level 147
God Stats
8W - 12L
1,456 SR
Queue Stats
134W - 140L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
SarsaparillaKing
Danzaburou
Level 133
God Stats
7W - 6L
1,419 SR
Queue Stats
139W - 145L
1,489 Elo+
Party 2
Janus
Janus
xScottyKingx
Janus
Level 49
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 33L
1,425 Elo+
Party 2
Team Averages
Level 110
1,403 SR
1,478 Elo+

VS

Team Averages
Level 69
1,490 SR
1,583 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
RAMR0DICUS
Hercules
Level 88
God Stats
24W - 22L
1,544 SR
Queue Stats
25W - 24L
1,493 Elo+
Party 1
Izanami
Izanami
WheelChairBound
Izanami
Level 29
God Stats
2W - 0L
1,427 SR
Queue Stats
9W - 3L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NukaQueen
Sylvanus
12
4 / 4 / 4
8,089
735
10,275
14,541
8,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SarsaparillaKing
Danzaburou
13
2 / 5 / 7
8,469
770
8,421
12,981
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 4
8,366
761
9,368
9,925
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
6 / 1 / 7
9,576
871
17,100
7,969
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
RAMR0DICUS
Hercules
14
8 / 5 / 5
9,420
856
9,928
17,478
13,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 3 / 10
7,810
710
5,514
8,796
2,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
14
14
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
7
9.5
L
Sylvanus
NukaQueen
Sylvanus
4
4
4
1.5
W
Hercules
RAMR0DICUS
Hercules
8
5
5
2.1
L
Danzaburou
SarsaparillaKing
Danzaburou
2
5
7
1.1
W
0
3
10
1.67
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,064
Damage
32,542
37,447
Taken
34,243
17,427
Mitigated
19,709
7,530
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
17,100
1,801
774
1,168
7,969
3,121
342
4,886
3,083
56,318
0
L
Sylvanus
NukaQueen
Sylvanus
10,275
2,811
1,811
3,449
14,541
8,394
126
5,613
8,556
19,359
3,599
W
Hercules
RAMR0DICUS
Hercules
9,928
2,758
0
4,226
17,478
13,697
435
9,574
7,904
0
12,748
L
Danzaburou
SarsaparillaKing
Danzaburou
8,421
4,316
0
1,029
12,981
5,365
852
5,281
7,460
0
34,104
W
5,514
3,009
0
68
8,796
2,891
638
4,753
4,043
0
26,670
L
9,368
963
221
1,020
9,925
3,668
295
6,231
3,448
27,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
26,806
122
Minions Killed
159
0
Camps Cleared
0
565,694
Distance Traveled
617,765
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,576
871
87
8
0
207,634
3
L
Sylvanus
8,089
735
32
3
0
177,412
1
W
Hercules
9,420
856
16
1
0
217,756
0
L
Danzaburou
8,469
770
53
5
0
196,052
0
W
Izanami
7,810
710
56
5
0
192,375
0
L
Janus
8,366
761
37
3
0
192,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role