Player Matchup

Persephone
Persephone
DeepThinks
Persephone
Level 62
God Stats
6W - 7L
1,500 SR
Queue Stats
24W - 31L
1,310 Elo+
Party 1
Ullr
Ullr
Drezinho02
Ullr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,315 Elo+
Party 1
Bellona
Bellona
VahallaAwaitsMe
Bellona
Level 84
God Stats
12W - 8L
1,540 SR
Queue Stats
43W - 57L
1,360 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,328 Elo+

VS

Team Averages
Level 106
1,249 SR
1,324 Elo+
Set
Set
NrG_CeNtRaL
Set
Level 54
God Stats
2W - 4L
1,152 SR
Queue Stats
42W - 52L
1,332 Elo+
Party 2
Hel
Hel
SnakeSam69
Hel
Level 157
God Stats
12W - 11L
1,309 SR
Queue Stats
950W - 1,020L
1,355 Elo+
Solo
Atlas
Atlas
WHIPLLLAAASSHH
Atlas
Level 108
God Stats
10W - 9L
1,286 SR
Queue Stats
232W - 253L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeepThinks
Persephone
13
0 / 5 / 0
8,833
589
7,206
11,540
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 0
8,392
559
8,462
13,165
5,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 0
8,930
595
9,135
16,047
13,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
10,516
701
7,545
10,043
7,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 8
10,940
729
12,174
12,700
14,202
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 8
10,939
729
14,433
11,938
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
DeepThinks
Persephone
0
5
0
0
L
0
6
0
0
W
4
0
9
8.5
W
4
0
8
8
L
0
3
0
0
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,803
Damage
34,152
40,752
Taken
34,681
23,985
Mitigated
36,332
2,437
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DeepThinks
Persephone
7,206
1,694
0
660
11,540
4,841
0
8,593
2,473
23,062
0
L
8,462
3,548
249
546
13,165
5,667
0
7,430
5,296
0
41,969
W
7,545
3,639
0
1,611
10,043
7,394
777
1,029
9,014
0
43,666
W
12,174
1,368
6,073
8,975
12,700
14,202
64
2,693
10,007
53,666
0
L
9,135
2,284
0
982
16,047
13,477
0
7,523
7,879
0
37,997
W
14,433
3,733
211
2,536
11,938
14,736
35
3,999
7,939
30,275
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
32,395
160
Minions Killed
184
0
Camps Cleared
0
777,222
Distance Traveled
826,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,833
589
45
3
0
276,654
0
L
Ullr
8,392
559
58
4
0
231,330
0
W
Set
10,516
701
66
4
0
292,943
0
W
Hel
10,940
729
89
6
0
270,632
0
L
Bellona
8,930
595
57
4
0
269,238
2
W
Atlas
10,939
729
29
2
0
262,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role