Player Matchup

Odin
Odin
ElKatastrofi
Odin
Level 82
God Stats
16W - 18L
1,490 SR
Queue Stats
175W - 158L
1,514 Elo+
Party 2
Apollo
Apollo
LilTony18
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,113 Elo+
Party 3
Thanatos
Thanatos
ReaperGamingGR
Thanatos
Level 146
God Stats
10W - 10L
1,430 SR
Queue Stats
527W - 497L
1,497 Elo+
Party 2
Chang'e
Chang'e
burdy96
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,548 Elo+
Solo
Ymir
Ymir
jojodesbois69
Ymir
Level 33
God Stats
0W - 5L
1,029 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 3
Team Averages
Level 103
1,390 SR
1,435 Elo+

VS

Team Averages
Level 121
1,563 SR
1,486 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Peeyushs58
Anubis
Level 48
God Stats
33W - 21L
1,543 SR
Queue Stats
423W - 438L
1,415 Elo+
Party 4
Guan Yu
Guan Yu
iMiicKii
Guan Yu
Level 128
God Stats
4W - 4L
1,774 SR
Queue Stats
138W - 123L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,848
485
1,782
7,353
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
LilTony18
Apollo
10
1 / 3 / 0
5,374
537
3,131
6,706
2,496
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
0 / 3 / 0
5,330
533
2,559
10,116
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
burdy96
Chang'e
9
1 / 3 / 0
5,300
530
3,900
5,330
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,831
483
1,003
5,427
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
6 / 1 / 0
6,426
643
7,676
6,990
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
 
Ymir
9
0 / 0 / 7
5,940
594
3,118
4,727
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
 
Susano
10
3 / 1 / 1
5,836
584
3,247
9,056
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Peeyushs58
Anubis
11
3 / 0 / 3
6,470
647
4,468
4,611
2,081
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
iMiicKii
Guan Yu
12
2 / 0 / 0
6,573
657
2,788
4,237
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
0
6
W
Ymir
 
Ymir
0
0
7
3.5
W
Susano
 
Susano
3
1
1
3.5
L
0
2
1
0.25
L
Apollo
LilTony18
Apollo
1
3
0
0.33
W
Anubis
Peeyushs58
Anubis
3
0
3
4.5
L
Thanatos
0
3
0
0
L
Chang'e
burdy96
Chang'e
1
3
0
0.33
W
Guan Yu
iMiicKii
Guan Yu
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,375
Damage
21,297
34,932
Taken
29,621
13,357
Mitigated
15,993
9,537
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,676
2,583
0
2,847
6,990
2,602
0
362
6,628
43,427
0
W
Ymir
 
Ymir
3,118
526
172
2,701
4,727
4,394
208
212
4,464
20,721
0
W
Susano
 
Susano
3,247
849
0
2,598
9,056
3,078
0
1,889
7,167
0
34,091
L
1,782
329
0
1,070
7,353
4,191
0
5,216
2,137
0
13,813
L
Apollo
LilTony18
Apollo
3,131
2,363
0
1,517
6,706
2,496
0
4,074
2,632
0
35,420
W
Anubis
Peeyushs58
Anubis
4,468
208
0
3,260
4,611
2,081
576
1,551
3,060
46,563
0
L
Thanatos
2,559
846
0
4,806
10,116
3,403
0
2,905
7,211
0
39,656
L
Chang'e
burdy96
Chang'e
3,900
462
400
1,744
5,330
1,311
0
2,010
3,320
31,287
0
W
Guan Yu
iMiicKii
Guan Yu
2,788
197
31
2,440
4,237
3,838
0
631
3,399
0
39,360
L
1,003
0
0
0
5,427
1,956
0
1,057
3,999
16,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
31,245
255
Minions Killed
316
0
Camps Cleared
0
976,689
Distance Traveled
1,006,084
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,426
643
62
6
0
195,764
1
W
Ymir
5,940
594
41
4
0
185,161
2
W
Susano
5,836
584
56
6
0
238,099
2
L
Odin
4,848
485
26
3
0
196,490
2
L
Apollo
5,374
537
66
7
0
192,035
0
W
Anubis
6,470
647
78
8
0
175,246
3
L
Thanatos
5,330
533
73
7
0
207,666
0
L
Chang'e
5,300
530
59
6
0
194,600
0
W
Guan Yu
6,573
657
79
8
0
211,814
0
L
Ymir
4,831
483
31
3
0
185,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role