Player Matchup

Sol
Sol
Auzz I 23
Sol
Level 117
God Stats
3W - 2L
1,715 SR
Queue Stats
214W - 198L
1,433 Elo+
Solo
Susano
Susano
Boss_babuka5
Susano
Level 109
God Stats
4W - 3L
1,562 SR
Queue Stats
231W - 223L
1,433 Elo+
Solo
Discordia
Discordia
CobraCommanderxy
Discordia
Level 137
God Stats
2W - 1L
1,403 SR
Queue Stats
47W - 38L
1,473 Elo+
Party 1
Surtr
Surtr
gtfo337
Surtr
Level 28
God Stats
2W - 3L
1,396 SR
Queue Stats
33W - 37L
1,322 Elo+
Party 1
Ishtar
Ishtar
islandboy400
Ishtar
Level 156
God Stats
5W - 4L
1,138 SR
Queue Stats
327W - 329L
1,501 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,432 Elo+

VS

Team Averages
Level 63
1,601 SR
1,518 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
JoanSancho
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 2
Sol
Sol
MotheroffDragons
Sol
Level 45
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 2
Artemis
Artemis
Paulikiky20
Artemis
Level 42
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 2L
1,687 Elo+
Party 2
Thoth
Thoth
SharzRo
Thoth
Level 99
God Stats
4W - 2L
1,799 SR
Queue Stats
214W - 197L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,470
647
3,938
3,578
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
11
4 / 1 / 3
6,702
670
5,157
7,885
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
11
9 / 2 / 2
6,990
699
6,520
5,723
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
gtfo337
Surtr
10
1 / 3 / 1
5,944
594
3,255
10,129
7,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
11
3 / 1 / 6
6,590
659
5,725
6,074
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
1 / 3 / 0
5,206
521
1,514
9,663
6,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
6
0 / 4 / 1
4,729
473
1,772
6,935
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
4 / 4 / 0
6,723
672
8,413
9,733
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Paulikiky20
Artemis
8
1 / 7 / 0
4,930
493
2,615
8,745
2,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
SharzRo
Thoth
10
0 / 1 / 0
5,351
535
929
5,198
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
6
7
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
0
0.33
W
2
0
1
2.5
W
Susano
4
1
3
5.5
W
Discordia
9
2
2
5
L
Da Ji
0
4
1
0.13
L
4
4
0
1
L
Artemis
Paulikiky20
Artemis
1
7
0
0.14
L
Thoth
SharzRo
Thoth
0
1
0
0
W
Surtr
gtfo337
Surtr
1
3
1
0.5
W
Ishtar
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
15,243
33,389
Taken
40,274
15,127
Mitigated
16,100
9,842
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,514
962
0
677
9,663
6,576
0
3,214
6,449
0
12,441
W
3,938
1,680
0
2,945
3,578
1,057
1,546
359
3,219
45,101
0
W
Susano
5,157
1,689
0
0
7,885
2,938
0
2,607
5,278
0
42,655
W
Discordia
6,520
778
0
1,553
5,723
1,659
91
426
5,297
38,427
0
L
Da Ji
1,772
302
0
255
6,935
2,314
0
2,603
4,332
0
18,886
L
8,413
3,673
0
4,452
9,733
2,760
825
913
8,820
48,313
0
L
Artemis
Paulikiky20
Artemis
2,615
1,422
0
1,110
8,745
2,944
0
2,782
5,963
0
18,838
L
Thoth
SharzRo
Thoth
929
126
0
375
5,198
1,506
0
992
4,206
31,933
0
W
Surtr
gtfo337
Surtr
3,255
1,306
0
2,210
10,129
7,238
4
5,950
4,179
98
31,481
W
Ishtar
5,725
4,117
0
3,134
6,074
2,235
217
0
6,074
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
26,939
345
Minions Killed
221
0
Camps Cleared
0
1,011,427
Distance Traveled
1,036,188
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,206
521
19
2
0
204,577
0
W
Sol
6,470
647
79
8
0
179,979
0
W
Susano
6,702
670
76
8
0
231,484
0
W
Discordia
6,990
699
61
6
0
198,719
0
L
Da Ji
4,729
473
36
4
0
234,724
0
L
Sol
6,723
672
82
8
0
205,496
4
L
Artemis
4,930
493
27
3
0
194,499
0
L
Thoth
5,351
535
57
6
0
196,892
0
W
Surtr
5,944
594
64
6
0
216,519
0
W
Ishtar
6,590
659
65
7
0
184,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role