Player Matchup

Surtr
Surtr
LevelBaron
Surtr
Level 88
God Stats
42W - 24L
1,658 SR
Queue Stats
172W - 128L
1,593 Elo+
Solo
Mercury
Mercury
Sh0tK1Lz
Mercury
Level 121
God Stats
2W - 6L
1,297 SR
Queue Stats
94W - 98L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
Timmyy2Turnt
Gilgamesh
Level 158
God Stats
7W - 11L
1,301 SR
Queue Stats
149W - 157L
1,458 Elo+
Solo
Hera
Hera
Winger52
Hera
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 341L
1,529 Elo+
Solo
Hou Yi
Hou Yi
temorian
Hou Yi
Level 157
God Stats
4W - 3L
1,668 SR
Queue Stats
135W - 101L
1,655 Elo+
Solo
Team Averages
Level 131
1,485 SR
1,597 Elo+

VS

Team Averages
Level 113
1,643 SR
1,589 Elo+
Poseidon
Poseidon
 
Poseidon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CauseOfLethality
Anubis
Level 37
God Stats
2W - 0L
1,735 SR
Queue Stats
17W - 10L
1,618 Elo+
Solo
Horus
Horus
ChotherBarles
Horus
Level 107
God Stats
4W - 2L
1,580 SR
Queue Stats
411W - 329L
1,741 Elo+
Solo
Khepri
Khepri
MaxisPowers311
Khepri
Level 156
God Stats
41W - 41L
1,686 SR
Queue Stats
261W - 247L
1,541 Elo+
Party 1
Da Ji
Da Ji
Xyllr
Da Ji
Level 104
God Stats
2W - 0L
1,712 SR
Queue Stats
168W - 132L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 2 / 0
9,352
585
10,860
16,308
9,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Sh0tK1Lz
Mercury
13
1 / 7 / 1
7,983
499
2,406
14,682
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Timmyy2Turnt
Gilgamesh
11
0 / 5 / 4
7,798
487
4,442
15,036
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
3 / 6 / 1
8,392
525
9,865
9,342
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
temorian
Hou Yi
15
3 / 3 / 0
9,146
572
4,945
12,342
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 4 / 4
9,287
580
6,867
7,365
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
13 / 2 / 3
10,726
670
15,468
9,617
5,973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 6
9,080
568
11,690
15,853
13,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

12
0 / 0 / 16
7,993
500
2,562
4,355
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Xyllr
Da Ji
16
7 / 1 / 8
9,986
624
10,403
13,179
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
9
Kills
23
23
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
4
4
1
W
13
2
3
7.25
W
1
2
6
2
L
Surtr
2
2
0
1
W
0
0
16
8
L
Mercury
Sh0tK1Lz
Mercury
1
7
1
0.21
L
Gilgamesh
Timmyy2Turnt
Gilgamesh
0
5
4
0.4
L
Hera
3
6
1
0.58
W
Da Ji
Xyllr
Da Ji
7
1
8
11
L
Hou Yi
temorian
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
46,990
67,710
Taken
50,369
33,355
Mitigated
33,556
9,614
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,867
1,127
0
1,063
7,365
2,745
0
916
6,449
74,580
0
W
15,468
1,576
0
4,825
9,617
5,973
319
5,042
4,575
77,149
0
W
11,690
5,530
770
3,394
15,853
13,087
0
1,637
14,216
0
82,238
L
Surtr
10,860
5,327
0
2,240
16,308
9,907
448
1,278
15,030
1,833
79,659
W
2,562
681
0
532
4,355
5,246
0
530
3,825
17,701
0
L
Mercury
Sh0tK1Lz
Mercury
2,406
1,498
0
683
14,682
4,530
0
6,030
8,584
0
60,737
L
Gilgamesh
Timmyy2Turnt
Gilgamesh
4,442
1,012
0
2,057
15,036
11,564
0
9,366
5,440
315
24,653
L
Hera
9,865
2,683
0
172
9,342
2,576
0
2,343
6,999
61,615
0
W
Da Ji
Xyllr
Da Ji
10,403
3,288
0
1,059
13,179
6,505
924
2,702
10,477
0
80,982
L
Hou Yi
temorian
Hou Yi
4,945
2,290
0
4,462
12,342
4,778
0
5,304
6,760
0
76,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
47,072
488
Minions Killed
509
0
Camps Cleared
0
1,671,323
Distance Traveled
1,715,199
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,287
580
144
9
0
334,377
8
W
Anubis
10,726
670
117
7
0
293,281
0
W
Horus
9,080
568
131
8
0
339,414
4
L
Surtr
9,352
585
141
9
0
328,576
10
W
Khepri
7,993
500
16
1
0
348,356
0
L
Mercury
7,983
499
90
6
0
356,998
1
L
Gilgamesh
7,798
487
27
2
0
332,860
3
L
Hera
8,392
525
94
6
0
325,410
4
W
Da Ji
9,986
624
101
6
0
399,771
0
L
Hou Yi
9,146
572
136
9
0
327,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role