Player Matchup

Morgan Le Fay
Morgan Le Fay
Carru365
Morgan Le Fay
Level 50
God Stats
9W - 15L
1,385 SR
Queue Stats
71W - 115L
1,201 Elo+
Solo
Susano
Susano
Skylor_OniSlayer
Susano
Level 73
God Stats
6W - 9L
1,400 SR
Queue Stats
131W - 153L
1,335 Elo+
Party 1
Mulan
Mulan
TheAlexEffect
Mulan
Level 128
God Stats
2W - 2L
1,297 SR
Queue Stats
139W - 147L
1,351 Elo+
Party 1
Team Averages
Level 84
1,361 SR
1,295 Elo+

VS

Team Averages
Level 71
1,341 SR
1,289 Elo+
Jing Wei
Jing Wei
Asier220016
Jing Wei
Level 100
God Stats
8W - 5L
1,552 SR
Queue Stats
576W - 584L
1,355 Elo+
Solo
Zeus
Zeus
GoodPakalolo
Zeus
Level 71
God Stats
0W - 3L
970 SR
Queue Stats
239W - 285L
1,296 Elo+
Solo
Chaac
Chaac
shalkeeer3
Chaac
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carru365
Morgan Le Fay
11
3 / 2 / 4
6,941
868
6,765
4,830
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 3
6,900
863
4,400
5,367
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 3
6,685
836
4,656
8,659
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asier220016
Jing Wei
10
2 / 3 / 0
5,914
739
2,654
8,219
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,440
680
2,262
3,010
894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
10
0 / 3 / 2
5,668
709
3,454
6,069
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
2
2
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Asier220016
Jing Wei
2
3
0
0.67
W
Morgan Le Fay
Carru365
Morgan Le Fay
3
2
4
2.5
L
0
2
2
0.5
W
2
0
3
3.5
W
3
0
3
4.5
L
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
8,370
18,856
Taken
17,298
10,246
Mitigated
7,536
2,771
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Asier220016
Jing Wei
2,654
1,527
0
1,478
8,219
2,698
140
2,286
5,599
0
14,475
W
Morgan Le Fay
Carru365
Morgan Le Fay
6,765
1,675
0
273
4,830
1,926
341
531
4,210
21,494
0
L
2,262
317
0
259
3,010
894
0
1,421
1,467
14,099
0
W
4,400
402
0
625
5,367
2,037
476
939
4,318
0
19,521
W
4,656
739
0
1,873
8,659
6,283
0
858
7,568
148
20,361
L
Chaac
3,454
344
0
616
6,069
3,944
0
3,074
2,879
0
11,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
17,022
108
Minions Killed
70
0
Camps Cleared
0
465,922
Distance Traveled
433,997
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,914
739
30
4
0
163,398
0
W
Morgan Le Fay
6,941
868
40
5
0
126,589
0
L
Zeus
5,440
680
29
4
0
111,267
1
W
Susano
6,900
863
34
4
0
183,176
0
W
Mulan
6,685
836
34
4
0
156,157
1
L
Chaac
5,668
709
11
1
0
159,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role