Player Matchup

He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
CovrenziBite
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,378 Elo+
Solo
Odin
Odin
HelaBela
Odin
Level 157
God Stats
1W - 2L
1,301 SR
Queue Stats
130W - 146L
1,490 Elo+
Solo
Ravana
Ravana
kiiki226
Ravana
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
964W - 870L
1,540 Elo+
Party 3
Apollo
Apollo
Викуля
Apollo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 22L
1,228 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,427 Elo+

VS

Team Averages
Level 117
1,482 SR
1,467 Elo+
Vamana
Vamana
Danchebanana
Vamana
Level 101
God Stats
1W - 1L
1,262 SR
Queue Stats
280W - 274L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
InsaneStriker44
Aphrodite
Level 144
God Stats
15W - 19L
1,665 SR
Queue Stats
717W - 766L
1,473 Elo+
Solo
Janus
Janus
KellyCostaGaming
Janus
Level 155
God Stats
8W - 9L
1,258 SR
Queue Stats
448W - 446L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Sektbiff
Hou Yi
Level 98
God Stats
5W - 0L
1,500 SR
Queue Stats
126W - 135L
1,453 Elo+
Party 2
Vulcan
Vulcan
cigalaticochelas
Vulcan
Level 88
God Stats
13W - 6L
1,727 SR
Queue Stats
471W - 449L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 3 / 4
10,044
837
8,885
9,268
4,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
1 / 1 / 9
9,374
781
8,096
9,828
8,640
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odin
14
1 / 7 / 7
8,358
697
8,186
14,773
8,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
kiiki226
Ravana
15
0 / 3 / 10
8,001
667
5,854
16,149
18,670
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Apollo
13
2 / 6 / 2
8,423
702
5,312
12,179
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
8 / 1 / 12
10,295
858
18,399
15,863
18,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
InsaneStriker44
Aphrodite
16
3 / 3 / 13
9,366
781
8,070
14,240
11,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 9
9,330
778
10,271
7,361
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Sektbiff
Hou Yi
16
4 / 2 / 10
9,435
786
9,173
8,832
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

15
3 / 3 / 9
9,221
768
10,367
9,521
4,909
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
12
Kills
20
20
Deaths
12
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
3
4
3.33
L
Yemoja
1
1
9
5.5
W
Vamana
8
1
12
14
L
Odin
1
7
7
0.64
W
Aphrodite
InsaneStriker44
Aphrodite
3
3
13
3.17
W
2
3
9
2.17
W
Hou Yi
Sektbiff
Hou Yi
4
2
10
4.5
W
3
3
9
2.5
L
Ravana
kiiki226
Ravana
0
3
10
1.67
L
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
56,280
62,197
Taken
55,817
45,485
Mitigated
42,727
21,748
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,885
231
648
1,299
9,268
4,250
567
4,091
4,899
28,954
0
L
Yemoja
8,096
895
6,161
2,724
9,828
8,640
208
5,052
4,614
22,225
0
W
Vamana
18,399
10,388
685
1,942
15,863
18,810
478
3,977
11,886
0
26,800
L
Odin
8,186
870
1,697
1,694
14,773
8,432
468
6,413
7,817
0
13,171
W
Aphrodite
InsaneStriker44
Aphrodite
8,070
82
6,419
6,167
14,240
11,048
370
4,966
9,274
20,187
0
W
10,271
340
1,164
949
7,361
3,085
225
2,275
5,086
29,290
0
W
Hou Yi
Sektbiff
Hou Yi
9,173
3,481
1,305
1,020
8,832
4,875
1,435
2,186
6,646
0
17,669
W
10,367
3,383
418
310
9,521
4,909
623
3,577
5,944
19,793
0
L
Ravana
kiiki226
Ravana
5,854
619
1,654
3,778
16,149
18,670
211
6,205
9,598
0
12,187
L
Apollo
5,312
2,083
135
1,958
12,179
5,493
413
6,947
5,178
0
10,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,200
Gold Earned
47,647
123
Minions Killed
143
0
Camps Cleared
0
1,086,251
Distance Traveled
1,248,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,044
837
54
5
0
253,085
0
L
Yemoja
9,374
781
19
2
0
232,938
0
W
Vamana
10,295
858
26
2
0
268,497
0
L
Odin
8,358
697
16
1
0
216,242
0
W
Aphrodite
9,366
781
33
3
0
234,356
0
W
Janus
9,330
778
38
3
0
264,387
0
W
Hou Yi
9,435
786
26
2
0
233,225
0
W
Vulcan
9,221
768
20
2
0
247,837
0
L
Ravana
8,001
667
15
1
0
222,663
0
L
Apollo
8,423
702
19
2
0
161,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role