Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallMeDyllan
King Arthur
Level 40
God Stats
1W - 3L
1,247 SR
Queue Stats
13W - 35L
1,044 Elo+
Solo
Susano
Susano
ChampionArc3
Susano
Level 107
God Stats
7W - 8L
1,496 SR
Queue Stats
260W - 260L
1,418 Elo+
Solo
Team Averages
Level 60
1,414 SR
1,321 Elo+

VS

Team Averages
Level 97
1,575 SR
1,439 Elo+
Baron Samedi
Baron Samedi
EasyPickings
Baron Samedi
Level 140
God Stats
8W - 2L
1,744 SR
Queue Stats
31W - 33L
1,416 Elo+
Party 1
Hercules
Hercules
JohanMRG
Hercules
Level 104
God Stats
11W - 6L
1,573 SR
Queue Stats
156W - 97L
1,524 Elo+
Solo
Anubis
Anubis
Neutrality200
Anubis
Level 47
God Stats
53W - 50L
1,407 SR
Queue Stats
119W - 125L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 5 / 1
7,439
676
6,421
8,580
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
CallMeDyllan
King Arthur
11
0 / 6 / 2
6,853
623
4,100
12,754
7,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
11
2 / 6 / 1
7,486
681
6,969
11,762
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EasyPickings
Baron Samedi
15
7 / 1 / 9
9,836
894
13,278
11,534
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JohanMRG
Hercules
14
1 / 0 / 15
8,545
777
5,078
10,991
11,634
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 3 / 5
9,642
877
10,064
8,582
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
1
0.5
L
King Arthur
CallMeDyllan
King Arthur
0
6
2
0.17
L
Susano
2
6
1
0.42
W
Baron Samedi
EasyPickings
Baron Samedi
7
1
9
11.5
W
Hercules
JohanMRG
Hercules
1
0
15
8.5
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
28,420
33,096
Taken
31,107
14,654
Mitigated
21,247
1,127
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,421
416
240
476
8,580
2,965
0
6,137
2,443
21,505
0
L
King Arthur
CallMeDyllan
King Arthur
4,100
367
0
226
12,754
7,639
0
7,858
4,896
0
18,870
L
Susano
6,969
462
0
185
11,762
4,050
0
9,364
2,398
0
26,086
W
Baron Samedi
EasyPickings
Baron Samedi
13,278
734
2,440
4,955
11,534
5,743
1,055
2,788
8,746
43,663
0
W
Hercules
JohanMRG
Hercules
5,078
1,753
0
4,689
10,991
11,634
689
2,007
8,984
0
17,473
W
10,064
286
0
3,037
8,582
3,870
365
1,984
6,598
37,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
28,023
93
Minions Killed
134
0
Camps Cleared
0
483,712
Distance Traveled
606,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,439
676
33
3
0
148,589
0
L
King Arthur
6,853
623
26
2
0
167,103
0
L
Susano
7,486
681
34
3
0
168,020
0
W
Baron Samedi
9,836
894
64
6
0
210,374
0
W
Hercules
8,545
777
29
3
0
224,252
0
W
Anubis
9,642
877
41
4
0
172,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role