Player Matchup

Bakasura
Bakasura
FawkinSupa
Bakasura
Level 122
God Stats
173W - 123L
1,744 SR
Queue Stats
702W - 670L
1,522 Elo+
Solo
Mercury
Mercury
GalaxyMedic
Mercury
Level 129
God Stats
3W - 4L
1,647 SR
Queue Stats
23W - 19L
1,576 Elo+
Party 1
Ymir
Ymir
Inobnoxious
Ymir
Level 128
God Stats
4W - 5L
1,344 SR
Queue Stats
207W - 208L
1,547 Elo+
Party 2
Anhur
Anhur
JerryXO
Anhur
Level 179
God Stats
26W - 25L
1,399 SR
Queue Stats
330W - 370L
1,570 Elo+
Party 2
Hera
Hera
Z0rd10nAL
Hera
Level 146
God Stats
5W - 2L
1,715 SR
Queue Stats
385W - 331L
1,632 Elo+
Party 1
Team Averages
Level 141
1,570 SR
1,569 Elo+

VS

Team Averages
Level 121
1,584 SR
1,606 Elo+
Aphrodite
Aphrodite
CauseOfLethality
Aphrodite
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,641 Elo+
Solo
Mulan
Mulan
DrLogicals
Mulan
Level 129
God Stats
5W - 3L
1,828 SR
Queue Stats
118W - 112L
1,662 Elo+
Party 3
Cernunnos
Cernunnos
Rinñ
Cernunnos
Level 158
God Stats
2W - 5L
1,661 SR
Queue Stats
205W - 184L
1,610 Elo+
Party 3
Thoth
Thoth
blindbuzzz
Thoth
Level 133
God Stats
5W - 5L
1,433 SR
Queue Stats
84W - 86L
1,607 Elo+
Solo
Susano
Susano
xXsc0us3sc0pzXx
Susano
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
370W - 359L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FawkinSupa
Bakasura
15
6 / 4 / 2
9,427
589
9,095
14,933
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GalaxyMedic
Mercury
16
3 / 1 / 4
9,070
567
6,214
13,426
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 11
7,992
500
5,283
13,593
12,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
JerryXO
Anhur
14
5 / 5 / 4
9,268
579
11,087
13,857
5,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
16
5 / 2 / 4
9,650
603
19,861
7,092
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
3 / 3 / 7
7,527
470
4,771
10,501
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
13
2 / 4 / 8
7,930
496
8,821
15,246
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Rinñ
Cernunnos
14
5 / 5 / 3
8,979
561
12,807
15,646
4,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
14
3 / 5 / 5
8,266
517
5,889
11,287
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 2
8,852
553
10,242
16,145
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
21
Kills
16
16
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
3
3
7
2.17
L
Mulan
2
4
8
1.5
W
Bakasura
FawkinSupa
Bakasura
6
4
2
1.75
W
Mercury
GalaxyMedic
Mercury
3
1
4
5
W
2
4
11
1.88
W
Anhur
JerryXO
Anhur
5
5
4
1.4
L
Cernunnos
Rinñ
Cernunnos
5
5
3
1.3
W
Hera
5
2
4
3.5
L
Thoth
3
5
5
1.1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,540
Damage
42,530
62,901
Taken
68,825
32,624
Mitigated
27,145
12,153
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,771
633
5,806
5,649
10,501
4,429
0
5,054
5,447
31,797
0
L
Mulan
8,821
929
0
4,960
15,246
6,453
0
4,826
9,720
0
49,995
W
Bakasura
FawkinSupa
Bakasura
9,095
6,328
0
3,887
14,933
6,402
822
2,314
12,619
0
57,225
W
Mercury
GalaxyMedic
Mercury
6,214
3,952
0
1,324
13,426
5,768
0
1,661
11,765
0
86,517
W
5,283
1,220
0
2,392
13,593
12,876
0
3,638
9,955
13,160
0
W
Anhur
JerryXO
Anhur
11,087
5,734
0
3,881
13,857
5,016
0
1,343
12,514
0
74,212
L
Cernunnos
Rinñ
Cernunnos
12,807
7,483
0
4,659
15,646
4,490
276
4,223
11,423
0
71,145
W
Hera
19,861
5,990
0
669
7,092
2,562
658
1,704
5,388
94,972
0
L
Thoth
5,889
42
0
812
11,287
3,997
0
6,550
4,398
57,988
0
L
10,242
1,472
0
2,308
16,145
7,776
0
5,172
10,090
0
62,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
41,554
498
Minions Killed
452
0
Camps Cleared
0
1,701,483
Distance Traveled
1,605,483
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,527
470
57
4
0
292,249
2
L
Mulan
7,930
496
78
5
0
370,371
1
W
Bakasura
9,427
589
109
7
0
338,014
0
W
Mercury
9,070
567
109
7
0
427,785
1
W
Ymir
7,992
500
13
1
0
321,441
6
W
Anhur
9,268
579
107
7
0
302,630
3
L
Cernunnos
8,979
561
102
6
0
297,685
5
W
Hera
9,650
603
160
10
0
311,613
1
L
Thoth
8,266
517
106
7
0
334,106
8
L
Susano
8,852
553
109
7
0
311,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role