Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LlamaSamurai
Ganesha
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
115W - 113L
1,534 Elo+
Party 2
Achilles
Achilles
MisterPinnolone
Achilles
Level 149
God Stats
9W - 4L
1,706 SR
Queue Stats
380W - 369L
1,550 Elo+
Party 2
Team Averages
Level 142
1,639 SR
1,528 Elo+

VS

Team Averages
Level 97
1,523 SR
1,479 Elo+
Hades
Hades
Daggebert
Hades
Level 97
God Stats
2W - 1L
1,835 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Samyang856
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,458 Elo+
Party 1
Fenrir
Fenrir
Semmelsyndaren
Fenrir
Level 121
God Stats
1W - 1L
1,235 SR
Queue Stats
27W - 30L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 0 / 5
9,271
843
17,776
4,975
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LlamaSamurai
Ganesha
14
0 / 2 / 13
8,852
805
4,354
15,005
14,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
14
6 / 1 / 6
9,213
838
10,905
10,305
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daggebert
Hades
13
1 / 5 / 2
7,588
690
5,517
12,302
5,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Samyang856
Cthulhu
12
1 / 4 / 2
7,196
654
6,267
14,116
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 2
7,918
720
6,194
12,578
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
5
10.5
L
Hades
Daggebert
Hades
1
5
2
0.4
W
Ganesha
LlamaSamurai
Ganesha
0
2
13
3.25
W
Achilles
6
1
6
9
L
Cthulhu
Samyang856
Cthulhu
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
17,978
30,285
Taken
38,996
21,570
Mitigated
26,010
5,225
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,776
1,946
0
250
4,975
2,101
1,300
2,763
1,956
44,280
0
L
Hades
Daggebert
Hades
5,517
839
246
4,168
12,302
5,002
0
7,097
5,205
34,183
0
W
Ganesha
LlamaSamurai
Ganesha
4,354
892
1,916
2,215
15,005
14,324
304
5,025
9,227
19,508
0
W
Achilles
10,905
3,027
0
844
10,305
5,145
1,173
3,274
6,695
0
30,044
L
Cthulhu
Samyang856
Cthulhu
6,267
642
0
2,005
14,116
12,703
0
8,237
5,879
20,240
0
L
6,194
1,090
0
1,438
12,578
8,305
0
6,828
5,750
0
17,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
22,702
125
Minions Killed
112
0
Camps Cleared
0
646,040
Distance Traveled
599,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,271
843
69
6
0
191,265
1
L
Hades
7,588
690
65
6
0
200,266
0
W
Ganesha
8,852
805
4
0
0
203,881
0
W
Achilles
9,213
838
52
5
0
250,894
0
L
Cthulhu
7,196
654
24
2
0
195,178
0
L
Fenrir
7,918
720
23
2
0
204,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role