Player Matchup

Medusa
Medusa
DasMetu96
Medusa
Level 124
God Stats
1W - 3L
1,193 SR
Queue Stats
57W - 64L
1,551 Elo+
Party 2
Fenrir
Fenrir
Its_Dark_Elf
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,458 Elo+
Solo
Ah Puch
Ah Puch
ItsyBitsyLady
Ah Puch
Level 154
God Stats
7W - 4L
1,715 SR
Queue Stats
254W - 251L
1,490 Elo+
Party 2
Martichoras
Martichoras
SeviskenAyi
Martichoras
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,416 Elo+
Solo
Guan Yu
Guan Yu
Srfalas
Guan Yu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 108L
1,455 Elo+
Party 2
Team Averages
Level 128
1,482 SR
1,474 Elo+

VS

Team Averages
Level 89
1,576 SR
1,465 Elo+
Nemesis
Nemesis
Megzatron
Nemesis
Level 85
God Stats
3W - 2L
1,693 SR
Queue Stats
199W - 212L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
Nerovar11
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 77L
1,498 Elo+
Party 1
Horus
Horus
Riverhorn
Horus
Level 63
God Stats
3W - 4L
1,826 SR
Queue Stats
465W - 470L
1,437 Elo+
Solo
Medusa
Medusa
Takugama
Medusa
Level 85
God Stats
8W - 6L
1,656 SR
Queue Stats
229W - 229L
1,475 Elo+
Party 3
Zhong Kui
Zhong Kui
saritisima24
Zhong Kui
Level 84
God Stats
3W - 2L
1,207 SR
Queue Stats
70W - 67L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DasMetu96
Medusa
19
12 / 4 / 10
11,804
908
24,893
14,176
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
3 / 4 / 11
9,389
722
6,092
14,061
13,237
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
18
3 / 2 / 16
10,726
825
9,549
13,298
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
SeviskenAyi
Martichoras
17
2 / 2 / 18
9,895
761
11,946
13,953
7,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Srfalas
Guan Yu
15
3 / 5 / 16
9,455
727
8,323
16,564
26,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Megzatron
Nemesis
14
0 / 5 / 14
8,012
616
4,753
12,949
11,596
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nerovar11
Gilgamesh
17
5 / 6 / 11
9,449
727
17,197
20,352
23,037
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Riverhorn
Horus
9
0 / 3 / 7
7,002
539
2,642
5,991
7,103
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Takugama
Medusa
17
7 / 3 / 7
9,490
730
14,757
9,945
5,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
saritisima24
Zhong Kui
18
5 / 6 / 10
9,728
748
19,263
17,866
12,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
23
Kills
17
17
Deaths
23
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
DasMetu96
Medusa
12
4
10
4.25
W
Fenrir
3
4
11
2.13
W
Ah Puch
3
2
16
5.5
L
Nemesis
Megzatron
Nemesis
0
5
14
1.4
L
Gilgamesh
Nerovar11
Gilgamesh
5
6
11
1.75
L
Horus
Riverhorn
Horus
0
3
7
1.17
W
Martichoras
SeviskenAyi
Martichoras
2
2
18
5.5
W
Guan Yu
Srfalas
Guan Yu
3
5
16
2.2
L
Medusa
Takugama
Medusa
7
3
7
3.5
L
Zhong Kui
saritisima24
Zhong Kui
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,803
Damage
58,612
72,052
Taken
67,103
61,269
Mitigated
59,703
27,392
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DasMetu96
Medusa
24,893
13,154
684
2,108
14,176
7,839
1,804
4,625
9,551
0
46,941
W
Fenrir
6,092
63
1,336
955
14,061
13,237
464
4,467
9,594
0
7,388
W
Ah Puch
9,549
632
1,399
3,526
13,298
6,442
1,940
3,699
9,599
29,251
0
L
Nemesis
Megzatron
Nemesis
4,753
1,649
775
697
12,949
11,596
334
1,856
10,870
0
6,739
L
Gilgamesh
Nerovar11
Gilgamesh
17,197
3,133
1,960
4,162
20,352
23,037
243
4,518
15,417
1,942
28,392
L
Horus
Riverhorn
Horus
2,642
1,247
1,013
867
5,991
7,103
0
1,025
4,845
926
2,495
W
Martichoras
SeviskenAyi
Martichoras
11,946
3,447
1,774
5,014
13,953
7,442
3,247
3,474
10,479
0
35,729
W
Guan Yu
Srfalas
Guan Yu
8,323
947
6,490
4,106
16,564
26,309
247
5,336
11,228
397
12,766
L
Medusa
Takugama
Medusa
14,757
5,622
1,305
1,553
9,945
5,096
970
955
8,990
0
30,020
L
Zhong Kui
saritisima24
Zhong Kui
19,263
1,572
437
5,400
17,866
12,871
0
1,592
16,044
37,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
43,681
137
Minions Killed
123
0
Camps Cleared
0
1,219,701
Distance Traveled
1,042,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,804
908
38
3
0
222,217
0
W
Fenrir
9,389
722
4
0
0
266,408
0
W
Ah Puch
10,726
825
37
3
0
235,906
0
L
Nemesis
8,012
616
7
1
0
234,051
0
L
Gilgamesh
9,449
727
22
2
0
236,233
0
L
Horus
7,002
539
4
0
0
103,182
0
W
Martichoras
9,895
761
49
4
0
239,289
0
W
Guan Yu
9,455
727
9
1
0
255,881
0
L
Medusa
9,490
730
37
3
0
242,793
0
L
Zhong Kui
9,728
748
53
4
0
226,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role