Player Matchup

Izanami
Izanami
AllieKlang
Izanami
Level 46
God Stats
6W - 3L
1,593 SR
Queue Stats
18W - 17L
1,432 Elo+
Party 1
Anubis
Anubis
Smaskus9998
Anubis
Level 100
God Stats
3W - 3L
1,124 SR
Queue Stats
102W - 104L
1,490 Elo+
Party 1
Bacchus
Bacchus
Trummis
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Cupid
Cupid
walo666
Cupid
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Kali
Kali
zorrE
Kali
Level 144
God Stats
12W - 4L
1,674 SR
Queue Stats
81W - 76L
1,503 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,425 Elo+

VS

Team Averages
Level 109
1,398 SR
1,451 Elo+
Tiamat
Tiamat
BoneHorn
Tiamat
Level 157
God Stats
4W - 5L
1,437 SR
Queue Stats
148W - 148L
1,415 Elo+
Solo
Amaterasu
Amaterasu
CosmicPizza
Amaterasu
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 145L
1,479 Elo+
Solo
Chronos
Chronos
KontPrikker
Chronos
Level 59
God Stats
8W - 3L
1,522 SR
Queue Stats
71W - 63L
1,477 Elo+
Solo
Anubis
Anubis
Melinn
Anubis
Level 151
God Stats
9W - 8L
1,518 SR
Queue Stats
208W - 198L
1,391 Elo+
Solo
Anhur
Anhur
Miliodiz
Anhur
Level 60
God Stats
12W - 20L
1,011 SR
Queue Stats
189W - 174L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllieKlang
Izanami
20
2 / 9 / 5
14,223
508
11,761
21,542
10,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
8 / 11 / 6
15,711
561
34,479
32,438
20,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Trummis
Bacchus
18
1 / 5 / 7
13,221
472
9,291
26,099
45,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
walo666
Cupid
20
2 / 11 / 3
14,222
508
5,821
22,042
12,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
zorrE
Kali
20
7 / 13 / 3
16,038
573
16,574
41,794
27,978
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoneHorn
Tiamat
20
11 / 5 / 10
16,290
582
25,251
23,076
17,619
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
CosmicPizza
Amaterasu
20
3 / 7 / 20
14,606
522
15,351
38,825
36,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KontPrikker
Chronos
20
3 / 1 / 25
15,819
565
14,220
21,181
32,524
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Melinn
Anubis
11
0 / 4 / 3
10,432
373
2,194
6,962
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Miliodiz
Anhur
20
31 / 3 / 3
20,225
722
50,036
29,491
14,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
20
Kills
48
49
Deaths
20
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
AllieKlang
Izanami
2
9
5
0.5
L
Tiamat
BoneHorn
Tiamat
11
5
10
3.2
L
Amaterasu
CosmicPizza
Amaterasu
3
7
20
1.86
L
Chronos
KontPrikker
Chronos
3
1
25
15.5
L
Anubis
Melinn
Anubis
0
4
3
0.38
L
Anhur
Miliodiz
Anhur
31
3
3
10.83
W
Anubis
8
11
6
1
W
Bacchus
Trummis
Bacchus
1
5
7
0.9
W
Cupid
walo666
Cupid
2
11
3
0.32
W
Kali
zorrE
Kali
7
13
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,926
Damage
107,052
143,915
Taken
119,535
117,195
Mitigated
104,311
36,445
Healing
47,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AllieKlang
Izanami
11,761
8,360
0
3,020
21,542
10,451
5,614
9,170
12,372
0
101,045
L
Tiamat
BoneHorn
Tiamat
25,251
1,065
0
6,730
23,076
17,619
232
9,034
14,042
107,971
0
L
Amaterasu
CosmicPizza
Amaterasu
15,351
5,721
0
14,205
38,825
36,947
585
16,245
22,388
0
100,920
L
Chronos
KontPrikker
Chronos
14,220
2,576
356
8,084
21,181
32,524
1,681
7,894
13,287
90,045
0
L
Anubis
Melinn
Anubis
2,194
0
0
2,301
6,962
2,491
0
1,678
5,284
29,296
0
L
Anhur
Miliodiz
Anhur
50,036
38,949
0
16,172
29,491
14,730
9,190
12,980
16,511
0
243,325
W
Anubis
34,479
438
0
10,316
32,438
20,730
3,495
7,438
25,000
125,444
0
W
Bacchus
Trummis
Bacchus
9,291
1,038
163
6,491
26,099
45,259
116
9,078
17,021
33,975
0
W
Cupid
walo666
Cupid
5,821
3,005
642
4,584
22,042
12,777
4,078
6,742
15,300
0
74,788
W
Kali
zorrE
Kali
16,574
9,880
0
11,229
41,794
27,978
2,615
11,602
30,192
0
122,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,415
Gold Earned
77,372
603
Minions Killed
684
0
Camps Cleared
0
2,514,122
Distance Traveled
2,316,879
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,223
508
166
6
0
460,772
0
L
Tiamat
16,290
582
177
6
0
528,903
3
L
Amaterasu
14,606
522
121
4
0
517,205
11
L
Chronos
15,819
565
106
4
0
553,311
8
L
Anubis
10,432
373
50
2
0
186,388
0
L
Anhur
20,225
722
230
8
0
531,072
3
W
Anubis
15,711
561
143
5
0
465,871
0
W
Bacchus
13,221
472
39
1
0
557,580
4
W
Cupid
14,222
508
124
4
0
491,432
0
W
Kali
16,038
573
131
5
0
538,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role