Player Matchup

Morgan Le Fay
Morgan Le Fay
EndlessImpact
Morgan Le Fay
Level 16
God Stats
4W - 7L
1,440 SR
Queue Stats
15W - 16L
1,359 Elo+
Party 1
Arachne
Arachne
JayR307
Arachne
Level 67
God Stats
15W - 10L
1,611 SR
Queue Stats
26W - 35L
1,338 Elo+
Party 1
Pele
Pele
Jurizaurz
Pele
Level 45
God Stats
0W - 3L
1,297 SR
Queue Stats
222W - 198L
1,521 Elo+
Solo
Izanami
Izanami
Ranzig1992
Izanami
Level 14
God Stats
8W - 10L
1,450 SR
Queue Stats
12W - 13L
1,395 Elo+
Party 1
Yemoja
Yemoja
нетидей
Yemoja
Level 32
God Stats
17W - 29L
1,500 SR
Queue Stats
203W - 209L
1,508 Elo+
Solo
Team Averages
Level 35
1,460 SR
1,424 Elo+

VS

Team Averages
Level 44
1,379 SR
1,463 Elo+
Bellona
Bellona
Bibob2022
Bellona
Level 39
God Stats
2W - 2L
1,278 SR
Queue Stats
75W - 64L
1,492 Elo+
Party 2
Rama
Rama
EddieSmurphyGG
Rama
Level 24
God Stats
2W - 2L
1,510 SR
Queue Stats
21W - 29L
1,427 Elo+
Party 2
Bacchus
Bacchus
Pepitowaxis
Bacchus
Level 41
God Stats
3W - 2L
1,444 SR
Queue Stats
10W - 12L
1,464 Elo+
Solo
Bakasura
Bakasura
epiiicaal
Bakasura
Level 29
God Stats
3W - 5L
1,344 SR
Queue Stats
36W - 43L
1,449 Elo+
Party 2
Scylla
Scylla
iZilduRzHeir1997
Scylla
Level 86
God Stats
5W - 2L
1,321 SR
Queue Stats
107W - 103L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EndlessImpact
Morgan Le Fay
14
3 / 1 / 2
8,091
622
5,955
7,545
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
JayR307
Arachne
12
2 / 2 / 1
7,007
539
1,971
8,932
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
1 / 1 / 0
8,204
631
6,915
13,095
8,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Ranzig1992
Izanami
10
0 / 3 / 1
6,204
477
3,238
6,250
2,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 0
5,988
461
1,484
7,860
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibob2022
Bellona
13
2 / 2 / 0
8,231
633
8,917
11,650
11,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 3
7,178
552
2,130
5,182
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Pepitowaxis
Bacchus
11
2 / 0 / 5
7,128
548
1,852
6,119
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
epiiicaal
Bakasura
16
3 / 0 / 4
8,893
684
9,210
11,154
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 0
8,434
649
7,500
6,277
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bibob2022
Bellona
2
2
0
1
W
2
1
3
3.5
L
Morgan Le Fay
EndlessImpact
Morgan Le Fay
3
1
2
4
L
Arachne
JayR307
Arachne
2
2
1
1.25
L
Pele
1
1
0
1
W
Bacchus
Pepitowaxis
Bacchus
2
0
5
4.5
L
Izanami
Ranzig1992
Izanami
0
3
1
0.17
W
Bakasura
epiiicaal
Bakasura
3
0
4
5
W
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
29,609
43,682
Taken
40,382
23,551
Mitigated
27,131
13,978
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bibob2022
Bellona
8,917
3,365
0
3,536
11,650
11,503
0
1,002
10,648
0
65,322
W
2,130
1,605
0
1,931
5,182
2,198
598
1,609
3,573
0
45,935
L
Morgan Le Fay
EndlessImpact
Morgan Le Fay
5,955
369
0
933
7,545
2,925
0
4,824
2,721
57,929
0
L
Arachne
JayR307
Arachne
1,971
1,354
0
3,773
8,932
3,887
0
2,672
6,080
0
49,572
L
Pele
6,915
1,847
0
6,228
13,095
8,901
0
0
12,645
1,117
77,150
W
Bacchus
Pepitowaxis
Bacchus
1,852
202
318
2,876
6,119
6,424
328
569
5,550
25,053
0
L
Izanami
Ranzig1992
Izanami
3,238
2,184
0
1,251
6,250
2,166
0
896
4,879
0
48,315
W
Bakasura
epiiicaal
Bakasura
9,210
6,153
0
5,820
11,154
4,989
6
1,773
9,381
0
81,935
W
7,500
1,349
0
996
6,277
2,017
0
3,747
2,530
73,003
0
L
1,484
169
459
1,334
7,860
5,672
0
960
6,019
13,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
39,864
467
Minions Killed
520
0
Camps Cleared
0
1,280,742
Distance Traveled
1,418,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,231
633
118
9
0
244,593
0
W
Rama
7,178
552
91
7
0
257,749
0
L
Morgan Le Fay
8,091
622
119
9
0
276,783
0
L
Arachne
7,007
539
88
7
0
273,484
0
L
Pele
8,204
631
150
12
0
285,120
0
W
Bacchus
7,128
548
31
2
0
293,553
2
L
Izanami
6,204
477
88
7
0
226,561
0
W
Bakasura
8,893
684
155
12
0
348,745
0
W
Scylla
8,434
649
125
10
0
273,450
0
L
Yemoja
5,988
461
22
2
0
218,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role