Player Matchup

Surtr
Surtr
Poryadok
Surtr
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
295W - 361L
1,140 Elo+
Party 2
Aphrodite
Aphrodite
Singfao91
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
VEGAS_EN_Y
Gilgamesh
Level 43
God Stats
4W - 2L
1,715 SR
Queue Stats
61W - 57L
1,417 Elo+
Party 3
Camazotz
Camazotz
l_4RTiiST3_76
Camazotz
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
246W - 243L
1,476 Elo+
Party 3
Kali
Kali
xSEKSUALx
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 2
Team Averages
Level 58
1,543 SR
1,335 Elo+

VS

Team Averages
Level 112
1,369 SR
1,462 Elo+
Bastet
Bastet
Jimbier045
Bastet
Level 122
God Stats
2W - 4L
1,267 SR
Queue Stats
170W - 169L
1,469 Elo+
Party 1
Martichoras
Martichoras
SchängeI
Martichoras
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 68L
1,445 Elo+
Solo
Fenrir
Fenrir
SpeAroX84
Fenrir
Level 119
God Stats
6W - 11L
1,274 SR
Queue Stats
401W - 417L
1,447 Elo+
Party 1
Tyr
Tyr
TDD_Missy
Tyr
Level 106
God Stats
0W - 4L
1,304 SR
Queue Stats
420W - 433L
1,451 Elo+
Party 1
Hel
Hel
blueburryx
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Poryadok
Surtr
19
1 / 3 / 21
11,440
715
11,006
20,683
33,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Singfao91
Aphrodite
20
5 / 3 / 16
12,208
763
17,154
19,098
16,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
VEGAS_EN_Y
Gilgamesh
19
3 / 3 / 14
11,069
692
13,542
19,580
24,144
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
l_4RTiiST3_76
Camazotz
20
13 / 3 / 9
13,374
836
26,568
22,159
13,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
19
5 / 6 / 13
12,181
761
12,914
16,580
9,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jimbier045
Bastet
19
6 / 4 / 9
11,989
749
22,507
21,753
12,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Martichoras
SchängeI
Martichoras
18
3 / 4 / 9
10,971
686
20,861
16,556
10,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SpeAroX84
Fenrir
17
3 / 8 / 11
10,639
665
10,551
18,509
9,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 7 / 9
10,251
641
9,851
21,443
33,035
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 4 / 11
10,879
680
18,578
17,151
13,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
27
Kills
18
18
Deaths
27
73
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
Jimbier045
Bastet
6
4
9
2.63
W
Surtr
Poryadok
Surtr
1
3
21
3.83
L
Martichoras
SchängeI
Martichoras
3
4
9
1.88
W
Aphrodite
Singfao91
Aphrodite
5
3
16
4.33
L
Fenrir
SpeAroX84
Fenrir
3
8
11
1.06
L
2
7
9
0.93
W
Gilgamesh
VEGAS_EN_Y
Gilgamesh
3
3
14
3.33
L
4
4
11
2.38
W
Camazotz
l_4RTiiST3_76
Camazotz
13
3
9
5.83
W
Kali
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,184
Damage
82,348
98,100
Taken
95,412
96,772
Mitigated
79,082
47,577
Healing
33,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Jimbier045
Bastet
22,507
4,142
1,069
6,192
21,753
12,271
857
4,829
16,835
0
39,484
W
Surtr
Poryadok
Surtr
11,006
2,743
591
5,047
20,683
33,144
358
3,792
16,891
3,159
21,619
L
Martichoras
SchängeI
Martichoras
20,861
8,540
502
3,546
16,556
10,626
1,969
4,071
12,436
0
49,325
W
Aphrodite
Singfao91
Aphrodite
17,154
3,203
12,552
11,564
19,098
16,718
498
3,738
15,360
33,819
0
L
Fenrir
SpeAroX84
Fenrir
10,551
2,187
847
1,093
18,509
9,825
2,099
3,500
14,912
0
22,899
L
9,851
1,155
635
1,513
21,443
33,035
56
4,158
17,065
5,605
14,779
W
Gilgamesh
VEGAS_EN_Y
Gilgamesh
13,542
1,120
1,594
1,858
19,580
24,144
325
4,445
15,135
0
25,388
L
18,578
1,212
12,303
6,169
17,151
13,325
501
2,115
14,716
27,896
0
W
Camazotz
l_4RTiiST3_76
Camazotz
26,568
6,959
2,061
8,021
22,159
13,661
3,863
5,474
16,685
0
56,703
W
Kali
12,914
5,745
1,887
2,402
16,580
9,105
2,843
4,177
12,403
0
25,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,272
Gold Earned
54,729
180
Minions Killed
195
0
Camps Cleared
0
1,446,336
Distance Traveled
1,303,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,989
749
37
2
0
292,322
0
W
Surtr
11,440
715
33
2
0
289,612
0
L
Martichoras
10,971
686
78
5
0
240,045
0
W
Aphrodite
12,208
763
46
3
0
278,044
0
L
Fenrir
10,639
665
23
1
0
260,560
0
L
Tyr
10,251
641
27
2
0
254,552
0
W
Gilgamesh
11,069
692
29
2
0
301,198
0
L
Hel
10,879
680
30
2
0
255,734
0
W
Camazotz
13,374
836
50
3
0
293,663
0
W
Kali
12,181
761
22
1
0
283,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role