Player Matchup

Agni
Agni
Platinum II
CarlitosElMangui
Agni
Platinum II
Level 126
God Stats
5W - 3L
1,625 SR
Queue Stats
80W - 50L
1,817 MMR
Party 1
Fafnir
Fafnir
Platinum I
PriorGuard
Fafnir
Platinum I
Level 125
God Stats
4W - 2L
1,636 SR
Queue Stats
146W - 91L
1,855 MMR
Party 1
Anhur
Anhur
Platinum II
PriorMosquito2
Anhur
Platinum II
Level 127
God Stats
5W - 3L
1,689 SR
Queue Stats
87W - 56L
1,817 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,650 SR
1,830 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,525 SR
1,543 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Silver II
da_heu
Jormungandr
Silver II
Level 187
God Stats
1W - 2L
1,472 SR
Queue Stats
38W - 49L
1,419 MMR
Party 2
Xbalanque
Xbalanque
Gold V
noobish89
Xbalanque
Gold V
Level 48
God Stats
13W - 11L
1,604 SR
Queue Stats
34W - 41L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,821
818
14,532
7,110
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
PriorGuard
Fafnir
13
3 / 2 / 6
9,853
821
4,218
15,073
21,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 9
9,126
761
12,524
8,948
3,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaAphroditeAchillesHelAres

VS

Bans
ThothAo KuangAnubisScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 3
8,545
712
3,969
14,450
14,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
da_heu
Jormungandr
13
0 / 4 / 4
8,326
694
6,311
13,689
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
noobish89
Xbalanque
15
4 / 3 / 0
9,336
778
11,677
11,404
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
5
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
3
0.5
W
6
2
4
4
W
Fafnir
PriorGuard
Fafnir
3
2
6
3
W
1
1
9
5.5
L
Jormungandr
da_heu
Jormungandr
0
4
4
0.5
L
Xbalanque
noobish89
Xbalanque
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
21,957
31,131
Taken
39,543
28,371
Mitigated
33,540
9,734
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,969
1,604
3,908
5,721
14,450
14,466
178
7,025
7,425
0
12,731
W
14,532
1,192
0
320
7,110
3,373
600
652
6,330
42,626
0
W
Fafnir
PriorGuard
Fafnir
4,218
901
1,930
5,481
15,073
21,254
495
2,307
12,385
9,292
0
W
12,524
8,613
0
2,003
8,948
3,744
2,516
2,770
5,988
0
51,589
L
Jormungandr
da_heu
Jormungandr
6,311
1,014
0
382
13,689
14,066
121
5,315
8,374
34,858
0
L
Xbalanque
noobish89
Xbalanque
11,677
7,175
0
2,548
11,404
5,008
1,132
6,431
4,973
0
50,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
26,207
145
Minions Killed
146
0
Camps Cleared
0
639,939
Distance Traveled
654,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,545
712
17
1
0
245,583
0
W
Agni
9,821
818
78
7
0
212,129
0
W
Fafnir
9,853
821
3
0
0
208,361
0
W
Anhur
9,126
761
64
5
0
219,449
0
L
Jormungandr
8,326
694
46
4
0
205,530
0
L
Xbalanque
9,336
778
83
7
0
203,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role