Player Matchup

Baron Samedi
Baron Samedi
EasyPickings
Baron Samedi
Level 140
God Stats
8W - 2L
1,810 SR
Queue Stats
31W - 33L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrCactusKid
Ah Muzen Cab
Level 62
God Stats
2W - 3L
1,377 SR
Queue Stats
45W - 66L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
Neutrality200
Guan Yu
Level 47
God Stats
5W - 3L
1,468 SR
Queue Stats
119W - 125L
1,374 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,382 Elo+

VS

Team Averages
Level 99
1,711 SR
1,356 Elo+
Danzaburou
Danzaburou
Jzmz
Danzaburou
Level 124
God Stats
29W - 23L
1,591 SR
Queue Stats
204W - 217L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Loki kl1o Qc
Cthulhu
Level 58
God Stats
7W - 11L
1,783 SR
Queue Stats
193W - 290L
1,310 Elo+
Party 2
Hades
Hades
SniperMomQc
Hades
Level 115
God Stats
19W - 6L
1,761 SR
Queue Stats
340W - 450L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EasyPickings
Baron Samedi
15
1 / 6 / 1
9,439
674
15,267
17,834
10,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MrCactusKid
Ah Muzen Cab
15
2 / 5 / 1
10,002
714
10,099
16,095
7,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
13
0 / 6 / 3
8,986
642
6,215
18,110
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jzmz
Danzaburou
16
7 / 1 / 7
11,220
801
20,892
12,433
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Loki kl1o Qc
Cthulhu
16
2 / 2 / 14
10,224
730
10,970
17,171
17,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 0 / 7
11,019
787
13,050
9,069
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EasyPickings
Baron Samedi
1
6
1
0.25
W
Danzaburou
Jzmz
Danzaburou
7
1
7
10.5
W
Cthulhu
Loki kl1o Qc
Cthulhu
2
2
14
4.5
L
Ah Muzen Cab
MrCactusKid
Ah Muzen Cab
2
5
1
0.5
L
Guan Yu
0
6
3
0.25
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
44,912
52,039
Taken
38,673
35,807
Mitigated
30,182
15,155
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EasyPickings
Baron Samedi
15,267
546
2,120
5,765
17,834
10,135
0
8,873
8,411
48,666
0
W
Danzaburou
Jzmz
Danzaburou
20,892
8,089
0
3,486
12,433
6,118
2,182
5,056
7,208
0
60,599
W
Cthulhu
Loki kl1o Qc
Cthulhu
10,970
827
846
5,347
17,171
17,789
361
5,832
10,936
22,672
0
L
Ah Muzen Cab
MrCactusKid
Ah Muzen Cab
10,099
5,311
0
1,103
16,095
7,398
23
8,599
7,242
0
44,013
L
Guan Yu
6,215
858
1,473
4,694
18,110
18,274
0
5,936
11,592
0
24,466
W
13,050
292
743
5,336
9,069
6,275
866
4,391
4,401
35,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
32,463
177
Minions Killed
172
0
Camps Cleared
0
713,472
Distance Traveled
795,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,439
674
69
5
0
226,668
0
W
Danzaburou
11,220
801
88
6
0
272,202
0
W
Cthulhu
10,224
730
31
2
0
272,984
0
L
Ah Muzen Cab
10,002
714
75
5
0
228,616
0
L
Guan Yu
8,986
642
33
2
0
258,188
0
W
Hades
11,019
787
53
4
0
250,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role