Player Matchup

Nemesis
Nemesis
Gold I
Axelnolasco1
Nemesis
Gold I
Level 102
God Stats
9W - 12L
1,696 SR
Queue Stats
132W - 134L
1,723 MMR
Solo
Atlas
Atlas
Platinum V
BLADEABYSS05
Atlas
Platinum V
Level 154
God Stats
3W - 5L
1,339 SR
Queue Stats
541W - 512L
1,696 MMR
Solo
Mulan
Mulan
Platinum V
Fo kbl kpepo
Mulan
Platinum V
Level 156
God Stats
88W - 70L
1,580 SR
Queue Stats
799W - 805L
1,719 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
SillyGuap
Morgan Le Fay
Gold I
Level 49
God Stats
8W - 7L
1,598 SR
Queue Stats
118W - 116L
1,696 MMR
Solo
Cernunnos
Cernunnos
Gold I
javonniefnn
Cernunnos
Gold I
Level 53
God Stats
0W - 2L
1,526 SR
Queue Stats
38W - 38L
1,729 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,548 SR
1,713 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,630 SR
1,668 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Jeαn
Hercules
Gold II
Level 158
God Stats
8W - 5L
1,452 SR
Queue Stats
288W - 265L
1,716 MMR
Solo
Thanatos
Thanatos
Platinum III
Loucrin
Thanatos
Platinum III
Level 130
God Stats
8W - 4L
1,908 SR
Queue Stats
230W - 218L
1,727 MMR
Solo
Merlin
Merlin
Platinum V
SebastiánOro
Merlin
Platinum V
Level 158
God Stats
16W - 24L
1,608 SR
Queue Stats
354W - 329L
1,710 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Weth3rdGen
Xing Tian
Platinum V
Level 67
God Stats
56W - 58L
1,680 SR
Queue Stats
204W - 207L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axelnolasco1
Nemesis
8
2 / 2 / 1
4,457
637
2,417
5,337
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 2
4,314
616
1,574
4,995
2,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 4 / 0
3,510
501
2,119
7,179
3,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
SillyGuap
Morgan Le Fay
8
1 / 1 / 2
4,391
627
2,673
3,923
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
javonniefnn
Cernunnos
7
0 / 0 / 1
4,091
584
1,584
4,241
1,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Chang'eHe BoMartichorasHel

VS

Bans
MercuryThorAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 0
4,492
642
2,111
2,960
891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Jeαn
Hercules
9
6 / 0 / 0
5,678
811
8,109
5,917
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Loucrin
Thanatos
7
0 / 2 / 2
4,232
605
1,082
5,159
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 1
4,340
620
1,956
2,567
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Weth3rdGen
Xing Tian
7
0 / 1 / 1
4,128
590
1,891
4,194
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
8
8
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
0
1
L
Nemesis
Axelnolasco1
Nemesis
2
2
1
1.25
L
1
1
2
2
L
0
4
0
0
W
Hercules
Jeαn
Hercules
6
0
0
6
W
Thanatos
Loucrin
Thanatos
0
2
2
0.5
W
1
1
1
1.5
L
Morgan Le Fay
SillyGuap
Morgan Le Fay
1
1
2
2
W
Xing Tian
Weth3rdGen
Xing Tian
0
1
1
0.5
L
Cernunnos
javonniefnn
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,367
Damage
15,149
25,675
Taken
20,797
10,607
Mitigated
9,669
8,763
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,111
1,045
0
1,234
2,960
891
0
554
2,406
0
34,385
L
Nemesis
Axelnolasco1
Nemesis
2,417
1,274
0
340
5,337
1,695
0
466
4,663
0
25,846
L
1,574
927
902
1,550
4,995
2,876
0
714
4,239
7,540
0
L
2,119
460
0
2,404
7,179
3,636
0
0
6,820
0
16,681
W
Hercules
Jeαn
Hercules
8,109
4,602
0
3,487
5,917
3,530
0
385
5,532
0
32,901
W
Thanatos
Loucrin
Thanatos
1,082
627
0
2,469
5,159
1,767
0
1,515
3,644
0
24,449
W
1,956
143
0
266
2,567
856
0
1,259
1,308
24,586
0
L
Morgan Le Fay
SillyGuap
Morgan Le Fay
2,673
492
0
1,573
3,923
1,104
0
1,396
2,289
29,200
0
W
Xing Tian
Weth3rdGen
Xing Tian
1,891
58
0
804
4,194
2,625
0
534
3,660
10,112
0
L
Cernunnos
javonniefnn
Cernunnos
1,584
910
0
1,994
4,241
1,296
0
943
3,298
0
27,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
22,870
196
Minions Killed
231
0
Camps Cleared
0
653,737
Distance Traveled
723,967
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,492
642
72
10
0
118,453
0
L
Nemesis
4,457
637
52
7
0
164,656
0
L
Atlas
4,314
616
9
1
0
136,711
4
L
Mulan
3,510
501
20
3
0
96,341
0
W
Hercules
5,678
811
49
7
0
176,475
2
W
Thanatos
4,232
605
45
6
0
156,049
0
W
Merlin
4,340
620
53
8
0
129,234
2
L
Morgan Le Fay
4,391
627
56
8
0
139,778
1
W
Xing Tian
4,128
590
12
2
0
143,756
3
L
Cernunnos
4,091
584
59
8
0
116,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role