Player Matchup

Amaterasu
Amaterasu
Asasinoob
Amaterasu
Level 80
God Stats
6W - 8L
1,702 SR
Queue Stats
446W - 413L
1,477 Elo+
Party 1
Zeus
Zeus
MOONLIGHTDRIVER
Zeus
Level 44
God Stats
5W - 2L
1,757 SR
Queue Stats
31W - 32L
1,489 Elo+
Solo
Achilles
Achilles
OnkelFaen
Achilles
Level 60
God Stats
40W - 26L
1,625 SR
Queue Stats
176W - 184L
1,528 Elo+
Solo
Camazotz
Camazotz
Veradiss
Camazotz
Level 68
God Stats
5W - 6L
1,431 SR
Queue Stats
218W - 204L
1,463 Elo+
Party 1
Anhur
Anhur
santorini7
Anhur
Level 68
God Stats
6W - 6L
1,166 SR
Queue Stats
466W - 452L
1,493 Elo+
Party 1
Team Averages
Level 64
1,536 SR
1,490 Elo+

VS

Team Averages
Level 99
1,458 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
KubiKush
Ratatoskr
Level 100
God Stats
8W - 9L
1,524 SR
Queue Stats
44W - 39L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
ProstoDi
Kuzenbo
Level 105
God Stats
2W - 2L
1,264 SR
Queue Stats
274W - 249L
1,512 Elo+
Solo
Chiron
Chiron
Samysou4
Chiron
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Asasinoob
Amaterasu
11
1 / 3 / 0
6,601
600
4,663
11,460
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 6 / 0
6,418
583
4,480
8,426
2,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
OnkelFaen
Achilles
9
0 / 2 / 2
5,735
521
2,796
8,263
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Veradiss
Camazotz
8
1 / 5 / 1
5,544
504
4,106
12,264
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
8
1 / 4 / 1
5,079
462
5,885
8,917
3,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 1 / 9
7,194
654
6,263
5,741
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
10
0 / 1 / 5
6,331
576
2,777
7,919
3,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
KubiKush
Ratatoskr
13
11 / 1 / 3
8,051
732
8,823
8,827
3,230
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ProstoDi
Kuzenbo
11
2 / 1 / 3
6,563
597
4,942
9,129
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Samysou4
Chiron
12
5 / 1 / 0
6,681
607
8,125
8,149
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
9
6.5
W
Maui
 
Maui
0
1
5
2.5
L
Amaterasu
Asasinoob
Amaterasu
1
3
0
0.33
W
Ratatoskr
KubiKush
Ratatoskr
11
1
3
12.5
L
2
6
0
0.33
L
Achilles
OnkelFaen
Achilles
0
2
2
0.5
W
Kuzenbo
ProstoDi
Kuzenbo
2
1
3
3.5
W
Chiron
Samysou4
Chiron
5
1
0
5
L
Camazotz
Veradiss
Camazotz
1
5
1
0.3
L
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
30,930
49,330
Taken
39,765
22,493
Mitigated
21,609
12,535
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,263
285
0
1,628
5,741
1,916
212
2,222
3,519
42,459
0
W
Maui
 
Maui
2,777
569
1,584
1,976
7,919
3,625
0
0
7,919
17,373
0
L
Amaterasu
Asasinoob
Amaterasu
4,663
1,927
0
4,268
11,460
7,348
0
3,719
7,081
0
42,562
W
Ratatoskr
KubiKush
Ratatoskr
8,823
1,829
0
2,688
8,827
3,230
0
1,437
7,390
0
52,552
L
4,480
1,049
0
1,188
8,426
2,016
0
3,469
4,912
29,960
0
L
Achilles
OnkelFaen
Achilles
2,796
623
0
1,734
8,263
6,737
0
1,890
6,373
0
20,184
W
Kuzenbo
ProstoDi
Kuzenbo
4,942
1,449
0
2,731
9,129
10,156
0
821
8,308
29,060
229
W
Chiron
Samysou4
Chiron
8,125
3,904
361
1,504
8,149
2,682
658
0
8,149
0
56,298
L
Camazotz
Veradiss
Camazotz
4,106
1,448
0
3,731
12,264
3,360
0
2,121
10,143
0
36,115
L
Anhur
5,885
3,625
0
1,614
8,917
3,032
0
1,849
7,068
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
34,820
264
Minions Killed
306
0
Camps Cleared
0
1,045,127
Distance Traveled
1,145,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,194
654
76
7
0
256,153
0
W
Maui
6,331
576
25
2
0
218,377
0
L
Amaterasu
6,601
600
82
7
0
187,626
0
W
Ratatoskr
8,051
732
72
7
0
270,510
0
L
Zeus
6,418
583
56
5
0
200,327
0
L
Achilles
5,735
521
22
2
0
213,224
0
W
Kuzenbo
6,563
597
44
4
0
195,360
0
W
Chiron
6,681
607
89
8
0
205,351
0
L
Camazotz
5,544
504
66
6
0
236,648
0
L
Anhur
5,079
462
38
3
0
207,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role