Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Hermenix
Tyr
Level 153
God Stats
2W - 0L
1,711 SR
Queue Stats
21W - 8L
1,649 Elo+
Party 2
Surtr
Surtr
Thescon
Surtr
Level 144
God Stats
4W - 0L
1,589 SR
Queue Stats
16W - 5L
1,666 Elo+
Party 2
Maui
Maui
dakast
Maui
Level 140
God Stats
2W - 0L
1,392 SR
Queue Stats
4W - 0L
1,737 Elo+
Party 2
Vulcan
Vulcan
tremendoculon
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 109L
1,425 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,595 Elo+

VS

Team Averages
Level 101
1,457 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Samysou4
Fenrir
Level 114
God Stats
4W - 5L
1,317 SR
Queue Stats
46W - 57L
1,441 Elo+
Party 1
Bacchus
Bacchus
Vernoaux
Bacchus
Level 30
God Stats
7W - 5L
1,500 SR
Queue Stats
221W - 194L
1,510 Elo+
Party 3
Thoth
Thoth
ZionVilla
Thoth
Level 106
God Stats
116W - 96L
1,540 SR
Queue Stats
215W - 192L
1,483 Elo+
Party 3
Chernobog
Chernobog
ofekPL
Chernobog
Level 146
God Stats
12W - 13L
1,425 SR
Queue Stats
423W - 386L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
3 / 1 / 1
5,629
563
6,553
7,220
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 1
6,898
690
6,064
7,356
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
Thescon
Surtr
10
2 / 1 / 2
6,233
623
6,036
6,433
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
dakast
Maui
9
0 / 2 / 5
5,759
576
2,612
6,760
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,244
624
1,982
4,807
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 2 / 0
4,964
496
2,822
5,930
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Samysou4
Fenrir
9
1 / 7 / 2
5,629
563
5,725
11,382
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Vernoaux
Bacchus
9
1 / 1 / 2
5,466
547
2,111
6,233
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
ZionVilla
Thoth
11
1 / 0 / 0
6,318
632
4,040
3,200
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
ofekPL
Chernobog
8
1 / 2 / 1
4,698
470
3,938
6,637
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
1
1
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
6
0
1
6.5
L
Fenrir
Samysou4
Fenrir
1
7
2
0.29
W
Surtr
Thescon
Surtr
2
1
2
3
L
Bacchus
Vernoaux
Bacchus
1
1
2
2
L
Thoth
ZionVilla
Thoth
1
0
0
1
W
Maui
dakast
Maui
0
2
5
1.25
L
Chernobog
ofekPL
Chernobog
1
2
1
0.75
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
18,636
32,576
Taken
33,382
17,849
Mitigated
15,434
12,043
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,553
2,784
0
3,602
7,220
3,704
0
979
6,241
0
36,833
L
Ah Muzen Cab
 
Ah Muzen Cab
2,822
564
0
621
5,930
1,776
0
157
5,773
0
28,543
W
6,064
2,319
0
2,985
7,356
3,942
0
662
6,694
0
50,427
L
Fenrir
Samysou4
Fenrir
5,725
2,869
0
2,299
11,382
4,338
0
779
10,603
0
36,320
W
Surtr
Thescon
Surtr
6,036
2,082
0
2,442
6,433
3,746
961
0
6,433
373
36,986
L
Bacchus
Vernoaux
Bacchus
2,111
178
0
1,942
6,233
5,808
0
917
5,316
9,537
0
L
Thoth
ZionVilla
Thoth
4,040
164
0
500
3,200
992
0
1,651
1,549
55,711
0
W
Maui
dakast
Maui
2,612
884
0
2,334
6,760
4,758
0
1,103
5,657
13,722
0
L
Chernobog
ofekPL
Chernobog
3,938
2,381
0
1,274
6,637
2,520
0
1,292
5,345
0
31,512
W
1,982
1,095
0
680
4,807
1,699
0
3,407
1,400
44,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
27,075
324
Minions Killed
277
0
Camps Cleared
0
1,043,566
Distance Traveled
925,989
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
5,629
563
72
7
0
184,393
0
L
Ah Muzen Cab
4,964
496
51
5
0
140,664
0
W
Tyr
6,898
690
81
8
0
222,386
0
L
Fenrir
5,629
563
62
6
0
198,048
0
W
Surtr
6,233
623
74
7
0
210,221
0
L
Bacchus
5,466
547
15
2
0
206,632
2
L
Thoth
6,318
632
110
11
0
201,072
6
W
Maui
5,759
576
14
1
0
221,040
2
L
Chernobog
4,698
470
39
4
0
179,573
1
W
Vulcan
6,244
624
83
8
0
205,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role