Player Matchup

Cthulhu
Cthulhu
Merzav4ik
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 207L
1,508 Elo+
Party 1
Ravana
Ravana
Revqqq
Ravana
Level 67
God Stats
1W - 1L
1,313 SR
Queue Stats
312W - 298L
1,521 Elo+
Party 3
Fenrir
Fenrir
iljamuc89
Fenrir
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 287L
1,395 Elo+
Party 3
Janus
Janus
oprichnik
Janus
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 75L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skiper_masta
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,637 SR
Queue Stats
771W - 765L
1,481 Elo+
Party 3
Team Averages
Level 98
1,490 SR
1,438 Elo+

VS

Team Averages
Level 67
1,526 SR
1,423 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ChefMenace
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Serqet
Serqet
Edi1027
Serqet
Level 128
God Stats
0W - 2L
1,629 SR
Queue Stats
158W - 128L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
Leosawrus
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Yu Huang
Yu Huang
Mavedyr
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Merzav4ik
Cthulhu
11
1 / 2 / 7
6,759
966
3,720
7,124
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Revqqq
Ravana
12
3 / 2 / 9
6,946
992
3,889
5,834
4,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
iljamuc89
Fenrir
12
3 / 2 / 4
6,798
971
1,467
7,112
6,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
oprichnik
Janus
12
3 / 2 / 6
6,960
994
5,313
4,223
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
skiper_masta
Ah Muzen Cab
13
2 / 1 / 7
6,888
984
6,215
4,866
2,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 5
6,736
962
4,794
3,502
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ChefMenace
Ix Chel
9
0 / 4 / 4
5,231
747
1,946
5,307
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Edi1027
Serqet
12
1 / 1 / 7
5,934
848
2,928
3,051
1,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Leosawrus
Zhong Kui
13
3 / 4 / 2
6,277
897
4,710
7,888
5,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Mavedyr
Yu Huang
8
1 / 2 / 3
5,312
759
1,019
2,862
1,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
12
Kills
8
9
Deaths
12
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
5
5.5
L
Ix Chel
ChefMenace
Ix Chel
0
4
4
0.5
L
Serqet
Edi1027
Serqet
1
1
7
4.5
L
Zhong Kui
Leosawrus
Zhong Kui
3
4
2
1
L
Yu Huang
Mavedyr
Yu Huang
1
2
3
1.25
W
Cthulhu
Merzav4ik
Cthulhu
1
2
7
2.25
W
Ravana
Revqqq
Ravana
3
2
9
3.75
W
Fenrir
iljamuc89
Fenrir
3
2
4
2.5
W
Janus
oprichnik
Janus
3
2
6
3
W
Ah Muzen Cab
skiper_masta
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
15,397
29,159
Taken
22,610
20,993
Mitigated
11,417
8,667
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,794
459
50
1,276
3,502
1,169
0
1,230
2,272
18,520
0
L
Ix Chel
ChefMenace
Ix Chel
1,946
436
604
256
5,307
1,943
0
3,462
1,845
3,815
0
L
Serqet
Edi1027
Serqet
2,928
609
63
709
3,051
1,558
0
665
2,386
0
4,090
L
Zhong Kui
Leosawrus
Zhong Kui
4,710
296
55
1,330
7,888
5,599
0
1,918
5,970
10,038
0
L
Yu Huang
Mavedyr
Yu Huang
1,019
81
152
103
2,862
1,148
0
1,758
1,104
3,673
0
W
Cthulhu
Merzav4ik
Cthulhu
3,720
595
959
1,771
7,124
6,398
0
2,542
4,582
9,384
0
W
Ravana
Revqqq
Ravana
3,889
920
778
1,462
5,834
4,080
287
2,923
2,833
0
6,630
W
Fenrir
iljamuc89
Fenrir
1,467
221
1,196
1,115
7,112
6,492
0
2,859
3,820
0
2,365
W
Janus
oprichnik
Janus
5,313
206
284
517
4,223
1,737
649
2,025
2,198
19,721
0
W
Ah Muzen Cab
skiper_masta
Ah Muzen Cab
6,215
954
0
585
4,866
2,286
380
2,120
2,746
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
29,490
69
Minions Killed
53
0
Camps Cleared
0
732,031
Distance Traveled
576,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,736
962
26
4
0
126,807
0
L
Ix Chel
5,231
747
4
1
0
105,709
0
L
Serqet
5,934
848
2
0
0
138,180
0
L
Zhong Kui
6,277
897
13
2
0
130,907
0
L
Yu Huang
5,312
759
8
1
0
75,373
0
W
Cthulhu
6,759
966
12
2
0
144,606
0
W
Ravana
6,946
992
9
1
0
143,977
0
W
Fenrir
6,798
971
0
0
0
130,047
0
W
Janus
6,960
994
29
4
0
148,890
0
W
Ah Muzen Cab
6,888
984
19
3
0
164,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role