Player Matchup

Cliodhna
Cliodhna
AfricanHustler
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,415 Elo+
Party 2
Ishtar
Ishtar
Deathxthexking
Ishtar
Level 206
God Stats
7W - 15L
1,447 SR
Queue Stats
457W - 545L
1,485 Elo+
Party 1
Yemoja
Yemoja
MuchLongDino
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,512 Elo+
Party 2
Vamana
Vamana
Týran
Vamana
Level 92
God Stats
7W - 4L
1,622 SR
Queue Stats
334W - 421L
1,506 Elo+
Party 1
Merlin
Merlin
filotimoWarrior
Merlin
Level 84
God Stats
13W - 5L
1,741 SR
Queue Stats
307W - 287L
1,478 Elo+
Solo
Team Averages
Level 130
1,562 SR
1,479 Elo+

VS

Team Averages
Level 113
1,570 SR
1,533 Elo+
Tyr
Tyr
FireSpitter4000
Tyr
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
100W - 71L
1,612 Elo+
Party 3
Zhong Kui
Zhong Kui
HeyItsMeNox
Zhong Kui
Level 161
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 197L
1,594 Elo+
Party 4
Martichoras
Martichoras
MerkVendrick
Martichoras
Level 68
God Stats
1W - 0L
1,562 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Ganesha
Ganesha
Pedalphile
Ganesha
Level 104
God Stats
2W - 0L
1,509 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 3
Serqet
Serqet
SouljahTor
Serqet
Level 147
God Stats
4W - 2L
1,777 SR
Queue Stats
46W - 52L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 4 / 0
6,521
466
3,220
12,001
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 0
7,705
550
7,766
9,341
4,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
0 / 3 / 3
6,369
455
2,980
8,705
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
Týran
Vamana
13
0 / 2 / 0
7,607
543
5,778
10,533
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 1
8,086
578
6,710
8,634
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,289
592
5,551
9,679
10,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
HeyItsMeNox
Zhong Kui
14
6 / 0 / 2
8,934
638
8,587
8,534
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
MerkVendrick
Martichoras
12
1 / 0 / 1
7,348
525
5,875
7,448
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Pedalphile
Ganesha
9
0 / 1 / 5
6,523
466
3,370
9,177
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
SouljahTor
Serqet
12
2 / 3 / 3
7,440
531
4,182
11,442
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
4
0
0
L
2
0
0
2
W
2
0
0
2
W
Zhong Kui
HeyItsMeNox
Zhong Kui
6
0
2
7
W
Martichoras
MerkVendrick
Martichoras
1
0
1
1.5
L
Yemoja
0
3
3
0.5
W
Ganesha
Pedalphile
Ganesha
0
1
5
2.5
W
Serqet
SouljahTor
Serqet
2
3
3
1.17
L
Vamana
Týran
Vamana
0
2
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
27,565
49,214
Taken
46,280
26,843
Mitigated
31,103
9,628
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
3,220
108
0
1,455
12,001
4,504
0
3,679
8,322
0
50,829
L
7,766
4,394
0
4,202
9,341
4,159
738
1,106
8,235
0
65,433
W
5,551
448
0
3,667
9,679
10,083
650
0
8,936
1,325
60,829
W
Zhong Kui
HeyItsMeNox
Zhong Kui
8,587
1,223
0
4,011
8,534
6,238
0
4,622
3,713
75,924
0
W
Martichoras
MerkVendrick
Martichoras
5,875
1,521
0
2,385
7,448
3,346
525
535
6,913
0
58,889
L
Yemoja
2,980
515
702
959
8,705
6,970
0
3,855
4,850
16,667
0
W
Ganesha
Pedalphile
Ganesha
3,370
67
405
2,669
9,177
6,856
0
2,194
6,887
17,214
0
W
Serqet
SouljahTor
Serqet
4,182
379
0
4,195
11,442
4,580
0
2,085
9,256
0
49,048
L
Vamana
Týran
Vamana
5,778
2,377
0
1,673
10,533
7,897
676
605
9,928
60
66,480
L
6,710
214
0
637
8,634
3,313
0
3,064
5,228
68,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
38,534
459
Minions Killed
446
0
Camps Cleared
0
1,430,735
Distance Traveled
1,512,156
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,521
466
73
5
0
314,074
0
L
Ishtar
7,705
550
118
8
0
280,228
4
W
Tyr
8,289
592
106
8
0
288,009
0
W
Zhong Kui
8,934
638
137
10
0
294,166
1
W
Martichoras
7,348
525
118
8
0
307,348
0
L
Yemoja
6,369
455
12
1
0
262,183
3
W
Ganesha
6,523
466
0
0
0
303,519
0
W
Serqet
7,440
531
85
6
0
319,114
0
L
Vamana
7,607
543
120
9
0
297,666
3
L
Merlin
8,086
578
136
10
0
276,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role