Player Matchup

Nemesis
Nemesis
Apple_Faker5
Nemesis
Level 116
God Stats
15W - 10L
1,500 SR
Queue Stats
246W - 264L
1,433 Elo+
Solo
Neith
Neith
MeridianMoons
Neith
Level 145
God Stats
6W - 4L
1,600 SR
Queue Stats
146W - 135L
1,494 Elo+
Solo
Hel
Hel
Ragnar_-502-_
Hel
Level 137
God Stats
9W - 11L
1,793 SR
Queue Stats
547W - 544L
1,415 Elo+
Solo
Tyr
Tyr
Redsmokecloud
Tyr
Level 137
God Stats
16W - 16L
1,424 SR
Queue Stats
369W - 361L
1,463 Elo+
Solo
Guan Yu
Guan Yu
godlydevine
Guan Yu
Level 65
God Stats
3W - 1L
1,495 SR
Queue Stats
20W - 25L
1,408 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,443 Elo+

VS

Team Averages
Level 111
1,399 SR
1,451 Elo+
Ishtar
Ishtar
 
Ishtar
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Imasmoke
Thor
Level 158
God Stats
3W - 6L
1,176 SR
Queue Stats
508W - 492L
1,573 Elo+
Solo
Xing Tian
Xing Tian
Perceptive Pete
Xing Tian
Level 127
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 23L
1,427 Elo+
Solo
King Arthur
King Arthur
TsukoWeasel
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,278 Elo+
Solo
Ah Puch
Ah Puch
konakonata12
Ah Puch
Level 96
God Stats
16W - 15L
1,606 SR
Queue Stats
139W - 137L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apple_Faker5
Nemesis
13
1 / 1 / 3
7,239
603
3,609
8,447
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 1 / 2
6,807
567
7,328
6,424
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 0
6,372
531
5,470
5,159
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
7,188
599
6,546
10,024
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
godlydevine
Guan Yu
10
2 / 1 / 3
6,658
555
2,616
6,570
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 1
5,407
451
1,900
9,332
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
3 / 0 / 0
6,878
573
4,208
6,703
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Perceptive Pete
Xing Tian
8
1 / 1 / 1
5,251
438
1,316
7,624
5,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
TsukoWeasel
King Arthur
9
0 / 3 / 1
5,510
459
5,066
9,854
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
konakonata12
Ah Puch
9
0 / 5 / 1
5,413
451
5,904
7,934
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
4
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Nemesis
Apple_Faker5
Nemesis
1
1
3
2.5
L
Thor
3
0
0
3
W
4
1
2
5
L
Xing Tian
Perceptive Pete
Xing Tian
1
1
1
1.5
W
2
2
0
1
W
4
0
0
4
L
King Arthur
TsukoWeasel
King Arthur
0
3
1
0.17
W
Guan Yu
godlydevine
Guan Yu
2
1
3
3.5
L
Ah Puch
konakonata12
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
18,394
36,624
Taken
41,447
21,551
Mitigated
23,420
11,831
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,900
1,334
0
2,292
9,332
3,492
0
5,470
3,862
0
26,557
W
Nemesis
Apple_Faker5
Nemesis
3,609
1,122
0
1,103
8,447
2,874
0
198
8,249
0
56,384
L
Thor
4,208
1,383
0
500
6,703
2,669
0
0
6,703
0
56,004
W
7,328
3,231
0
2,170
6,424
2,612
606
3,580
2,844
0
44,313
L
Xing Tian
Perceptive Pete
Xing Tian
1,316
162
0
1,579
7,624
5,673
0
0
7,593
16,934
0
W
5,470
0
449
1,990
5,159
1,415
359
0
5,159
34,815
0
W
6,546
801
0
4,008
10,024
9,195
420
389
9,635
0
47,395
L
King Arthur
TsukoWeasel
King Arthur
5,066
873
0
0
9,854
9,332
0
0
9,854
0
33,638
W
Guan Yu
godlydevine
Guan Yu
2,616
298
493
1,618
6,570
5,455
42
3,053
3,517
0
18,552
L
Ah Puch
konakonata12
Ah Puch
5,904
374
126
1,206
7,934
2,254
0
0
7,916
34,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
28,459
323
Minions Killed
291
0
Camps Cleared
0
1,107,331
Distance Traveled
1,156,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,407
451
59
5
0
187,638
0
W
Nemesis
7,239
603
101
8
0
241,733
0
L
Thor
6,878
573
93
8
0
260,939
2
W
Neith
6,807
567
78
7
0
208,930
4
L
Xing Tian
5,251
438
24
2
0
263,944
0
W
Hel
6,372
531
60
5
0
185,965
0
W
Tyr
7,188
599
63
5
0
219,710
0
L
King Arthur
5,510
459
53
4
0
246,271
0
W
Guan Yu
6,658
555
21
2
0
250,993
0
L
Ah Puch
5,413
451
62
5
0
198,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role