Player Matchup

Janus
Janus
AJRulezz
Janus
Level 49
God Stats
6W - 4L
1,411 SR
Queue Stats
23W - 16L
1,557 Elo+
Party 1
Nox
Nox
ArmGrand
Nox
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 226L
1,474 Elo+
Party 1
Lancelot
Lancelot
BackWoodSolo
Lancelot
Level 69
God Stats
11W - 11L
1,539 SR
Queue Stats
48W - 36L
1,598 Elo+
Party 1
Hercules
Hercules
Homiemax97
Hercules
Level 149
God Stats
11W - 15L
1,416 SR
Queue Stats
331W - 410L
1,439 Elo+
Party 1
Izanami
Izanami
iCarryorTrolli
Izanami
Level 124
God Stats
1W - 0L
1,754 SR
Queue Stats
51W - 74L
1,403 Elo+
Party 1
Team Averages
Level 107
1,524 SR
1,494 Elo+

VS

Team Averages
Level 116
1,618 SR
1,541 Elo+
Charybdis
Charybdis
CSL221
Charybdis
Level 122
God Stats
9W - 5L
1,505 SR
Queue Stats
306W - 301L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
DanBach28
Ix Chel
Level 193
God Stats
3W - 4L
1,599 SR
Queue Stats
36W - 39L
1,558 Elo+
Solo
Horus
Horus
TMacTheGoon
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 154L
1,443 Elo+
Party 2
Thanatos
Thanatos
Tekvo
Thanatos
Level 104
God Stats
7W - 15L
1,444 SR
Queue Stats
210W - 197L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
haskaal
Aphrodite
Level 143
God Stats
10W - 3L
2,043 SR
Queue Stats
194W - 199L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AJRulezz
Janus
10
2 / 0 / 1
5,688
517
6,158
4,975
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
6,080
553
2,916
5,162
3,471
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
BackWoodSolo
Lancelot
12
8 / 2 / 3
7,250
659
6,341
8,084
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Homiemax97
Hercules
12
2 / 0 / 2
6,739
613
6,504
8,292
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 0 / 2
6,058
551
5,715
7,845
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CSL221
Charybdis
10
1 / 3 / 0
6,021
547
5,832
8,126
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
DanBach28
Ix Chel
10
0 / 2 / 1
5,690
517
4,109
6,923
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 0
5,164
469
2,586
7,912
7,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Tekvo
Thanatos
7
0 / 5 / 0
4,722
429
1,261
7,790
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
haskaal
Aphrodite
9
1 / 1 / 0
5,923
538
2,378
9,862
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
AJRulezz
Janus
2
0
1
2.5
W
1
0
2
2
W
Lancelot
BackWoodSolo
Lancelot
8
2
3
4.75
L
Charybdis
CSL221
Charybdis
1
3
0
0.33
L
Ix Chel
DanBach28
Ix Chel
0
2
1
0.25
W
Hercules
Homiemax97
Hercules
2
0
2
3
L
0
2
0
0
L
Thanatos
Tekvo
Thanatos
0
5
0
0
L
Aphrodite
haskaal
Aphrodite
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
16,166
34,358
Taken
40,613
16,599
Mitigated
22,484
9,677
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AJRulezz
Janus
6,158
192
0
725
4,975
1,714
0
2,063
2,912
47,633
0
W
2,916
687
0
2,116
5,162
3,471
175
1,991
3,171
18,087
0
W
Lancelot
BackWoodSolo
Lancelot
6,341
1,371
0
708
8,084
3,312
0
1,058
7,026
0
46,399
L
Charybdis
CSL221
Charybdis
5,832
3,602
0
2,303
8,126
2,785
0
890
7,236
0
47,564
L
Ix Chel
DanBach28
Ix Chel
4,109
207
407
1,722
6,923
2,965
0
3,296
3,627
47,353
0
W
Hercules
Homiemax97
Hercules
6,504
2,738
0
2,899
8,292
5,276
310
755
7,537
0
50,440
L
2,586
1,349
0
2,666
7,912
7,629
0
0
7,912
0
31,590
L
Thanatos
Tekvo
Thanatos
1,261
355
0
4,078
7,790
2,407
0
30
7,760
0
21,135
L
Aphrodite
haskaal
Aphrodite
2,378
1,197
2,644
6,202
9,862
6,698
0
4,858
5,004
16,548
0
W
5,715
3,552
0
3,229
7,845
2,826
232
620
7,225
0
56,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
27,520
370
Minions Killed
287
0
Camps Cleared
0
1,128,280
Distance Traveled
962,066
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,688
517
71
6
0
225,007
0
W
Nox
6,080
553
26
2
0
194,436
2
W
Lancelot
7,250
659
71
6
0
277,585
0
L
Charybdis
6,021
547
92
8
0
195,815
2
L
Ix Chel
5,690
517
88
8
0
204,442
0
W
Hercules
6,739
613
91
8
0
238,542
0
L
Horus
5,164
469
39
4
0
214,273
0
L
Thanatos
4,722
429
44
4
0
170,978
0
L
Aphrodite
5,923
538
24
2
0
176,558
0
W
Izanami
6,058
551
111
10
0
192,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role