Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Qaukasus
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,564 Elo+
Solo
Artemis
Artemis
Soupeisnasty
Artemis
Level 69
God Stats
6W - 4L
1,589 SR
Queue Stats
85W - 82L
1,492 Elo+
Party 2
Mulan
Mulan
SuSdoX
Mulan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 114L
1,650 Elo+
Party 2
Chang'e
Chang'e
Sääk
Chang'e
Level 158
God Stats
53W - 35L
1,707 SR
Queue Stats
480W - 465L
1,604 Elo+
Solo
Team Averages
Level 127
1,559 SR
1,562 Elo+

VS

Team Averages
Level 133
1,505 SR
1,558 Elo+
Achilles
Achilles
ClemING
Achilles
Level 88
God Stats
2W - 5L
1,515 SR
Queue Stats
219W - 184L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Darknightsz
Xbalanque
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
261W - 227L
1,574 Elo+
Solo
Nox
Nox
Kakuzu87
Nox
Level 158
God Stats
16W - 9L
1,500 SR
Queue Stats
215W - 192L
1,534 Elo+
Solo
Ra
Ra
Parovka
Ra
Level 164
God Stats
273W - 188L
1,553 SR
Queue Stats
1,418W - 1,255L
1,587 Elo+
Solo
Serqet
Serqet
Prophiii
Serqet
Level 125
God Stats
2W - 7L
1,460 SR
Queue Stats
217W - 190L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 1
4,047
809
1,124
3,134
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Qaukasus
Kuzenbo
6
0 / 0 / 3
3,697
739
1,593
4,386
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Soupeisnasty
Artemis
6
2 / 1 / 1
3,658
732
2,460
2,800
714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
SuSdoX
Mulan
8
1 / 1 / 0
4,253
851
1,885
3,550
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Sääk
Chang'e
7
0 / 1 / 0
3,869
774
843
2,428
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClemING
Achilles
5
1 / 1 / 0
3,963
793
1,492
4,570
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Darknightsz
Xbalanque
6
0 / 2 / 1
3,500
700
3,005
4,577
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,095
219
0
0
0
9
2 / 0 / 0
4,543
909
696
1,407
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Prophiii
Serqet
7
0 / 1 / 2
3,730
746
2,021
4,327
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Achilles
ClemING
Achilles
1
1
0
1
L
Xbalanque
Darknightsz
Xbalanque
0
2
1
0.25
L
0
0
0
0
L
2
0
0
2
L
Serqet
Prophiii
Serqet
0
1
2
1
W
Kuzenbo
Qaukasus
Kuzenbo
0
0
3
1.5
W
Artemis
Soupeisnasty
Artemis
2
1
1
2.5
W
Mulan
SuSdoX
Mulan
1
1
0
1
W
Chang'e
Sääk
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,905
Damage
7,214
16,298
Taken
14,881
7,535
Mitigated
5,434
5,899
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,124
540
0
540
3,134
1,000
0
0
3,134
0
23,836
L
Achilles
ClemING
Achilles
1,492
409
89
1,549
4,570
2,483
0
524
4,046
0
8,598
L
Xbalanque
Darknightsz
Xbalanque
3,005
1,416
0
1,904
4,577
1,231
0
1,069
3,508
0
22,795
L
0
0
0
0
0
0
0
0
0
0
0
L
696
0
188
750
1,407
442
0
409
998
30,025
0
L
Serqet
Prophiii
Serqet
2,021
561
0
1,147
4,327
1,278
0
434
3,743
0
14,091
W
Kuzenbo
Qaukasus
Kuzenbo
1,593
555
0
2,042
4,386
3,496
0
0
4,386
7,602
0
W
Artemis
Soupeisnasty
Artemis
2,460
925
0
897
2,800
714
0
0
2,800
0
15,795
W
Mulan
SuSdoX
Mulan
1,885
349
0
1,314
3,550
1,693
0
93
3,301
0
24,570
W
Chang'e
Sääk
Chang'e
843
0
98
1,008
2,428
632
0
552
1,681
27,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,524
Gold Earned
16,831
183
Minions Killed
150
0
Camps Cleared
0
610,673
Distance Traveled
484,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,047
809
52
10
0
149,524
0
L
Achilles
3,963
793
13
3
0
109,093
0
L
Xbalanque
3,500
700
41
8
0
113,515
2
L
Nox
1,095
219
0
0
0
0
0
L
Ra
4,543
909
60
12
0
127,970
0
L
Serqet
3,730
746
36
7
0
133,551
0
W
Kuzenbo
3,697
739
11
2
0
124,160
0
W
Artemis
3,658
732
26
5
0
109,395
0
W
Mulan
4,253
851
44
9
0
129,978
0
W
Chang'e
3,869
774
50
10
0
97,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role