Player Matchup

Cthulhu
Cthulhu
DeadmanWonderlon
Cthulhu
Level 129
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 8L
1,338 Elo+
Party 1
Serqet
Serqet
Immith
Serqet
Level 156
God Stats
5W - 4L
1,783 SR
Queue Stats
386W - 353L
1,590 Elo+
Solo
Chang'e
Chang'e
OldMane
Chang'e
Level 115
God Stats
34W - 32L
1,568 SR
Queue Stats
254W - 248L
1,533 Elo+
Solo
Chiron
Chiron
Ray_Tbh
Chiron
Level 131
God Stats
2W - 0L
1,651 SR
Queue Stats
73W - 67L
1,402 Elo+
Party 1
Chaac
Chaac
iLxis
Chaac
Level 156
God Stats
13W - 1L
1,532 SR
Queue Stats
563W - 495L
1,558 Elo+
Solo
Team Averages
Level 137
1,606 SR
1,484 Elo+

VS

Team Averages
Level 77
1,469 SR
1,577 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Distubedy
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,732 Elo+
Party 2
Janus
Janus
InfernalFlame07
Janus
Level 107
God Stats
34W - 22L
1,373 SR
Queue Stats
405W - 353L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SOLxINVICTVS
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,658 SR
Queue Stats
3W - 3L
1,557 Elo+
Party 2
Yu Huang
Yu Huang
bertsss
Yu Huang
Level 3
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,572
757
6,043
11,803
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Immith
Serqet
15
9 / 2 / 6
8,800
880
11,812
9,553
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
OldMane
Chang'e
15
6 / 2 / 9
8,149
815
7,585
8,356
3,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Ray_Tbh
Chiron
15
1 / 0 / 3
7,623
762
3,430
3,679
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
iLxis
Chaac
15
1 / 1 / 13
7,932
793
8,245
11,079
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 4 / 1
7,595
760
4,985
10,710
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Distubedy
Sobek
10
0 / 4 / 2
6,339
634
2,212
8,438
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 1
8,156
816
7,103
7,377
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SOLxINVICTVS
Ah Muzen Cab
14
1 / 3 / 1
7,024
702
10,488
8,770
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
bertsss
Yu Huang
12
1 / 4 / 1
6,790
679
6,040
6,520
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
19
Kills
7
7
Deaths
19
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
1
0.88
W
2
2
9
3.25
L
Sobek
Distubedy
Sobek
0
4
2
0.25
W
Serqet
Immith
Serqet
9
2
6
6
L
2
4
1
0.63
W
Chang'e
OldMane
Chang'e
6
2
9
5.25
W
Chiron
Ray_Tbh
Chiron
1
0
3
2.5
L
Ah Muzen Cab
SOLxINVICTVS
Ah Muzen Cab
1
3
1
0.5
L
Yu Huang
bertsss
Yu Huang
1
4
1
0.38
W
Chaac
iLxis
Chaac
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,115
Damage
30,828
44,470
Taken
41,815
27,423
Mitigated
21,671
11,393
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,985
856
0
1,586
10,710
4,344
0
3,792
6,742
0
10,729
W
6,043
213
38
383
11,803
11,496
0
3,757
8,046
15,807
0
L
Sobek
Distubedy
Sobek
2,212
332
0
1,061
8,438
7,460
0
1,961
6,477
3,746
0
W
Serqet
Immith
Serqet
11,812
4,053
0
0
9,553
4,951
0
2,779
6,774
0
26,746
L
7,103
198
0
250
7,377
3,142
0
1,322
5,707
35,332
0
W
Chang'e
OldMane
Chang'e
7,585
447
1,439
4,159
8,356
3,242
0
3,560
4,796
24,459
0
W
Chiron
Ray_Tbh
Chiron
3,430
1,243
475
1,273
3,679
1,507
2,107
1,718
1,961
0
25,526
L
Ah Muzen Cab
SOLxINVICTVS
Ah Muzen Cab
10,488
3,551
0
500
8,770
3,945
0
3,835
4,935
0
30,077
L
Yu Huang
bertsss
Yu Huang
6,040
1,147
0
239
6,520
2,780
0
2,718
3,802
15,378
0
W
Chaac
iLxis
Chaac
8,245
460
0
3,626
11,079
6,227
139
3,541
7,538
0
26,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,076
Gold Earned
35,904
238
Minions Killed
170
0
Camps Cleared
0
1,041,456
Distance Traveled
931,890
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,595
760
16
2
0
177,987
0
W
Cthulhu
7,572
757
26
3
0
209,678
0
L
Sobek
6,339
634
2
0
0
150,315
3
W
Serqet
8,800
880
30
3
0
218,858
0
L
Janus
8,156
816
81
8
0
204,899
0
W
Chang'e
8,149
815
39
4
0
217,423
0
W
Chiron
7,623
762
69
7
0
208,127
2
L
Ah Muzen Cab
7,024
702
45
5
0
200,846
0
L
Yu Huang
6,790
679
26
3
0
197,843
0
W
Chaac
7,932
793
74
7
0
187,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role