Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Detikkforsjov
Anhur
Level 60
God Stats
0W - 2L
1,295 SR
Queue Stats
137W - 178L
1,173 Elo+
Party 1
The Morrigan
The Morrigan
JacVS-10
The Morrigan
Level 79
God Stats
1W - 1L
1,764 SR
Queue Stats
247W - 236L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Mrbigerii
Cabrakan
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
26W - 63L
1,113 Elo+
Party 1
Pele
Pele
belairjose
Pele
Level 18
God Stats
16W - 21L
1,197 SR
Queue Stats
127W - 156L
1,186 Elo+
Party 1
Team Averages
Level 49
1,451 SR
1,277 Elo+

VS

Team Averages
Level 73
1,508 SR
1,416 Elo+
Nike
Nike
Black_freezer50
Nike
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,488 Elo+
Solo
Scylla
Scylla
LSDManserii
Scylla
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
240W - 248L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
NaLowkBlacKy34
Baron Samedi
Level 61
God Stats
65W - 54L
1,556 SR
Queue Stats
459W - 492L
1,428 Elo+
Solo
Izanami
Izanami
Penningetorice
Izanami
Level 68
God Stats
16W - 5L
1,534 SR
Queue Stats
70W - 74L
1,401 Elo+
Solo
Thanatos
Thanatos
ZOSO_Chassalla
Thanatos
Level 48
God Stats
54W - 57L
1,450 SR
Queue Stats
313W - 332L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 4 / 2
4,961
413
5,639
8,035
2,670
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
4,803
400
1,791
6,864
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
JacVS-10
The Morrigan
5
0 / 1 / 0
4,427
369
119
1,991
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Mrbigerii
Cabrakan
7
1 / 2 / 3
5,495
458
2,378
8,911
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 5 / 0
6,062
505
6,083
9,885
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,557
630
6,084
7,410
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
3 / 0 / 1
7,619
635
4,975
4,436
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NaLowkBlacKy34
Baron Samedi
10
1 / 2 / 5
5,614
468
3,119
6,552
3,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 2 / 3
6,178
515
7,221
7,638
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
12
4 / 1 / 4
7,112
593
4,321
9,355
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
2
0.25
W
4
0
2
5
L
0
3
0
0
L
The Morrigan
JacVS-10
The Morrigan
0
1
0
0
W
Scylla
3
0
1
3.5
L
Cabrakan
Mrbigerii
Cabrakan
1
2
3
1.25
W
Baron Samedi
NaLowkBlacKy34
Baron Samedi
1
2
5
1.75
W
3
2
3
2.25
W
Thanatos
4
1
4
6
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
25,720
35,686
Taken
35,391
15,815
Mitigated
18,113
6,829
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,639
3,121
133
1,887
8,035
2,670
189
985
7,050
0
31,029
W
6,084
479
0
1,407
7,410
6,806
266
190
7,220
877
52,097
L
1,791
457
0
1,039
6,864
1,807
0
2,346
4,518
0
19,901
L
The Morrigan
JacVS-10
The Morrigan
119
0
0
731
1,991
646
0
1,078
913
9,765
0
W
Scylla
4,975
631
0
871
4,436
1,362
0
119
4,317
54,033
0
L
Cabrakan
Mrbigerii
Cabrakan
2,378
676
0
1,997
8,911
7,418
144
1,719
7,192
8,547
0
W
Baron Samedi
NaLowkBlacKy34
Baron Samedi
3,119
490
272
1,608
6,552
3,541
0
767
5,785
24,085
0
W
7,221
5,843
0
1,626
7,638
2,656
299
774
6,864
0
36,712
W
Thanatos
4,321
790
0
5,217
9,355
3,748
0
647
8,708
0
46,922
L
6,083
2,281
88
954
9,885
3,274
408
2,391
7,494
0
35,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
34,080
157
Minions Killed
340
0
Camps Cleared
0
899,377
Distance Traveled
1,175,851
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,961
413
46
4
0
228,761
5
W
Nike
7,557
630
84
7
0
228,693
0
L
Anhur
4,803
400
26
2
0
204,147
0
L
The Morrigan
4,427
369
21
2
0
53,738
0
W
Scylla
7,619
635
102
9
0
248,408
0
L
Cabrakan
5,495
458
15
1
0
169,887
0
W
Baron Samedi
5,614
468
32
3
0
253,258
1
W
Izanami
6,178
515
52
4
0
215,858
0
W
Thanatos
7,112
593
70
6
0
229,634
0
L
Pele
6,062
505
49
4
0
242,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role