Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LongNeck02
Ares
Level 23
God Stats
4W - 2L
1,697 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Wocktech
Danzaburou
Level 82
God Stats
8W - 5L
1,680 SR
Queue Stats
16W - 20L
1,359 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,385 Elo+

VS

Team Averages
Level 80
1,584 SR
1,553 Elo+
Hera
Hera
Obi1Jacoby8
Hera
Level 157
God Stats
12W - 10L
1,394 SR
Queue Stats
589W - 451L
1,585 Elo+
Party 2
Surtr
Surtr
Obi2Jacoby8
Surtr
Level 18
God Stats
22W - 10L
1,748 SR
Queue Stats
41W - 25L
1,704 Elo+
Party 2
Neith
Neith
zockio
Neith
Level 66
God Stats
6W - 6L
1,610 SR
Queue Stats
113W - 79L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 0
7,468
747
6,768
8,181
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,325
633
2,773
11,504
9,978
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Wocktech
Danzaburou
12
0 / 3 / 0
6,680
668
5,669
8,282
3,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
8,616
862
5,889
3,271
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 7
8,123
812
11,518
10,957
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
zockio
Neith
14
0 / 0 / 7
7,739
774
7,374
10,109
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
10
10
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
L
0
4
0
0
W
7
0
1
7.5
W
3
2
7
3.25
L
Danzaburou
Wocktech
Danzaburou
0
3
0
0
W
Neith
zockio
Neith
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
24,781
27,967
Taken
24,337
16,873
Mitigated
12,336
2,953
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,768
336
0
1,425
8,181
3,161
0
1,400
6,496
40,946
0
L
2,773
0
0
0
11,504
9,978
0
2,876
8,164
10,462
0
W
5,889
1,357
0
500
3,271
1,265
318
1,086
2,185
18,010
0
W
11,518
4,220
28
3,802
10,957
5,859
336
3,753
7,140
722
29,623
L
Danzaburou
Wocktech
Danzaburou
5,669
2,874
0
1,528
8,282
3,734
0
2,145
5,920
0
28,876
W
Neith
zockio
Neith
7,374
2,292
0
5,214
10,109
5,212
1,913
4,549
5,428
0
41,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
24,478
133
Minions Killed
143
0
Camps Cleared
0
569,766
Distance Traveled
643,906
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,468
747
61
6
0
186,165
0
L
Ares
6,325
633
19
2
0
195,738
0
W
Hera
8,616
862
40
4
0
218,355
0
W
Surtr
8,123
812
31
3
0
228,258
0
L
Danzaburou
6,680
668
53
5
0
187,863
0
W
Neith
7,739
774
72
7
0
197,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role