Player Matchup

Ganesha
Ganesha
Saulden
Ganesha
Level 43
God Stats
7W - 7L
1,457 SR
Queue Stats
118W - 109L
1,586 Elo+
Party 1
Artemis
Artemis
bariels
Artemis
Level 107
God Stats
3W - 3L
1,738 SR
Queue Stats
60W - 46L
1,352 Elo+
Party 1
Hel
Hel
tonioss22
Hel
Level 118
God Stats
2W - 2L
1,326 SR
Queue Stats
189W - 166L
1,497 Elo+
Party 1
Team Averages
Level 89
1,507 SR
1,478 Elo+

VS

Team Averages
Level 53
1,525 SR
1,401 Elo+
Sol
Sol
Aozaer
Sol
Level 66
God Stats
7W - 10L
1,286 SR
Queue Stats
110W - 133L
1,351 Elo+
Party 2
Charybdis
Charybdis
LandofTheFreeman
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,095 Elo+
Solo
Surtr
Surtr
Sabidor
Surtr
Level 28
God Stats
10W - 14L
1,789 SR
Queue Stats
48W - 58L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Saulden
Ganesha
13
0 / 0 / 11
7,473
747
7,319
10,587
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
bariels
Artemis
14
6 / 0 / 5
8,873
887
6,409
6,176
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 6
8,644
864
9,303
8,270
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aozaer
Sol
11
0 / 3 / 0
6,537
654
8,566
8,565
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
10
0 / 2 / 0
6,088
609
2,885
6,442
2,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Sabidor
Surtr
10
0 / 6 / 0
6,128
613
4,385
11,812
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
Aozaer
Sol
0
3
0
0
L
Charybdis
0
2
0
0
L
Surtr
Sabidor
Surtr
0
6
0
0
W
Ganesha
Saulden
Ganesha
0
0
11
5.5
W
Artemis
bariels
Artemis
6
0
5
8.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
15,836
25,033
Taken
26,819
17,887
Mitigated
13,802
12,784
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aozaer
Sol
8,566
764
0
2,045
8,565
3,079
0
5,271
3,294
32,058
0
L
Charybdis
2,885
1,542
0
947
6,442
2,356
0
3,786
2,656
0
14,909
L
Surtr
Sabidor
Surtr
4,385
1,270
0
1,295
11,812
8,367
0
7,250
4,562
440
13,197
W
Ganesha
Saulden
Ganesha
7,319
441
0
500
10,587
11,112
0
2,276
8,311
22,125
351
W
Artemis
bariels
Artemis
6,409
3,389
0
1,596
6,176
2,798
2,015
2,668
3,508
0
36,101
W
9,303
655
4,427
6,261
8,270
3,977
1,201
3,933
4,337
39,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
18,753
179
Minions Killed
97
0
Camps Cleared
0
610,590
Distance Traveled
524,996
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,537
654
55
6
0
179,715
0
L
Charybdis
6,088
609
27
3
0
168,249
0
L
Surtr
6,128
613
15
2
0
177,032
1
W
Ganesha
7,473
747
4
0
0
200,922
0
W
Artemis
8,873
887
70
7
0
195,751
0
W
Hel
8,644
864
105
11
0
213,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role