Player Matchup

Chiron
Chiron
FlimsyAlibi
Chiron
Level 147
God Stats
13W - 13L
1,933 SR
Queue Stats
640W - 685L
1,560 Elo+
Solo
Sol
Sol
JManny1
Sol
Level 103
God Stats
1W - 1L
1,324 SR
Queue Stats
66W - 72L
1,532 Elo+
Solo
Geb
Geb
VacuumBagel
Geb
Level 138
God Stats
2W - 1L
1,483 SR
Queue Stats
68W - 64L
1,551 Elo+
Party 2
Anubis
Anubis
urzacker
Anubis
Level 109
God Stats
2W - 0L
1,433 SR
Queue Stats
32W - 32L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXIzzy BellXxx
Morgan Le Fay
Level 103
God Stats
4W - 2L
1,559 SR
Queue Stats
120W - 92L
1,579 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,547 Elo+

VS

Team Averages
Level 147
1,588 SR
1,450 Elo+
Kuzenbo
Kuzenbo
Aeondyne
Kuzenbo
Level 145
God Stats
23W - 25L
1,444 SR
Queue Stats
1,660W - 1,642L
1,416 Elo+
Solo
Hercules
Hercules
ArcticMR2
Hercules
Level 140
God Stats
0W - 1L
1,567 SR
Queue Stats
19W - 14L
1,431 Elo+
Party 1
Lancelot
Lancelot
ChaosEnforcer15
Lancelot
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 123L
1,436 Elo+
Party 1
Thor
Thor
Shortyboy99
Thor
Level 154
God Stats
2W - 6L
1,500 SR
Queue Stats
245W - 251L
1,539 Elo+
Solo
Xbalanque
Xbalanque
soltis25
Xbalanque
Level 149
God Stats
3W - 2L
1,715 SR
Queue Stats
149W - 168L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
8 / 4 / 11
10,730
825
13,566
13,537
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
16
2 / 4 / 17
9,726
748
16,605
8,963
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 20
11,267
867
13,162
19,162
32,834
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
urzacker
Anubis
18
10 / 3 / 9
11,358
874
16,131
9,016
5,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
xXIzzy BellXxx
Morgan Le Fay
16
2 / 2 / 16
9,624
740
18,379
11,060
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aeondyne
Kuzenbo
16
1 / 4 / 11
9,053
696
9,574
23,248
25,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
ArcticMR2
Hercules
16
3 / 5 / 10
9,305
716
8,907
24,720
20,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
15
4 / 9 / 5
10,199
785
11,698
17,811
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 3 / 10
9,547
734
8,041
13,431
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
soltis25
Xbalanque
16
5 / 6 / 4
9,863
759
9,208
13,556
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
27
Kills
15
17
Deaths
27
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aeondyne
Kuzenbo
1
4
11
1.63
L
Hercules
ArcticMR2
Hercules
3
5
10
1.6
L
Lancelot
4
9
5
0.72
W
Chiron
8
4
11
3.38
W
Sol
2
4
17
2.63
L
2
3
10
2.33
W
5
4
20
3.75
L
Xbalanque
soltis25
Xbalanque
5
6
4
1.17
W
Anubis
urzacker
Anubis
10
3
9
4.83
W
Morgan Le Fay
xXIzzy BellXxx
Morgan Le Fay
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,843
Damage
47,428
61,738
Taken
92,766
55,659
Mitigated
65,055
18,509
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aeondyne
Kuzenbo
9,574
3,271
116
6,810
23,248
25,185
180
13,478
9,770
14,117
0
L
Hercules
ArcticMR2
Hercules
8,907
1,485
1,316
10,565
24,720
20,943
128
17,216
7,504
0
15,680
L
Lancelot
11,698
711
1,100
2,018
17,811
7,365
1,210
13,793
4,018
0
27,580
W
Chiron
13,566
3,630
2,189
2,597
13,537
8,329
2,770
2,027
11,278
0
27,932
W
Sol
16,605
3,713
391
1,658
8,963
3,432
2,674
1,557
7,315
32,379
0
L
8,041
788
2,505
3,297
13,431
5,728
166
9,018
4,413
0
21,143
W
13,162
924
1,042
1,869
19,162
32,834
371
2,779
16,108
21,758
1,646
L
Xbalanque
soltis25
Xbalanque
9,208
4,698
436
2,207
13,556
5,834
1,746
9,126
4,430
0
21,753
W
Anubis
urzacker
Anubis
16,131
0
1,061
2,514
9,016
5,442
788
1,422
7,318
35,274
0
W
Morgan Le Fay
xXIzzy BellXxx
Morgan Le Fay
18,379
1,610
975
4,213
11,060
5,622
1,069
1,789
9,068
35,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
47,967
160
Minions Killed
122
0
Camps Cleared
0
1,186,127
Distance Traveled
1,254,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,053
696
5
0
0
262,388
0
L
Hercules
9,305
716
23
2
0
261,965
0
L
Lancelot
10,199
785
24
2
0
227,131
0
W
Chiron
10,730
825
21
2
0
244,776
0
W
Sol
9,726
748
41
3
0
237,696
0
L
Thor
9,547
734
39
3
0
259,006
0
W
Geb
11,267
867
18
1
0
236,085
0
L
Xbalanque
9,863
759
31
2
0
243,521
0
W
Anubis
11,358
874
42
3
0
215,387
0
W
Morgan Le Fay
9,624
740
38
3
0
252,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role