Player Matchup

Ganesha
Ganesha
ANUBIS316
Ganesha
Level 128
God Stats
7W - 1L
1,590 SR
Queue Stats
154W - 163L
1,529 Elo+
Party 3
Da Ji
Da Ji
Born2Jungle
Da Ji
Level 128
God Stats
4W - 2L
1,506 SR
Queue Stats
152W - 144L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
FaK3rMan88
Xbalanque
Level 145
God Stats
1W - 1L
1,268 SR
Queue Stats
105W - 93L
1,533 Elo+
Party 1
Medusa
Medusa
SilverH4ZE_51
Medusa
Level 65
God Stats
4W - 4L
1,804 SR
Queue Stats
332W - 331L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
theinmortal1323
Cthulhu
Level 127
God Stats
11W - 7L
1,646 SR
Queue Stats
505W - 535L
1,410 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,495 Elo+

VS

Team Averages
Level 100
1,543 SR
1,445 Elo+
Raijin
Raijin
BlAzEn GuNss
Raijin
Level 104
God Stats
1W - 3L
1,370 SR
Queue Stats
50W - 51L
1,469 Elo+
Party 2
Vulcan
Vulcan
DericusRex
Vulcan
Level 164
God Stats
20W - 19L
1,481 SR
Queue Stats
572W - 633L
1,443 Elo+
Solo
Ishtar
Ishtar
MementoMorty227
Ishtar
Level 45
God Stats
3W - 1L
1,910 SR
Queue Stats
57W - 66L
1,438 Elo+
Party 2
Olorun
Olorun
NotSoProPlayer2
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,410 Elo+
Party 2
Neith
Neith
jauquet11
Neith
Level 160
God Stats
22W - 22L
1,452 SR
Queue Stats
1,204W - 1,228L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANUBIS316
Ganesha
17
0 / 1 / 23
9,695
970
7,869
16,225
20,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
14 / 6 / 7
10,391
1,039
14,254
11,083
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
FaK3rMan88
Xbalanque
15
5 / 1 / 8
9,108
911
6,440
6,989
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 13
8,587
859
5,557
7,360
3,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 15
9,545
955
8,956
14,322
17,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 6 / 6
8,088
809
6,989
9,779
3,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
DericusRex
Vulcan
15
6 / 2 / 4
8,736
874
10,839
5,909
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 7
8,238
824
6,241
12,535
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 7
8,214
821
9,363
10,951
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
jauquet11
Neith
14
1 / 3 / 6
8,070
807
5,725
6,739
2,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
24
Kills
12
13
Deaths
24
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ANUBIS316
Ganesha
0
1
23
11.5
L
Raijin
2
6
6
0.83
W
14
6
7
2.92
L
Vulcan
DericusRex
Vulcan
6
2
4
4
W
Xbalanque
FaK3rMan88
Xbalanque
5
1
8
9
L
1
7
7
0.64
L
2
6
7
0.92
W
2
0
13
8.5
L
Neith
jauquet11
Neith
1
3
6
1.33
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,076
Damage
39,157
55,979
Taken
45,913
52,299
Mitigated
17,836
20,575
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ANUBIS316
Ganesha
7,869
267
2,153
6,295
16,225
20,064
281
7,999
8,226
25,331
0
L
Raijin
6,989
521
370
450
9,779
3,315
208
4,771
4,746
16,271
0
W
14,254
4,625
1,399
505
11,083
6,784
0
5,441
5,642
0
16,624
L
Vulcan
DericusRex
Vulcan
10,839
6,885
277
571
5,909
2,518
0
1,384
4,429
20,382
0
W
Xbalanque
FaK3rMan88
Xbalanque
6,440
3,437
0
2,112
6,989
3,811
2,338
3,006
3,983
0
16,354
L
6,241
4,403
261
1,341
12,535
5,017
0
3,610
8,692
0
14,335
L
9,363
4,625
1,034
1,605
10,951
4,321
0
3,173
7,630
18,644
0
W
5,557
1,384
2,400
3,682
7,360
3,749
1,476
3,836
3,524
0
15,837
L
Neith
jauquet11
Neith
5,725
1,127
397
932
6,739
2,665
228
3,016
3,591
0
17,326
W
8,956
367
811
1,218
14,322
17,891
309
6,909
7,413
17,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
41,346
119
Minions Killed
119
0
Camps Cleared
0
1,012,845
Distance Traveled
985,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,695
970
0
0
0
223,681
0
L
Raijin
8,088
809
26
3
0
185,127
0
W
Da Ji
10,391
1,039
4
0
0
178,299
0
L
Vulcan
8,736
874
22
2
0
240,549
0
W
Xbalanque
9,108
911
39
4
0
212,210
0
L
Ishtar
8,238
824
18
2
0
197,084
0
L
Olorun
8,214
821
23
2
0
185,924
0
W
Medusa
8,587
859
30
3
0
238,358
0
L
Neith
8,070
807
30
3
0
176,483
0
W
Cthulhu
9,545
955
46
5
0
160,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role