Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Faralice
Serqet
Level 126
God Stats
35W - 39L
1,309 SR
Queue Stats
196W - 200L
1,409 Elo+
Party 3
Nu Wa
Nu Wa
Hiveks
Nu Wa
Level 52
God Stats
0W - 1L
1,260 SR
Queue Stats
43W - 44L
1,458 Elo+
Solo
He Bo
He Bo
Ner9oTM
He Bo
Level 108
God Stats
1W - 4L
1,297 SR
Queue Stats
299W - 275L
1,429 Elo+
Party 1
Vamana
Vamana
SFerenc92
Vamana
Level 122
God Stats
6W - 5L
1,509 SR
Queue Stats
494W - 506L
1,407 Elo+
Party 1
Team Averages
Level 102
1,375 SR
1,441 Elo+

VS

Team Averages
Level 59
1,333 SR
1,374 Elo+
He Bo
He Bo
Fogell Kirk
He Bo
Level 89
God Stats
11W - 10L
1,409 SR
Queue Stats
118W - 113L
1,397 Elo+
Party 2
Anubis
Anubis
Kirkj
Anubis
Level 13
God Stats
2W - 4L
1,291 SR
Queue Stats
14W - 25L
1,191 Elo+
Party 2
Chaac
Chaac
MuffTheMagician
Chaac
Level 16
God Stats
1W - 1L
1,259 SR
Queue Stats
23W - 25L
1,346 Elo+
Party 2
Ymir
Ymir
firremen
Ymir
Level 68
God Stats
3W - 3L
1,093 SR
Queue Stats
7W - 9L
1,307 Elo+
Solo
Neith
Neith
sasha1567
Neith
Level 108
God Stats
33W - 9L
1,613 SR
Queue Stats
40W - 14L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
2 / 1 / 1
4,897
490
4,807
5,238
1,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Faralice
Serqet
9
3 / 2 / 1
5,830
583
4,389
7,467
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Hiveks
Nu Wa
7
0 / 2 / 0
4,343
434
2,753
4,730
1,111
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
Ner9oTM
He Bo
9
0 / 2 / 0
5,395
540
3,142
6,061
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SFerenc92
Vamana
9
1 / 4 / 0
5,516
552
3,577
10,259
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,243
624
4,961
6,244
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Kirkj
Anubis
10
1 / 1 / 1
5,600
560
2,887
4,823
1,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 2
6,611
661
6,957
8,919
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
8
0 / 1 / 2
5,135
514
1,185
5,951
3,370
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
sasha1567
Neith
10
4 / 1 / 0
5,927
593
5,682
5,191
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
10
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Serqet
Faralice
Serqet
3
2
1
1.75
W
2
2
3
1.75
L
Nu Wa
Hiveks
Nu Wa
0
2
0
0
W
Anubis
Kirkj
Anubis
1
1
1
1.5
W
3
1
2
4
L
He Bo
Ner9oTM
He Bo
0
2
0
0
L
Vamana
SFerenc92
Vamana
1
4
0
0.25
W
Ymir
0
1
2
1
W
Neith
sasha1567
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
21,672
33,755
Taken
31,128
15,950
Mitigated
13,320
6,598
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,807
3,017
0
2,311
5,238
1,670
0
1,267
3,971
0
21,208
L
Serqet
Faralice
Serqet
4,389
693
0
813
7,467
2,550
0
3,068
4,399
0
30,136
W
4,961
287
0
2,550
6,244
1,861
0
1,159
4,825
41,933
0
L
Nu Wa
Hiveks
Nu Wa
2,753
472
0
410
4,730
1,111
0
73
4,657
17,933
0
W
Anubis
Kirkj
Anubis
2,887
566
0
1,767
4,823
1,903
0
2,420
2,259
24,252
0
W
6,957
1,557
0
3,208
8,919
4,524
20
106
8,345
0
44,735
L
He Bo
Ner9oTM
He Bo
3,142
268
0
1,180
6,061
1,843
0
3,694
2,367
34,282
0
L
Vamana
SFerenc92
Vamana
3,577
1,784
0
1,884
10,259
8,776
11
931
9,328
0
31,477
W
Ymir
1,185
32
0
562
5,951
3,370
114
1,204
4,570
14,274
0
W
Neith
sasha1567
Neith
5,682
703
0
900
5,191
1,662
650
1,006
4,089
0
34,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
29,516
233
Minions Killed
278
0
Camps Cleared
0
1,025,852
Distance Traveled
1,028,395
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,897
490
36
4
0
196,183
3
L
Serqet
5,830
583
39
4
0
256,497
0
W
He Bo
6,243
624
76
8
0
239,466
0
L
Nu Wa
4,343
434
23
2
0
169,061
0
W
Anubis
5,600
560
45
5
0
180,181
7
W
Chaac
6,611
661
82
8
0
234,784
4
L
He Bo
5,395
540
71
7
0
208,138
2
L
Vamana
5,516
552
64
6
0
195,973
0
W
Ymir
5,135
514
15
2
0
191,537
7
W
Neith
5,927
593
60
6
0
182,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role