Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kush420King99
Cu Chulainn
Level 68
God Stats
1W - 3L
1,424 SR
Queue Stats
175W - 164L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Kyberu
Kukulkan
Level 138
God Stats
0W - 1L
1,212 SR
Queue Stats
48W - 62L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
Synystyr_1
Jormungandr
Level 41
God Stats
22W - 13L
1,698 SR
Queue Stats
118W - 127L
1,462 Elo+
Party 2
Team Averages
Level 100
1,467 SR
1,468 Elo+

VS

Team Averages
Level 58
1,327 SR
1,365 Elo+
Artio
Artio
Banksy312
Artio
Level 38
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 15L
1,333 Elo+
Party 3
Ix Chel
Ix Chel
Blurgz
Ix Chel
Level 88
God Stats
3W - 7L
1,175 SR
Queue Stats
290W - 288L
1,423 Elo+
Solo
Cabrakan
Cabrakan
ExxReyy
Cabrakan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
319W - 294L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
JoeBiron69
Sun Wukong
Level 45
God Stats
37W - 31L
1,436 SR
Queue Stats
255W - 282L
1,402 Elo+
Solo
Hachiman
Hachiman
Rudup
Hachiman
Level 14
God Stats
1W - 3L
1,215 SR
Queue Stats
5W - 13L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 3 / 1
7,336
524
8,237
10,955
4,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
 
Arachne
12
1 / 3 / 1
7,008
501
8,328
15,107
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Kush420King99
Cu Chulainn
13
1 / 1 / 0
7,529
538
7,797
13,734
14,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Kyberu
Kukulkan
12
0 / 6 / 1
7,123
509
4,301
10,400
3,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Synystyr_1
Jormungandr
11
2 / 3 / 2
7,426
530
3,989
9,990
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Banksy312
Artio
9
0 / 3 / 5
6,335
453
3,565
15,437
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Blurgz
Ix Chel
16
9 / 1 / 0
9,757
697
13,205
9,092
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
ExxReyy
Cabrakan
12
2 / 0 / 4
7,552
539
6,794
9,774
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JoeBiron69
Sun Wukong
13
1 / 1 / 1
7,881
563
7,398
13,496
11,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Rudup
Hachiman
12
4 / 2 / 1
7,172
512
7,760
10,801
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
1
1.17
L
Arachne
 
Arachne
1
3
1
0.5
W
Artio
Banksy312
Artio
0
3
5
0.83
W
Ix Chel
Blurgz
Ix Chel
9
1
0
9
W
Cabrakan
ExxReyy
Cabrakan
2
0
4
4
W
Sun Wukong
JoeBiron69
Sun Wukong
1
1
1
1.5
L
Cu Chulainn
Kush420King99
Cu Chulainn
1
1
0
1
L
Kukulkan
Kyberu
Kukulkan
0
6
1
0.08
W
Hachiman
Rudup
Hachiman
4
2
1
2.25
L
Jormungandr
Synystyr_1
Jormungandr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
38,722
60,186
Taken
58,600
36,264
Mitigated
39,384
15,415
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,237
4,777
0
4,382
10,955
4,386
2,510
2,425
8,530
0
55,384
L
Arachne
 
Arachne
8,328
5,357
0
3,702
15,107
5,908
156
5,235
9,872
0
58,913
W
Artio
Banksy312
Artio
3,565
564
757
4,457
15,437
13,878
132
2,730
12,707
18,391
0
W
Ix Chel
Blurgz
Ix Chel
13,205
2,056
271
2,239
9,092
3,849
351
3,801
5,291
86,553
0
W
Cabrakan
ExxReyy
Cabrakan
6,794
948
0
3,871
9,774
6,604
0
604
9,170
54,974
0
W
Sun Wukong
JoeBiron69
Sun Wukong
7,398
1,877
0
2,957
13,496
11,279
0
0
13,496
0
60,433
L
Cu Chulainn
Kush420King99
Cu Chulainn
7,797
928
0
3,689
13,734
14,542
0
3,043
10,691
0
56,344
L
Kukulkan
Kyberu
Kukulkan
4,301
207
0
1,354
10,400
3,831
0
8,309
2,091
53,490
0
W
Hachiman
Rudup
Hachiman
7,760
5,636
0
2,570
10,801
3,774
460
1,155
9,646
0
38,894
L
Jormungandr
Synystyr_1
Jormungandr
3,989
1,678
66
2,222
9,990
7,597
0
4,552
5,438
38,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
38,697
416
Minions Killed
432
0
Camps Cleared
0
1,271,125
Distance Traveled
1,408,721
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,336
524
91
7
0
234,895
1
L
Arachne
7,008
501
91
7
0
305,814
3
W
Artio
6,335
453
18
1
0
287,511
0
W
Ix Chel
9,757
697
163
12
0
298,312
2
W
Cabrakan
7,552
539
77
6
0
266,491
0
W
Sun Wukong
7,881
563
101
7
0
272,281
0
L
Cu Chulainn
7,529
538
87
6
0
223,741
0
L
Kukulkan
7,123
509
103
7
0
238,720
2
W
Hachiman
7,172
512
73
5
0
284,126
0
L
Jormungandr
7,426
530
44
3
0
267,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role