Player Matchup

Skadi
Skadi
Ad0uk3n-_-
Skadi
Level 120
God Stats
26W - 26L
1,461 SR
Queue Stats
1,170W - 1,121L
1,372 Elo+
Party 1
Mulan
Mulan
J0NS0N
Mulan
Level 149
God Stats
6W - 5L
1,506 SR
Queue Stats
229W - 248L
1,374 Elo+
Solo
Janus
Janus
TKovak78
Janus
Level 93
God Stats
3W - 8L
1,325 SR
Queue Stats
369W - 449L
1,340 Elo+
Party 1
Ra
Ra
bolt54рус
Ra
Level 127
God Stats
2W - 2L
1,579 SR
Queue Stats
39W - 40L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
fantasticmrjac
Ratatoskr
Level 137
God Stats
4W - 2L
1,857 SR
Queue Stats
468W - 502L
1,396 Elo+
Solo
Team Averages
Level 125
1,546 SR
1,395 Elo+

VS

Team Averages
Level 125
1,440 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Rapierclown73
Thoth
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 48L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
Unsung Jonno
Zhong Kui
Level 147
God Stats
1W - 2L
1,199 SR
Queue Stats
212W - 204L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
5 / 4 / 7
10,739
826
16,565
12,208
5,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
J0NS0N
Mulan
12
1 / 6 / 7
7,920
609
10,930
18,048
17,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
TKovak78
Janus
15
4 / 8 / 5
9,433
726
17,541
14,742
5,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 3
9,498
731
10,487
11,781
5,296
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
fantasticmrjac
Ratatoskr
13
0 / 6 / 5
8,089
622
7,118
12,867
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
12 / 2 / 11
11,376
875
19,836
16,531
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
 
Guan Yu
16
1 / 1 / 16
9,782
752
6,028
17,090
17,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
 
Artemis
16
1 / 4 / 12
9,366
720
11,554
12,312
5,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 4 / 13
11,022
848
18,514
11,646
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Unsung Jonno
Zhong Kui
18
4 / 2 / 16
10,774
829
9,094
15,528
11,594
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
13
Kills
26
26
Deaths
13
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
2
11
8.75
W
Guan Yu
 
Guan Yu
1
1
16
9
W
Artemis
 
Artemis
1
4
12
1.75
L
Skadi
5
4
7
2.13
L
Mulan
J0NS0N
Mulan
1
6
7
0.75
W
8
4
13
3.63
L
Janus
TKovak78
Janus
4
8
5
0.81
W
Zhong Kui
Unsung Jonno
Zhong Kui
4
2
16
6
L
3
2
3
2.25
L
Ratatoskr
fantasticmrjac
Ratatoskr
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
65,026
69,646
Taken
73,107
42,627
Mitigated
47,417
21,591
Healing
40,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,836
4,159
4,966
7,311
16,531
7,290
1,368
6,491
9,871
33,361
0
W
Guan Yu
 
Guan Yu
6,028
325
7,527
6,682
17,090
17,767
204
5,710
10,976
1,774
8,297
W
Artemis
 
Artemis
11,554
3,989
878
1,807
12,312
5,763
384
4,291
7,726
0
26,088
L
Skadi
16,565
4,101
307
723
12,208
5,491
0
8,537
3,671
0
36,363
L
Mulan
J0NS0N
Mulan
10,930
1,934
1,587
2,780
18,048
17,504
0
12,856
5,192
0
13,469
W
18,514
299
3,077
1,421
11,646
5,003
1,156
4,696
6,861
32,759
0
L
Janus
TKovak78
Janus
17,541
382
549
1,225
14,742
5,461
0
10,692
4,050
25,673
0
W
Zhong Kui
Unsung Jonno
Zhong Kui
9,094
1,858
1,122
5,542
15,528
11,594
774
6,294
8,876
27,782
0
L
10,487
264
6,227
6,246
11,781
5,296
0
9,038
2,743
30,652
0
L
Ratatoskr
fantasticmrjac
Ratatoskr
7,118
320
457
1,490
12,867
8,875
0
7,408
5,459
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
52,320
121
Minions Killed
152
0
Camps Cleared
0
1,142,582
Distance Traveled
1,245,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,376
875
32
2
0
228,898
0
W
Guan Yu
9,782
752
7
1
0
298,144
0
W
Artemis
9,366
720
34
3
0
207,886
0
L
Skadi
10,739
826
42
3
0
233,463
0
L
Mulan
7,920
609
4
0
0
214,715
0
W
Thoth
11,022
848
43
3
0
265,012
0
L
Janus
9,433
726
15
1
0
222,197
0
W
Zhong Kui
10,774
829
36
3
0
245,821
0
L
Ra
9,498
731
51
4
0
257,332
0
L
Ratatoskr
8,089
622
9
1
0
214,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role