Player Matchup

Zeus
Zeus
Der_Zypriot
Zeus
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 55L
1,360 Elo+
Party 3
Medusa
Medusa
NiederJohnsbon
Medusa
Level 18
God Stats
8W - 5L
1,591 SR
Queue Stats
23W - 34L
1,335 Elo+
Party 3
Bakasura
Bakasura
Norman_Ritter98
Bakasura
Level 52
God Stats
5W - 6L
1,382 SR
Queue Stats
39W - 46L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
TotalerBernd97
Danzaburou
Level 50
God Stats
4W - 5L
1,473 SR
Queue Stats
56W - 60L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
mpakos77
Nu Wa
Level 63
God Stats
18W - 15L
1,513 SR
Queue Stats
86W - 72L
1,430 Elo+
Solo
Team Averages
Level 50
1,492 SR
1,373 Elo+

VS

Team Averages
Level 44
1,418 SR
1,448 Elo+
Nemesis
Nemesis
BLACKING17
Nemesis
Level 85
God Stats
8W - 13L
1,286 SR
Queue Stats
280W - 281L
1,456 Elo+
Party 2
Thanatos
Thanatos
HiroV13
Thanatos
Level 47
God Stats
3W - 5L
1,705 SR
Queue Stats
117W - 164L
1,389 Elo+
Solo
Yu Huang
Yu Huang
Sigma ApEx8447
Yu Huang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Anhur
Anhur
alexfn96
Anhur
Level 42
God Stats
0W - 2L
1,255 SR
Queue Stats
116W - 114L
1,470 Elo+
Party 4
Hel
Hel
shark_carlos9
Hel
Level 27
God Stats
2W - 7L
1,345 SR
Queue Stats
118W - 121L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
9,127
608
12,226
8,591
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
8,004
534
4,827
7,613
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
14
5 / 3 / 7
8,697
580
7,799
13,179
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TotalerBernd97
Danzaburou
13
7 / 0 / 8
8,222
548
9,120
6,844
2,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
mpakos77
Nu Wa
13
5 / 2 / 6
8,114
541
9,721
7,073
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLACKING17
Nemesis
10
3 / 6 / 5
7,089
473
4,844
15,164
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
HiroV13
Thanatos
10
3 / 8 / 2
7,090
473
4,682
12,153
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
11
1 / 4 / 4
7,192
479
7,909
7,887
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
alexfn96
Anhur
11
2 / 2 / 0
6,577
438
2,295
8,855
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 5 / 3
5,918
395
5,029
10,211
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
25
Kills
9
9
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLACKING17
Nemesis
3
6
5
0.92
W
8
3
5
3.5
L
Thanatos
HiroV13
Thanatos
3
8
2
0.5
W
0
1
3
1.5
W
Bakasura
5
3
7
2.83
L
Yu Huang
1
4
4
0.75
W
Danzaburou
TotalerBernd97
Danzaburou
7
0
8
11
L
Anhur
alexfn96
Anhur
2
2
0
1
W
Nu Wa
mpakos77
Nu Wa
5
2
6
4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
24,759
43,300
Taken
54,270
16,431
Mitigated
19,642
12,488
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLACKING17
Nemesis
4,844
2,065
0
1,222
15,164
5,446
0
5,268
9,536
0
33,216
W
12,226
1,114
31
675
8,591
2,765
808
870
7,721
71,447
0
L
Thanatos
HiroV13
Thanatos
4,682
1,806
0
2,947
12,153
5,183
0
5,121
6,957
0
19,166
W
4,827
2,090
109
3,373
7,613
2,899
973
2,420
5,185
0
60,670
W
Bakasura
7,799
6,952
0
4,176
13,179
5,757
1,341
2,494
10,579
0
46,749
L
Yu Huang
7,909
293
0
197
7,887
2,731
288
4,287
3,365
53,879
0
W
Danzaburou
TotalerBernd97
Danzaburou
9,120
4,427
0
3,695
6,844
2,627
248
3,693
3,055
0
42,313
L
Anhur
alexfn96
Anhur
2,295
466
0
1,634
8,855
2,933
0
2,807
5,999
0
27,505
W
Nu Wa
mpakos77
Nu Wa
9,721
1,717
0
429
7,073
2,383
289
2,951
3,822
53,139
0
L
5,029
446
3,174
3,597
10,211
3,349
0
4,464
5,667
37,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
33,866
442
Minions Killed
292
0
Camps Cleared
0
1,488,082
Distance Traveled
1,325,855
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,089
473
53
4
0
304,765
0
W
Zeus
9,127
608
103
7
0
286,370
0
L
Thanatos
7,090
473
25
2
0
253,178
0
W
Medusa
8,004
534
112
7
0
278,990
0
W
Bakasura
8,697
580
98
7
0
346,345
0
L
Yu Huang
7,192
479
95
6
0
233,252
0
W
Danzaburou
8,222
548
62
4
0
282,457
3
L
Anhur
6,577
438
70
5
0
255,762
0
W
Nu Wa
8,114
541
67
4
0
293,920
0
L
Hel
5,918
395
49
3
0
278,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role