Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LongNeck02
Hades
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,298 Elo+
Party 2
Ares
Ares
Wocktech
Ares
Level 82
God Stats
0W - 4L
1,261 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 2
Team Averages
Level 58
1,420 SR
1,390 Elo+

VS

Team Averages
Level 54
1,613 SR
1,450 Elo+
Chang'e
Chang'e
Neon_Topaz_Light
Chang'e
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,430 Elo+
Party 1
Da Ji
Da Ji
R4V3NH3LL
Da Ji
Level 31
God Stats
8W - 8L
1,586 SR
Queue Stats
32W - 56L
1,564 Elo+
Solo
Jormungandr
Jormungandr
m0mmy1ssues
Jormungandr
Level 14
God Stats
3W - 3L
1,753 SR
Queue Stats
35W - 35L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 2
6,430
643
6,086
7,201
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
11
1 / 1 / 1
6,564
656
6,852
8,676
4,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 2 / 1
7,108
711
5,077
11,603
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,413
841
11,055
10,264
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
R4V3NH3LL
Da Ji
11
0 / 1 / 5
6,712
671
5,735
6,656
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
m0mmy1ssues
Jormungandr
12
0 / 1 / 5
7,122
712
5,473
8,116
5,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
L
Hades
1
1
1
1.5
W
6
0
0
6
W
Da Ji
R4V3NH3LL
Da Ji
0
1
5
2.5
L
Ares
1
2
1
0.75
W
Jormungandr
m0mmy1ssues
Jormungandr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
22,263
27,480
Taken
25,036
17,163
Mitigated
12,386
5,187
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,086
3,022
0
986
7,201
2,898
0
3,647
3,554
0
24,446
L
Hades
6,852
270
495
1,025
8,676
4,610
0
5,686
2,990
25,677
0
W
11,055
528
2,184
4,502
10,264
3,814
144
4,709
5,555
46,783
0
W
Da Ji
R4V3NH3LL
Da Ji
5,735
1,607
0
269
6,656
2,685
681
3,572
3,084
0
17,269
L
Ares
5,077
489
0
2,681
11,603
9,655
0
7,233
4,370
10,494
0
W
Jormungandr
m0mmy1ssues
Jormungandr
5,473
283
0
913
8,116
5,887
130
3,971
4,145
21,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
22,247
100
Minions Killed
117
0
Camps Cleared
0
514,553
Distance Traveled
583,322
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,430
643
38
4
0
151,154
4
L
Hades
6,564
656
43
4
0
184,216
0
W
Chang'e
8,413
841
63
6
0
207,209
0
W
Da Ji
6,712
671
21
2
0
209,172
0
L
Ares
7,108
711
19
2
0
179,183
0
W
Jormungandr
7,122
712
33
3
0
166,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role