Player Matchup

Izanami
Izanami
Daemonic--
Izanami
Level 4
God Stats
2W - 2L
1,440 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 1
Susano
Susano
DapperAttacker
Susano
Level 27
God Stats
2W - 2L
1,421 SR
Queue Stats
6W - 14L
1,113 Elo+
Party 1
Ymir
Ymir
avelucifer
Ymir
Level 63
God Stats
3W - 2L
1,510 SR
Queue Stats
3W - 6L
1,010 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,110 Elo+

VS

Team Averages
Level 48
1,457 SR
1,322 Elo+
Ix Chel
Ix Chel
Dizzzy Ash
Ix Chel
Level 67
God Stats
10W - 12L
1,382 SR
Queue Stats
154W - 157L
1,350 Elo+
Solo
Surtr
Surtr
KaruUsagi69
Surtr
Level 37
God Stats
20W - 28L
1,489 SR
Queue Stats
44W - 54L
1,287 Elo+
Solo
Chang'e
Chang'e
Nanieeeeeeee
Chang'e
Level 41
God Stats
7W - 5L
1,500 SR
Queue Stats
62W - 60L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daemonic--
Izanami
12
1 / 6 / 2
7,782
649
8,911
10,712
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,293
691
11,697
12,436
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 3
7,772
648
5,426
17,129
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dizzzy Ash
Ix Chel
16
2 / 0 / 8
9,410
784
16,090
7,897
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 9
8,754
730
8,994
15,949
13,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Nanieeeeeeee
Chang'e
15
7 / 2 / 2
9,622
802
9,764
11,030
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Daemonic--
Izanami
1
6
2
0.33
L
2
3
1
0.83
W
Ix Chel
Dizzzy Ash
Ix Chel
2
0
8
6
W
2
1
9
6.5
W
Chang'e
Nanieeeeeeee
Chang'e
7
2
2
4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
34,848
40,277
Taken
34,876
25,360
Mitigated
21,178
3,116
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Daemonic--
Izanami
8,911
5,308
0
1,404
10,712
4,416
0
6,926
3,786
0
30,200
L
11,697
814
0
0
12,436
5,503
0
7,704
4,732
0
37,921
W
Ix Chel
Dizzzy Ash
Ix Chel
16,090
2,076
2,242
3,365
7,897
3,401
1,233
1,056
6,841
56,247
0
W
8,994
3,626
0
4,170
15,949
13,201
311
2,531
13,418
349
19,317
W
Chang'e
Nanieeeeeeee
Chang'e
9,764
1,620
3,470
3,529
11,030
4,576
1,168
1,856
9,174
34,478
0
L
5,426
676
0
1,712
17,129
15,441
0
11,486
5,643
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,847
Gold Earned
27,786
120
Minions Killed
153
0
Camps Cleared
0
602,149
Distance Traveled
717,888
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,782
649
44
4
0
183,956
0
L
Susano
8,293
691
59
5
0
221,898
2
W
Ix Chel
9,410
784
81
7
0
244,469
0
W
Surtr
8,754
730
21
2
0
227,306
0
W
Chang'e
9,622
802
51
4
0
246,113
0
L
Ymir
7,772
648
17
1
0
196,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role