Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Budplaya
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,627 Elo+
Solo
Izanami
Izanami
Hofgothi
Izanami
Level 103
God Stats
8W - 13L
1,540 SR
Queue Stats
871W - 889L
1,425 Elo+
Solo
Yu Huang
Yu Huang
row_kyo
Yu Huang
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 239L
1,478 Elo+
Solo
Geb
Geb
soyuntopo
Geb
Level 159
God Stats
2W - 3L
1,300 SR
Queue Stats
472W - 506L
1,451 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,496 Elo+

VS

Team Averages
Level 109
1,457 SR
1,469 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KEENRELLIK
Tiamat
Level 86
God Stats
5W - 5L
1,255 SR
Queue Stats
388W - 352L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
RickyRomo
Cernunnos
Level 126
God Stats
20W - 7L
1,529 SR
Queue Stats
641W - 568L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
TyTyBrownie98
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,331 Elo+
Solo
Xbalanque
Xbalanque
XxCABOOSExX9
Xbalanque
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 8
8,246
750
5,301
18,589
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mulan
Budplaya
Mulan
15
5 / 9 / 5
9,643
877
13,303
18,671
20,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hofgothi
Izanami
16
6 / 3 / 6
9,464
860
13,768
13,278
6,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
row_kyo
Yu Huang
16
2 / 4 / 5
9,203
837
14,494
12,919
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 6
8,000
727
10,046
15,269
18,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 2 / 17
10,380
944
6,428
17,870
19,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
KEENRELLIK
Tiamat
17
7 / 4 / 16
10,058
914
17,784
13,383
12,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
RickyRomo
Cernunnos
17
4 / 2 / 18
9,530
866
18,393
11,085
6,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
TyTyBrownie98
Ao Kuang
16
6 / 4 / 14
9,753
887
10,405
15,509
11,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
XxCABOOSExX9
Xbalanque
16
4 / 3 / 15
9,870
897
19,677
11,825
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
15
Kills
26
26
Deaths
15
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
8
1
W
Terra
 
Terra
5
2
17
6.75
L
Mulan
Budplaya
Mulan
5
9
5
0.83
L
Izanami
Hofgothi
Izanami
6
3
6
3
W
Tiamat
KEENRELLIK
Tiamat
7
4
16
3.75
W
Cernunnos
RickyRomo
Cernunnos
4
2
18
6.5
W
Ao Kuang
TyTyBrownie98
Ao Kuang
6
4
14
3.25
W
Xbalanque
XxCABOOSExX9
Xbalanque
4
3
15
3.83
L
Yu Huang
row_kyo
Yu Huang
2
4
5
1.13
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,912
Damage
72,687
78,726
Taken
69,672
75,277
Mitigated
55,171
23,326
Healing
30,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,301
1,323
3,042
3,272
18,589
20,883
339
9,776
8,506
8,200
0
W
Terra
 
Terra
6,428
556
7,655
5,666
17,870
19,256
509
6,634
10,879
12,591
0
L
Mulan
Budplaya
Mulan
13,303
2,041
251
2,652
18,671
20,213
286
7,941
10,565
0
17,918
L
Izanami
Hofgothi
Izanami
13,768
8,816
1,657
4,574
13,278
6,994
727
6,354
6,790
0
26,439
W
Tiamat
KEENRELLIK
Tiamat
17,784
1,398
2,078
2,495
13,383
12,060
1,089
5,297
7,879
30,240
0
W
Cernunnos
RickyRomo
Cernunnos
18,393
8,502
901
2,392
11,085
6,178
3,272
4,790
6,128
0
33,517
W
Ao Kuang
TyTyBrownie98
Ao Kuang
10,405
2,277
1,366
4,477
15,509
11,260
2,391
6,741
8,696
16,189
0
W
Xbalanque
XxCABOOSExX9
Xbalanque
19,677
13,730
1,394
1,723
11,825
6,417
1,964
6,379
5,404
0
30,670
L
Yu Huang
row_kyo
Yu Huang
14,494
457
1,175
2,301
12,919
8,419
36
5,686
7,233
38,538
0
L
10,046
408
1,331
3,071
15,269
18,768
0
4,054
11,015
14,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
49,591
112
Minions Killed
134
0
Camps Cleared
0
874,727
Distance Traveled
999,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,246
750
8
1
0
157,222
0
W
Terra
10,380
944
21
2
0
228,111
0
L
Mulan
9,643
877
11
1
0
173,652
0
L
Izanami
9,464
860
31
3
0
180,387
0
W
Tiamat
10,058
914
28
3
0
193,213
0
W
Cernunnos
9,530
866
35
3
0
194,197
0
W
Ao Kuang
9,753
887
15
1
0
207,663
0
W
Xbalanque
9,870
897
35
3
0
176,172
0
L
Yu Huang
9,203
837
50
5
0
197,087
0
L
Geb
8,000
727
12
1
0
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role