Player Matchup

Cernunnos
Cernunnos
LaxGodJacK
Cernunnos
Level 55
God Stats
5W - 7L
1,524 SR
Queue Stats
26W - 20L
1,475 Elo+
Solo
Ix Chel
Ix Chel
beastmode0718
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,469 Elo+
Solo
Surtr
Surtr
dutchm5trchief
Surtr
Level 129
God Stats
6W - 10L
1,261 SR
Queue Stats
399W - 412L
1,442 Elo+
Solo
Team Averages
Level 111
1,428 SR
1,462 Elo+

VS

Team Averages
Level 62
1,403 SR
1,412 Elo+
Bakasura
Bakasura
BelialsKey
Bakasura
Level 101
God Stats
1W - 2L
1,603 SR
Queue Stats
90W - 82L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Slinkwheat5
Kumbhakarna
Level 47
God Stats
1W - 4L
1,304 SR
Queue Stats
258W - 246L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
StickyNips01
Ix Chel
Level 37
God Stats
18W - 19L
1,302 SR
Queue Stats
88W - 111L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LaxGodJacK
Cernunnos
14
2 / 3 / 3
9,211
709
13,325
10,419
4,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
13
2 / 6 / 3
9,039
695
7,575
10,505
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 10 / 3
9,529
733
13,373
22,616
19,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BelialsKey
Bakasura
18
11 / 1 / 4
12,416
955
14,499
14,312
9,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Slinkwheat5
Kumbhakarna
16
4 / 3 / 12
11,344
873
6,358
23,849
35,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
StickyNips01
Ix Chel
15
3 / 3 / 8
10,097
777
12,921
9,151
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BelialsKey
Bakasura
11
1
4
13
L
Cernunnos
LaxGodJacK
Cernunnos
2
3
3
1.17
W
Kumbhakarna
Slinkwheat5
Kumbhakarna
4
3
12
3.33
W
Ix Chel
StickyNips01
Ix Chel
3
3
8
2.33
L
Ix Chel
2
6
3
0.58
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
33,778
43,540
Taken
47,312
27,355
Mitigated
49,259
3,192
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BelialsKey
Bakasura
14,499
9,980
0
7,559
14,312
9,381
1,445
2,887
11,425
0
64,816
L
Cernunnos
LaxGodJacK
Cernunnos
13,325
7,883
0
1,366
10,419
4,122
519
2,686
6,472
0
39,921
W
Kumbhakarna
Slinkwheat5
Kumbhakarna
6,358
1,425
0
3,031
23,849
35,462
0
3,399
20,450
15,344
0
W
Ix Chel
StickyNips01
Ix Chel
12,921
2,511
2,109
1,764
9,151
4,416
1,634
1,840
7,311
46,551
0
L
Ix Chel
7,575
790
367
247
10,505
3,961
535
4,339
5,426
29,930
0
L
13,373
5,380
0
1,212
22,616
19,272
106
12,289
8,916
609
34,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
33,857
147
Minions Killed
211
0
Camps Cleared
0
614,757
Distance Traveled
806,043
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,416
955
114
9
0
300,878
0
L
Cernunnos
9,211
709
71
5
0
214,668
1
W
Kumbhakarna
11,344
873
21
2
0
269,578
0
W
Ix Chel
10,097
777
76
6
0
235,587
0
L
Ix Chel
9,039
695
41
3
0
199,645
2
L
Surtr
9,529
733
35
3
0
200,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role