Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
ParisiticHost
Kali
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
121W - 116L
1,517 Elo+
Solo
Chang'e
Chang'e
WAHDUHEK
Chang'e
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
613W - 598L
1,467 Elo+
Solo
Team Averages
Level 129
1,462 SR
1,497 Elo+

VS

Team Averages
Level 117
1,420 SR
1,482 Elo+
Cerberus
Cerberus
CdVcDtCurrent
Cerberus
Level 148
God Stats
1W - 3L
1,177 SR
Queue Stats
57W - 57L
1,519 Elo+
Solo
Medusa
Medusa
Juliaiscool3020
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,473 Elo+
Solo
Guan Yu
Guan Yu
Skogsarbetare
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 162L
1,476 Elo+
Solo
He Bo
He Bo
Sugga5
He Bo
Level 112
God Stats
3W - 5L
1,425 SR
Queue Stats
525W - 545L
1,462 Elo+
Solo
Ishtar
Ishtar
Xo_808Reezy
Ishtar
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
176W - 181L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 0 / 10
6,454
1,291
2,216
3,109
3,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
 
Zhong Kui
10
4 / 1 / 5
6,367
1,273
4,221
5,033
4,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
10
1 / 1 / 7
5,937
1,187
3,946
7,760
8,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 9
6,620
1,324
3,355
4,238
2,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
WAHDUHEK
Chang'e
12
3 / 0 / 7
6,443
1,289
3,587
4,790
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CdVcDtCurrent
Cerberus
5
0 / 0 / 0
4,216
843
0
0
0
9
0 / 3 / 1
4,806
961
3,954
4,523
1,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
9
1 / 3 / 1
4,931
986
3,463
6,559
6,605
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Sugga5
He Bo
8
0 / 3 / 0
4,776
955
1,858
3,512
1,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
1 / 3 / 1
4,993
999
7,687
4,561
1,819
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
12
Kills
2
2
Deaths
12
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
10
6
W
Zhong Kui
 
Zhong Kui
4
1
5
6.5
W
Kuzenbo
 
Kuzenbo
1
1
7
4.5
L
Cerberus
CdVcDtCurrent
Cerberus
0
0
0
0
L
0
3
1
0.17
W
3
0
9
7.5
L
Guan Yu
1
3
1
0.5
L
He Bo
Sugga5
He Bo
0
3
0
0
W
Chang'e
WAHDUHEK
Chang'e
3
0
7
6.5
L
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
16,962
24,930
Taken
19,155
19,783
Mitigated
11,598
15,049
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,216
393
845
433
3,109
3,010
798
197
2,912
4,913
0
W
Zhong Kui
 
Zhong Kui
4,221
369
292
757
5,033
4,403
963
334
4,699
8,740
0
W
Kuzenbo
 
Kuzenbo
3,946
1,110
218
795
7,760
8,011
355
1,179
6,581
6,541
0
L
Cerberus
CdVcDtCurrent
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
3,954
1,312
110
157
4,523
1,927
0
3,814
709
0
7,288
W
3,355
685
84
1,413
4,238
2,074
1,420
0
4,238
0
6,512
L
Guan Yu
3,463
264
540
1,001
6,559
6,605
0
4,843
1,716
0
7,426
L
He Bo
Sugga5
He Bo
1,858
341
82
84
3,512
1,247
0
2,317
1,195
8,290
0
W
Chang'e
WAHDUHEK
Chang'e
3,587
300
6,997
3,215
4,790
2,285
1,415
148
4,642
12,806
0
L
Ishtar
7,687
4,494
152
90
4,561
1,819
0
2,996
1,565
0
11,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
23,722
52
Minions Killed
44
0
Camps Cleared
0
478,898
Distance Traveled
310,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,454
1,291
7
1
0
79,003
0
W
Zhong Kui
6,367
1,273
9
2
0
87,023
0
W
Kuzenbo
5,937
1,187
7
1
0
106,493
0
L
Cerberus
4,216
843
0
0
0
0
0
L
Medusa
4,806
961
14
3
0
75,502
0
W
Kali
6,620
1,324
11
2
0
97,789
0
L
Guan Yu
4,931
986
4
1
0
94,457
0
L
He Bo
4,776
955
19
4
0
63,536
0
W
Chang'e
6,443
1,289
18
4
0
108,590
0
L
Ishtar
4,993
999
7
1
0
76,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role