Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SquishyTooshy
Amaterasu
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 83L
1,453 Elo+
Party 2
Cerberus
Cerberus
Th3H1Guy710
Cerberus
Level 102
God Stats
2W - 1L
1,843 SR
Queue Stats
24W - 30L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
Vumbah
Cernunnos
Level 122
God Stats
1W - 3L
1,825 SR
Queue Stats
46W - 40L
1,457 Elo+
Party 1
Bastet
Bastet
lNoRDl
Bastet
Level 125
God Stats
1W - 2L
1,162 SR
Queue Stats
18W - 13L
1,501 Elo+
Party 1
Team Averages
Level 104
1,566 SR
1,465 Elo+

VS

Team Averages
Level 97
1,520 SR
1,419 Elo+
Surtr
Surtr
Gianlu_012
Surtr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,263 Elo+
Party 3
Ix Chel
Ix Chel
TheOldeReaper
Ix Chel
Level 118
God Stats
15W - 10L
1,580 SR
Queue Stats
104W - 94L
1,538 Elo+
Solo
Nemesis
Nemesis
WordPear217455
Nemesis
Level 55
God Stats
10W - 7L
1,554 SR
Queue Stats
36W - 35L
1,435 Elo+
Party 3
Cupid
Cupid
highN1nja
Cupid
Level 125
God Stats
40W - 46L
1,513 SR
Queue Stats
177W - 183L
1,427 Elo+
Party 4
Ne Zha
Ne Zha
killakobugi
Ne Zha
Level 166
God Stats
17W - 22L
1,456 SR
Queue Stats
391W - 393L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
3
0 / 1 / 0
5,283
294
659
966
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SquishyTooshy
Amaterasu
1
0 / 0 / 0
5,062
281
0
0
0
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Th3H1Guy710
Cerberus
13
0 / 4 / 1
7,090
394
5,816
18,686
20,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Vumbah
Cernunnos
17
6 / 3 / 0
10,489
583
12,783
14,527
7,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
lNoRDl
Bastet
8
1 / 4 / 0
6,599
367
3,803
8,059
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 0 / 1
9,600
533
3,609
12,982
11,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
17
2 / 2 / 5
11,424
635
7,245
9,649
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 0
11,580
643
5,478
11,543
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
highN1nja
Cupid
15
2 / 2 / 2
9,194
511
6,554
11,012
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
15
3 / 2 / 3
9,112
506
5,550
12,151
13,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
7
Kills
12
12
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Surtr
1
0
1
1.5
L
Amaterasu
SquishyTooshy
Amaterasu
0
0
0
0
L
Cerberus
Th3H1Guy710
Cerberus
0
4
1
0.13
W
Ix Chel
2
2
5
2.25
L
Cernunnos
Vumbah
Cernunnos
6
3
0
2
W
4
1
0
4
W
Cupid
highN1nja
Cupid
2
2
2
1.5
W
Ne Zha
3
2
3
2.25
L
Bastet
lNoRDl
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,061
Damage
28,436
42,238
Taken
57,337
30,737
Mitigated
37,795
10,754
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
659
46
0
250
966
198
0
226
740
4,447
0
W
Surtr
3,609
1,174
0
2,696
12,982
11,151
2,643
1,828
11,154
649
64,671
L
Amaterasu
SquishyTooshy
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Th3H1Guy710
Cerberus
5,816
160
0
3,241
18,686
20,870
0
3,612
15,074
41,105
550
W
Ix Chel
7,245
696
709
2,484
9,649
3,787
1,031
1,372
8,235
90,948
0
L
Cernunnos
Vumbah
Cernunnos
12,783
7,038
0
5,926
14,527
7,444
2,116
839
13,688
0
101,609
W
5,478
2,710
0
4,407
11,543
5,142
3,089
1,352
10,173
0
82,667
W
Cupid
highN1nja
Cupid
6,554
2,992
78
3,305
11,012
4,307
1,524
993
10,019
0
55,088
W
Ne Zha
5,550
999
0
1,405
12,151
13,408
0
1,694
10,457
743
52,692
L
Bastet
lNoRDl
Bastet
3,803
712
0
1,337
8,059
2,225
0
2,763
5,296
0
21,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
50,910
290
Minions Killed
535
0
Camps Cleared
0
873,214
Distance Traveled
1,779,495
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,283
294
11
1
0
35,065
0
W
Surtr
9,600
533
84
5
0
331,771
0
L
Amaterasu
5,062
281
0
0
0
23
0
L
Cerberus
7,090
394
90
5
0
303,839
0
W
Ix Chel
11,424
635
162
9
0
358,506
2
L
Cernunnos
10,489
583
155
9
0
330,777
1
W
Nemesis
11,580
643
139
8
0
416,571
0
W
Cupid
9,194
511
105
6
0
366,565
0
W
Ne Zha
9,112
506
45
3
0
306,082
0
L
Bastet
6,599
367
34
2
0
203,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role