Player Matchup

Ne Zha
Ne Zha
Boa_hankokko
Ne Zha
Level 35
God Stats
4W - 2L
1,616 SR
Queue Stats
117W - 110L
1,548 Elo+
Party 3
Charybdis
Charybdis
JflyKomBatman_
Charybdis
Level 73
God Stats
11W - 11L
1,563 SR
Queue Stats
112W - 86L
1,548 Elo+
Party 3
Yu Huang
Yu Huang
MoISt-PePPer
Yu Huang
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
286W - 300L
1,441 Elo+
Party 1
Serqet
Serqet
MoISt_TFranklin
Serqet
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 278L
1,457 Elo+
Party 1
Chernobog
Chernobog
itsMRFRANKLIN
Chernobog
Level 122
God Stats
212W - 196L
1,533 SR
Queue Stats
329W - 355L
1,436 Elo+
Party 1
Team Averages
Level 76
1,506 SR
1,486 Elo+

VS

Team Averages
Level 49
1,437 SR
1,310 Elo+
Hachiman
Hachiman
CG_Kacper0805
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,402 Elo+
Party 2
Ra
Ra
DvD_talar1972
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,089 Elo+
Party 2
Pele
Pele
PawelThePlayer9
Pele
Level 69
God Stats
1W - 3L
1,337 SR
Queue Stats
87W - 93L
1,353 Elo+
Party 2
Ymir
Ymir
mikryx
Ymir
Level 127
God Stats
73W - 87L
1,497 SR
Queue Stats
333W - 321L
1,394 Elo+
Solo
King Arthur
King Arthur
niszczyciel299
King Arthur
Level 15
God Stats
1W - 4L
1,350 SR
Queue Stats
29W - 56L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
1 / 2 / 1
11,689
531
6,268
18,446
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
JflyKomBatman_
Charybdis
17
5 / 3 / 4
11,188
509
16,295
18,724
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
MoISt-PePPer
Yu Huang
16
1 / 3 / 6
10,856
493
14,893
11,398
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 5
8,482
386
6,666
18,732
19,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
itsMRFRANKLIN
Chernobog
18
5 / 3 / 0
11,999
545
13,772
11,988
5,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CG_Kacper0805
Hachiman
15
3 / 3 / 4
9,730
442
11,169
13,014
5,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 4
8,285
377
5,353
11,957
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 2 / 4
10,242
466
7,230
22,305
9,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
mikryx
Ymir
15
3 / 4 / 7
9,427
429
10,066
21,282
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
niszczyciel299
King Arthur
16
5 / 0 / 4
10,298
468
10,283
22,183
29,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
15
15
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
2
1
0.75
L
Hachiman
CG_Kacper0805
Hachiman
3
3
4
1.67
L
0
3
4
0.67
W
Charybdis
JflyKomBatman_
Charybdis
5
3
4
2.33
W
Yu Huang
MoISt-PePPer
Yu Huang
1
3
6
1.33
W
0
4
5
0.63
L
4
2
4
3
W
Chernobog
itsMRFRANKLIN
Chernobog
5
3
0
1.67
L
Ymir
mikryx
Ymir
3
4
7
1.63
L
King Arthur
niszczyciel299
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
44,101
79,288
Taken
90,741
49,171
Mitigated
62,250
18,817
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,268
1,868
0
3,898
18,446
9,392
0
1,921
16,320
0
122,768
L
Hachiman
CG_Kacper0805
Hachiman
11,169
7,584
0
2,063
13,014
5,483
1,758
703
12,311
0
57,602
L
5,353
448
444
2,650
11,957
4,676
759
5,988
5,597
40,767
0
W
Charybdis
JflyKomBatman_
Charybdis
16,295
10,700
0
7,427
18,724
9,651
1,028
4,777
13,614
0
108,303
W
Yu Huang
MoISt-PePPer
Yu Huang
14,893
551
0
3,030
11,398
5,123
249
3,109
8,068
84,243
0
W
6,666
568
0
2,291
18,732
19,089
173
4,797
13,599
0
20,680
L
7,230
2,200
0
2,765
22,305
9,311
216
3,238
19,067
0
102,164
W
Chernobog
itsMRFRANKLIN
Chernobog
13,772
8,545
0
2,171
11,988
5,916
3,839
1,337
10,562
0
91,141
L
Ymir
mikryx
Ymir
10,066
2,412
0
5,636
21,282
13,704
70
2,450
18,592
40,411
0
L
King Arthur
niszczyciel299
King Arthur
10,283
522
0
0
22,183
29,076
294
2,514
19,328
1,694
65,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
47,982
609
Minions Killed
427
0
Camps Cleared
0
2,148,204
Distance Traveled
2,066,483
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,689
531
153
7
0
522,131
0
L
Hachiman
9,730
442
86
4
0
382,820
0
L
Ra
8,285
377
71
3
0
388,625
0
W
Charybdis
11,188
509
147
7
0
389,100
2
W
Yu Huang
10,856
493
128
6
0
404,861
3
W
Serqet
8,482
386
18
1
0
450,860
3
L
Pele
10,242
466
133
6
0
458,237
0
W
Chernobog
11,999
545
163
7
0
381,252
0
L
Ymir
9,427
429
59
3
0
410,978
6
L
King Arthur
10,298
468
78
4
0
425,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role