Player Matchup

Scylla
Scylla
Mariquilla17
Scylla
Level 120
God Stats
18W - 17L
1,509 SR
Queue Stats
402W - 383L
1,494 Elo+
Solo
Sol
Sol
TL X CALVIIN
Sol
Level 142
God Stats
1W - 3L
1,436 SR
Queue Stats
100W - 92L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
TL X JIMOFFY
Sylvanus
Level 143
God Stats
1W - 1L
1,393 SR
Queue Stats
59W - 51L
1,562 Elo+
Party 1
Thanatos
Thanatos
crusher2106
Thanatos
Level 28
God Stats
0W - 4L
1,240 SR
Queue Stats
11W - 21L
1,354 Elo+
Party 2
Chaac
Chaac
sabrrex
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,305 Elo+
Party 2
Team Averages
Level 94
1,416 SR
1,444 Elo+

VS

Team Averages
Level 100
1,539 SR
1,475 Elo+
Bellona
Bellona
AkoProto
Bellona
Level 65
God Stats
7W - 3L
1,599 SR
Queue Stats
208W - 206L
1,423 Elo+
Party 4
Rama
Rama
Mr-Dead-Monkey
Rama
Level 148
God Stats
2W - 1L
1,636 SR
Queue Stats
74W - 78L
1,486 Elo+
Party 3
Hades
Hades
XSkeleton_card-_
Hades
Level 53
God Stats
63W - 39L
1,585 SR
Queue Stats
329W - 323L
1,496 Elo+
Solo
Loki
Loki
l3ORG_18
Loki
Level 89
God Stats
6W - 8L
1,486 SR
Queue Stats
207W - 212L
1,419 Elo+
Party 4
Geb
Geb
shafee_the_great
Geb
Level 144
God Stats
2W - 3L
1,390 SR
Queue Stats
27W - 31L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 1
7,219
451
7,797
10,280
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 0
8,600
538
9,010
11,223
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
TL X JIMOFFY
Sylvanus
11
0 / 4 / 0
7,010
438
4,530
19,795
16,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
crusher2106
Thanatos
13
3 / 6 / 0
7,673
480
9,274
17,719
7,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
sabrrex
Chaac
11
0 / 4 / 1
6,886
430
10,215
17,506
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkoProto
Bellona
14
3 / 1 / 2
8,814
551
9,938
16,401
16,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
5 / 2 / 1
9,053
566
7,145
9,948
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 1 / 6
9,001
563
18,233
12,706
5,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
15
3 / 0 / 10
9,200
575
8,462
10,392
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 13
8,868
554
8,700
14,966
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
20
21
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
AkoProto
Bellona
3
1
2
4
L
Scylla
0
3
1
0.17
W
5
2
1
2.75
L
1
4
0
0.25
L
Sylvanus
TL X JIMOFFY
Sylvanus
0
4
0
0
W
6
1
6
9
L
Thanatos
crusher2106
Thanatos
3
6
0
0.5
W
Loki
3
0
10
8
L
Chaac
sabrrex
Chaac
0
4
1
0.13
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
52,478
76,523
Taken
64,413
47,092
Mitigated
44,681
25,656
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AkoProto
Bellona
9,938
2,600
0
6,159
16,401
16,066
730
355
15,110
0
61,595
L
Scylla
7,797
822
0
500
10,280
4,193
209
6,209
4,071
64,030
0
W
7,145
6,320
0
500
9,948
3,516
3,098
6,025
3,923
0
62,610
L
9,010
3,182
0
3,677
11,223
5,234
677
3,476
7,747
84,810
9,960
L
Sylvanus
TL X JIMOFFY
Sylvanus
4,530
1,306
2,507
5,651
19,795
16,788
48
10,212
9,583
20,913
0
W
18,233
746
1,381
7,354
12,706
5,834
361
5,481
6,883
76,243
0
L
Thanatos
crusher2106
Thanatos
9,274
4,461
0
7,925
17,719
7,235
0
3,258
14,461
0
55,379
W
Loki
8,462
2,542
0
4,764
10,392
3,945
1,279
2,192
7,987
0
66,428
L
Chaac
sabrrex
Chaac
10,215
2,281
0
5,396
17,506
13,642
0
3,778
13,728
0
45,603
W
8,700
1,293
0
4,197
14,966
15,320
62
6,371
8,313
30,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
44,936
428
Minions Killed
440
0
Camps Cleared
0
1,502,710
Distance Traveled
1,662,360
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,814
551
87
5
0
317,679
4
L
Scylla
7,219
451
115
7
0
310,430
7
W
Rama
9,053
566
111
7
0
294,010
0
L
Sol
8,600
538
153
10
0
294,617
0
L
Sylvanus
7,010
438
22
1
0
250,200
2
W
Hades
9,001
563
123
8
0
319,888
2
L
Thanatos
7,673
480
75
5
0
335,334
0
W
Loki
9,200
575
96
6
0
379,058
0
L
Chaac
6,886
430
63
4
0
312,129
0
W
Geb
8,868
554
23
1
0
351,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role